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Posts from "Новичок-2012. Winter"

5.0 (3 ratings)
In reply to Scorpiona
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14 years ago
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Scorpiona

As far as I understand, players Demon13, Amisterio, Blastlife, Ihtiandr haven't contacted anyone in 2 weeks:smile29:. No one warned me about their absence either. If these players don't show up before the end of the tournament (or by the time all games in the group stage are played), they will be given technical losses for the unplayed games.:smile19:

I'll stand up for Demon13... :) He's playing, I started playing with him as one of the first, but he currently has little time and a big problem with time zones... :( I think we'll finish our game in the next few days ;)
In reply to scooter72
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14 years ago
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Scorpiona

As far as I understand, players Demon13, Amisterio, Blastlife, Ihtiandr haven't contacted anyone for 2 weeks:smile29:. No one warned me about their absence either. If these players don't show up before the end of the tournament (or by the time all group stage games are played), they will be given technical losses for the unplayed games.:smile19:
scooter72
I'll stand up for Demon13... :) The guy is playing; I was one of the first to start playing with him, but he currently has little time and a big problem with time zones... :( I think we'll finish our game in the next few days.
Blastlife
Thank you for your understanding; all games will be played by the end of the tournament, according to the rules. Currently, there is almost no time because of exams. Everyone has exams differently; for me, it's like I can't even leave my room.
Currently, there is a saved game with Tootsie Pie (123 or 124). I contacted other opponents, but due to lack of time, no agreements have been made.

Great, two of the missing players have been found:smile26:
We just need to wait for news from Amisterio, Ihtiandr:smile42:
And solve the connection problem with Fellshut; by the way, have you already tried creating a game through a third party?:smile45:
In reply to ariputra
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14 years ago
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ariputra
Group F
22.01.12 ariputra (red, Dungeon, Shakti Shakti) def COLORADО (blue, Rampart, Ivor, Ivor) 2sm4d(3) 143

probably the most interesting and dramatic game in all my time on HeroesWorld

we didn't take respawns
there are external dwellings of Manticores and Minotaurs, slow roads, Shakti with 2 stacks, level 2 not built,

on week 1 took external dwellings, 2 miniature crypts, water mill, 3 mysterious gardens, prison with a level 1 Zubin, Gnoll chasm, there is a stable but very far away across rough terrain, earned some money and resources, 6 heroes, Minotaurs in the Citadel, by the end of the week had plenty of money could have also built Manticores but never found mercury, Shakti with a group of Minotaurs went to the grass secondary hero

on week 2 at the elven secondary town, lots of money, several statistic boosts, max Dragon Fly Hives, built Mage Guild with Haste, Slow, Shield and Lightning, but no Earth or Air, broke through to the metro near ГО, ring +1/1 luck and morale, bow +5% and helmet +3 knowledge, thanks to expert tactics managed to break through 55 Liches with a group stack behind armor +5 defense and Genies behind shield +6 defense, nearby was a Dragon Fly Hive with 50-99 group Swordsmen which blocked the passage further into the treasure zone, but ran out of mana didn't dare to attack, no one to pass the army to and Shakti spends the night with Evil Eyes (, at home Castle, secondary town Elves

on week 3 thought about going into the treasure zone, but positioned incorrectly and couldn't bring the weekly growth, from the lookout spotted an Inferno secondary town and path to the underground, whether the guard was broken through or not isn't visible but nearby resources are untouched, nowhere to replenish mana, decided to replenish mana in Inferno and go towards the blue player, 133 metro guard not broken through, 134 Shakti took the blue player's capital, which turned out to be
quite close, Dragons built, Castle, Mage Guild 2 with Blind, weekly growth partially bought, Shakti on Pegasi spends the night in the castle, the scout hero sent immediately gets a ticket to the tavern from a scout hero with 4 Angels, either immediately or after a day Ivor returns there are Angels, I don't dare attack the Dragons,

building a chain to bring the weekly growth, Ivor went into the metro, took the Inferno secondary town and blocked the road, Shakti sits in the castle, the weekly growth went back, in the distance on the road Solmyr is visible with 2 stacks of group Pegasi, Shakti could reach him but wouldn't be able to return, lucky that the Demons nearby weren't killed, was afraid there were 4 Mage Guilds and Solmyr would attack with cannon fodder and hit with a chain, as it turned out later in the Inferno secondary town level 3 was built and there was an opportunity to build level 4, Shakti with 6 Pegasi kills Solmyr and crashes into the Demons, made another foray for a statistic boost )

