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This is a question that has been bothering me...
About 2 months ago, before the New Year, when I was just getting into the hero game, I had a ranked WCL game with Jeremy. And there was this bug where, in the first stack, the number of units changed from 40-60 (there were centaurs there) to 999. But it only happened in one game, for at least 2 turns in a row (I don't remember the third, I don't have the saves anymore, but if needed, I can try to find them, but only the saves from Opponent's perspective). On turn 114, there seemed to be a similar bug (only elves were in the first stack), but since I was inexperienced, I immediately removed the extra units as soon as I saw them, because we were playing for a report. This bug didn't affect the final outcome, but, as they say, "it left a bad taste in my mouth."
The thing is, this bug appeared when the turn was passed, i.e., I was red, and on turn 111, I didn't have it, but according to Opponent's saves, he did, i.e., the bug occurred when my turn was passed to turn 111. The thing is, neither I nor anyone else has seen such a bug in SoD for so many years, and I'm being accused of cheating, which I'm not (that's why I don't play or like Necropolis and Fortress, because they are considered to be cheaters).
The question is, what is the probability that this is a bug in SoD or a mod, or maybe it has completely different roots (although there's nothing besides the basic txt files)? Version 2.96 (I don't think I've updated it since then).
About 2 months ago, before the New Year, when I was just getting into the hero game, I had a ranked WCL game with Jeremy. And there was this bug where, in the first stack, the number of units changed from 40-60 (there were centaurs there) to 999. But it only happened in one game, for at least 2 turns in a row (I don't remember the third, I don't have the saves anymore, but if needed, I can try to find them, but only the saves from Opponent's perspective). On turn 114, there seemed to be a similar bug (only elves were in the first stack), but since I was inexperienced, I immediately removed the extra units as soon as I saw them, because we were playing for a report. This bug didn't affect the final outcome, but, as they say, "it left a bad taste in my mouth."
The thing is, this bug appeared when the turn was passed, i.e., I was red, and on turn 111, I didn't have it, but according to Opponent's saves, he did, i.e., the bug occurred when my turn was passed to turn 111. The thing is, neither I nor anyone else has seen such a bug in SoD for so many years, and I'm being accused of cheating, which I'm not (that's why I don't play or like Necropolis and Fortress, because they are considered to be cheaters).
The question is, what is the probability that this is a bug in SoD or a mod, or maybe it has completely different roots (although there's nothing besides the basic txt files)? Version 2.96 (I don't think I've updated it since then).