on day 142 had the idea to break through the guard of 100-249 group Pit Fiends and transfer the weekly growth, but Colorado successfully positioned himself in the passage leading to the guard, thought about either going into the metro to army-swap or attacking, on day 143 took pre-max Naga, sold everything to zero, bought Cursed Temple armor, 2 Dragons 2 Unicorns 14 Grand Elite Unicorns + some cannon fodder, in case Shakti couldn't pull it off,

sweated during the most tense final battle, no Air or Earth, 50 mana, Ice Bolt for 170/8, Blind, Slow, Haste, the blue player had 22 mana, closed into the top corner, Ice Bolt into the Grand Elite Unicorns, immediately got mass Slow, Evil Eyes and Medusas chipped away at the Grand Elite Unicorns, Colorado slowly approached, waited, hit with Angels and Dragons, after mass Shield and the first removal of Blind from the Angels his mana ran out, Ice Bolt Evil Eyes and Medusas almost killed the Wyverns, the Ballista helped a lot, which finished off the Grand Elite Unicorns and helped chip away at the Angels, at the end 30 Evil Eyes 7 Medusas remained - no shooting and Ballista, the blue player had 2 Angels 1 Grand Elite Unicorn and tent, the tent countered the Ballista, with a counterattack Evil Eyes managed to kill 1 more Angel, Shackles of War prevented retreat, though there was no money to ransom Shakti anyway

Dessa killed Ivor with the loss of Unicorns and single units, returned the artifacts, didn't have enough movement to return to the Castle, in the blue player's capital single units of Goblins and 2 Centaurs, no change, heroes start gathering towards Dessa, started to worry when I saw Kyrre with 88 Imps 20 Gnolls 5 Dwarves 48 Gogs, 2 single units of group Pegasi and comparable stats, thought that's it, now she'll kill Dessa take all the artifacts and return the Castle, but 2 Dragons and Grand Elite Unicorns held out.

thanks for the interesting game!
I confirm. No external dwellings, no artifacts for stats, 2 Griffin Conservatories (3+1) in the farthest corner of the secondary town. That's all that could be gathered by the third week. Oh, and a couple of hives for 18 Wyverns in total - at one of them put down part of the army against up to 20 group Efreeti (they also had morale, the bastards). Another weak game, from both sides. But if my opponent can at least get a solid C and a passing grade, then I definitely deserve an F (at least for yet again not scouting the neighboring respawn enough, as a result of which I let my opponent into the start). In short, a tournament for beginners is my thing ))) "Eternal beginner," so to speak :smile26:
In reply to COLORADO
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14 years ago
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Group C
24.01.12
Sanin (Red, Dungeon, Pit, Pit) def aka.Ward3n (Blue, Ramp, Ivor, Ivor) 2SM4d(3) 123

From the start, 3 stacks and two native heroes, I see a Griffin Conservatory — ah, beauty... On the second day I realized that the GO isn't along the way. That means either there will be a restart on a quick encounter, or it will be a short game. I break through the blocks toward the Conservatory, losing 40 Troglodytes on the white Griffins. 112 — the Conservatory turns out to be a single one, I take it with losses of two Troglodytes and three Harpies.
114 I come up to the surface and see that there's an immediate transition to the opponent's respawn, the guard isn't broken through. Well, let's see if he'll make it... An external dwelling of birds is visible, but the guard is 20-49 Minotaurs, guarding some other artifact. I take a Barbarian secondary and see that there's another external dwelling of birds. Well, it's all clear now... I capture the external dwelling, build birds and a portal, two marketplaces. 121-122 I buy out all the birds and fresh Troglodytes and head to the opponent's castle with an army: 1 Angel, 19 birds, 130 Troglodytes (didn't have enough money for Medusas and Eyes, but oh well — it'll be a reserve, just in case). However, just as I reached the castle, the opponent writes gg.
Thanks for the game!
In reply to Sanin
14 years ago
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Sanin
Group C
24.01.12
Sanin (Red, Dungeon, Shakti, Shakti) def aka.Ward3n (Blue, Rampart, Ivor, Ivor) 2SM4d(3) 123

From the start, 3 stacks and two native heroes. I see the Griffin Conservatory — ah, beautiful... On the second day I realized that the GO is not along the road. That means either there will be a rest on a fast encounter, or it will be a short game. I clear the blocks to the Conservatory, losing 40 Troglodytes on white Griffins. 112 — the Conservatory turns out to be a single unit, I take it with losses of two Troglodytes and three Harpies.
114 I come up topside and see that there is an immediate transition to the opponent's respawn, the guardians are not cleared. Well, let's see if he makes it there... The external dwelling of birds is visible, but the guards are 20-49 Minotaurs, guarding some other artifact. I pick up a Barbarian secondary hero and see that there is another external dwelling of birds. Well, it's all clear now... I capture the external dwelling, build birds and a portal, two marketplaces. 121-122 I buy out all the birds and fresh Troglodytes and head to the opponent's Castle with an army: 1 Angel, 19 birds, 130 Troglodytes (didn't have enough money for Medusae and Eyes, and that's fine — they'll be a reserve if anything), however just as I reached the Castle, the opponent writes gg.
Thanks for the game!
Confirmed. Thanks for the game.
From the start, Ivor with one stack of Archers but a lot of gold nearby, a Stable next to the Castle, an external dwelling of Archers behind Troglodytes. Rest 1\1\2 I took because I decided not to risk it. On the 2nd day I take the Archers and clear the Gremlins. On the same 2nd day I lose 3 Dendroids and 14 Centaurs to 50-99 Imps (91). On the 3rd and 4th days there are Pegasi and Horses. I clear Ogres with a fail and get through to the secondary hero. On the 7th day I have a Castle upgrade and Archers, but I see Shakti with an Angel, 100+ Troglodytes, and 5-8 birds. Rest on encounter, but I don't make it and get beaten by a scout hero. Ivor doesn't make it to the Castle in time, I realize it's gg when I am attacked by 2 stacks of birds (10+9), 1 Angel, and 135 Troglodytes. Thanks to Sanin for the game. I hope to fix my fails in the near future:smile14:
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14 years ago
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How can I participate in a tournament?
In reply to SneGoVIK
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14 years ago
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SneGoVIK
How can I participate in a tournament?
When the snow melts :)
In the next season, in the summer!
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14 years ago
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Where can I find players to play with right now?
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14 years ago
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Group D 24.01.12
The_Bloody_fighter (Red, Flux, random, Ciele, Fury) def Targat (Blue, Stronghold, Gurnisson, Gurnisson) 2SM4d(3) 1.2.5
Opp gave me the red color.
We played on fast roads, opp took all the rests, I took two, if I'm not mistaken.
It wasn't SM, but some kind of Jebus Cross, a lot of money and treasure chests, in short, the loot was generous.
111 - Two native heroes arrived (one of them Fury), all blocks with Ciele are easily cleared, a lookout tower, with it you can see the Griffin Conservatory (2), a crypt, and a passage to the Rampart respawn behind about 30 griffins.
113 - Passage to the Rampart zone.
116 - I take Rampart, recall home, rush to grab treasure chests and go to the other respawn via the lift.
117 - I build Phoenixes, go down, and there I discover a lookout tower; with it, Inferno is revealed, and it's already captured by Blue. I have very big plans in mind...
123 - Finally got ready to take the Griffin Conservatory. Took it and GG to the opp.
125 - I see the opp running to the portal, I stay on top to avoid being spotted. The opp attacks and it's GG.
Thanks for the game!
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In reply to PlayHeroes_HP
14 years ago
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The_Bloody_fighter
Group D 24.01.12
The_Bloody_fighter (Red, Flux, random, Ciele, Fiore) def Targat (Blue, Stronghold, Gunnisson, Gunnisson) 2SM4d(3) 1.2.5
Opp gave me the red color.
We played on fast roads, opp took all the rests, if I'm not mistaken, I took two.
It wasn't SM, but some kind of Jebus Cross, lots of money and pickups, in a word, it was a chocolate extravaganza.
111 - Two native heroes arrived (one of them Fiore), all blocks with Ciele are easily beaten, lookout tower, with it you can see Griffin Conservatory (2), crypt, and passage to the Rampart respawn behind about 30 griffins.
113 - Passage to the Rampart zone.
116 - I take Rampart, split for home, run to take pickups and to the other respawn in the elevator.
117 - I build phoenixes. I go down, there I spot a lookout tower, with it Inferno is revealed, and already captured by blue. I have very big plans in my head....
123 - Finally got ready to take the Griffin Conservatory. Took it and ГО to the opp
125 - I see opp running into a portal, I stay on top to avoid being spotted. Opp attacks and gg.
Thanks for the game!
I confirm, it dropped a bad hand, by the 2nd week I came out of the metro right into the opp's hands with a full scoop
14 years ago
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Group H, January 25, 2012 crzq (Blue, Swamp, Wistan, Gunnar, Xy) def. Vinceras (Red, Tower, Nella, Nella) 2SM4d(3) 2.3.6 I don't have the energy to describe everything in detail right now (it was a very tough game, and I think it was even tougher for my opponent – we played for about 16-17 hours), and everything is basically available in the replay. The starting location wasn't great, but it wasn't bad either – there were a lot of good crypts, but not much gold, plus one hidden stash – a Vashek. There were Ogres nearby, 20+ Storms (8), and a Pandorica with 20+ Cows (60 Lizards). I started pretty well – I took everything without significant losses, but the paths to the adjacent towns were guarded by 16 Archmages and 10+ Snipers. I foolishly attacked the group of Snakes early on, and they started to demoralize my troops and cut them down. Then the Snipers also demoralized my troops a bit and finished off almost everything. In the town, with 40+ Lizards and 4 Vipers, plus a Devourer, I tried to attack an Imp town (40), but of course, the morale dropped, and they closed in on the Lizards, and I only managed to escape with 20 Lizards. Then there was a lot of other annoying stuff – demoralizing Draconians, Angels, a Pandorica with 15k total units for 143 Magma, etc. The peak of it all was a week of plague, when I was trying to cut off my opponent's growth by attacking his towns, and I didn't buy Lizards and Vipers at my own town. But in the end, by the end of the 3rd week, I freed Xy to level 10 and started playing as Necromancer – luckily, I had already captured the Boots of Swiftness, and all the Necromancer artifacts were available – the Boots, the Cloak, and the Amulet. My opponent didn't want to attack me, he went to farm resources, and I kept attacking his towns with Gunnar, taking his growth. In the Tower, thank God, I caught a DD – I trained 2 main heroes, and eventually, I caught Nella replenishing mana in a main hero (although I had already gained a significant advantage in terms of units and had a 2-3 times advantage in terms of meat). The spell power was much higher (there was protection against lightning, and ice damage was around 700). Thanks for the game. =)
In reply to crzq
14 years ago
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crzq
crzq (Blue, Swamp, Wystan, Gunnar, Kyth) def Vinceras (Red, Tower, Neela, Neela) 2SM4d(3) 2.3.6

I don't have the strength to write a detailed report right now (it was a very tough game, for my opponent even more so, I think — we played for about 16-17 hours), and everything is basically in the replays anyway. The starting respawn wasn't super, but not bad — plenty of good crypts, but not much gold, plus one external dwelling — wyverns. A Dragon Fly Hive nearby behind 20+ Storm Elementals (8), a Pandora's Box behind 20+ Manticores (60 Lizardmen). Started off okay — captured everything without major losses, but the exits to the adjacent zone along the paths had 16 Arch Magi and 10+ Snipers. Foolishly, I flew into the first zone with group of Serpent Flies, they got morale and cut down a lot of my troops. Then the Snipers also got a bit of morale and finished off almost everything. In the adjacent zone, with 40+ Lizardmen and 4 Wyverns + some extra troops, I recklessly attacked an Imp cache (40); naturally, morale triggered and they blocked the Lizardmen, I only got out with 20 Lizardmen. Then there was a ton of other trolling — morale on Dragons, Angels, a Pandora's Box behind 143 Magmas giving only 15k experience, etc. The pinnacle was a plague week when I was rushing to cut off all the growth from my opponent and didn't buy out the Lizardmen and Wyverns at home. But overall, at the end of week 3, I freed Kyth at level 10 and started necromancing — fortunately, I had already taken the Boots, and all the Necromancer artifacts were there — Boots, Cloak, and Pendant. My opponent didn't come for me, went to eat treasure zones, while I necromanced and used Gunnar to capture all his towns, shipping out the growth. In Tower, thank God, I caught Dimension Door — taught it to two main heroes and eventually caught Neela replenishing mana in her main hero (although I had already necromanced quite a bit and had a 2-3 times advantage in troops. Spell power was much higher — had Lightning protection, Ice Bolt hit for about 700, I think; combat stats were slightly higher).

Thanks for the game. =)


It happened. The respawn wasn't the worst, but the guards on the secondary zones were all shooters, and the stone mine was blocked by a horde of Griffins; on the first week I barely managed to build a Naga at the fort. On the second week I went to the secondary zone and ended up finding a horde of Grand Elves on the road, taking three days to go around (. On the third week I took two external dwellings totaling 18 Wyverns and beat 90 Genies for a level 5 Hat. Then I went around clearing treasure zones; it was hard without Logistics, didn't find anything worthwhile there — one mini Dragon Utopia gave junk, just a waste of time, and meanwhile Skeletons were piling up. By the time of the final battle, with the remains of my mana, I sat in the castle, realizing I had no chance — my Explosion only doing 700 wouldn't have solved anything.
Thanks for the game.
In reply to Targat
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14 years ago
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Group C 01/24/12 Sanin (Red, Tower, Torosar, Ignissa) def Tag (Blue, Hive, Vistan, Vistan) 2SM4d(3) 133 Countless restarts, including restarts due to blocked paths, restarts due to the only road to the main castle, finally, we're playing... In the tavern, there are two native heroes, but one of them is Pikedram. However, gargoyles help to break through the ogres near the castle without losses. The secondary castle is rich in crypts and money. I alternate between playing with Torosar and Ignissa; Ignissa levels up poorly, so I have to max out attack and artillery. On day 116, Torosar merges with the remaining troops in a near-maxed crypt. This doesn't change much, except that I have to spend money on ransom. On the restart, there are two hidden groups of gremlins, an external market on the secondary castle, and the view from the lookout seems to hint that the main castle is not on the way, and I haven't even properly explored the second road from the castle. There are two outposts, both level 1. In the castle on day 117, there are nagas in the citadel. On the second castle, I continue to take crypts and earn money; the pace is slow, but the opponent moves very quickly, which means there are problems there too. Ignissa still doesn't get anything useful (only before the Fortress Battle will she get logistics :). On day 125, Ignissa takes the first outpost, and on day 126, Torosar takes the next outpost; the army is transferred to Halon to defend against a group of mages, and there's another outpost with a single unit... We take it too. I reveal the lookout on the very edge of the restart area. And what do we see? A blue castle, three hidden groups of archers, two outposts, a den of unicorns, a hidden group of horses - although half of this doesn't have guards yet. Still, there's clearly something for the opponent to do there. The army is moved back; Torosar defends against an empty Pandora and a prison with the uninteresting Alagar; on day 127, I place giants in the castle. And then, on day 131, Vistan breaks through all the guards and starts moving quickly towards my castle. There are no angels in the army, and there are few vipers, which means he didn't take anything there. On day 133, Ignissa attacks Vistan: 3 angels, 3 giants, 9 nagas, 24 mages, 90+ gremlins, two stacks of djinn against 50 gr. archers, 40 lizards, 10 vipers, and a single unit of basilisks (presumably from Bron). In the first round, speed is cast on the angels - the archers are blocked. In the second round, the nagas and giants reach the vipers, and the opponent loses. Thank you for the game. I looked at the opponent's setup; there are several hives, several outposts, a hidden group of vipers, a hidden group of horses; there's a lot to play with. But some real-life matters prevented him from fully dedicating himself to the game :(
In reply to Sanin
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14 years ago
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Sanin
Group C
01/24/12
Sanin (Red, Tower, Torosar, Ignissa) def Tag (Blue, Swamp, Vistan, Vistan) 2SM4d(3) 133

There were opportunities: 3 archer nests, 1 wisp, 1 horse, 3 conscripts, and relatively easy paths to the treasure, but due to personal reasons, I couldn't prolong the game.

By the way, a shifted Grand Order doesn't mean it doesn't need to be cleared!)

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