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Posts from "Новичок-2012. Winter"

5.0 (3 ratings)
In reply to Sanin
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14 years ago
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Sanin
...[I couldn't figure out how to properly format a draw, so...]
Sanin (Red, Dungeon, Shakti, Vocal) vs SeniorPomidor (Blue, Swamp, Tazar, Tazar) 1/2 - 1/2 2SM4d(3) 145
When submitting a report, the game result is recorded as follows:
1. If the first player won against the second - def (from English defeat - to inflict defeat),
2. If the first player lost to the second - lose (English - to lose),
3. If the players agreed to a draw - draw (English - draw).

So:
01/21/12 Sanin (Red, Dungeon, Shakti, Vocal) draw SeniorPomidor (Blue, Swamp, Tazar, Tazar) 2SM4d(3) 145
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14 years ago
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And for some reason, my victory over Lex was duplicated.
14 years ago
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21.01.12 Group H, Vinceras (red, Dungeon, Shakti, Shakti) def Pyre (blue, Rampart, Ivor, Ivor) 2sm4d(3) 131

I chose all restarts, opponent took 111. The spawn was quite rich, lots of crypts, free loot, 3 cons, on the first week minotaurs in the citadel with an external dwelling and a portal. On the second week I go to the secondary town having 17 minotaurs, 1 angel, and 150 troglodytes and quickly run into the opponent's respawn (never saw the secondary town). I buy more troops and continue along the road, reaching his capital on day 125, near which I took a Naga Bank 4 with an upgraded one, but I don't dare attack the castle, killed a couple of stragglers, took Ballistics, need to level up. The next day Ivor simplifies my task and abandons the castle, I take it without a fight. And from there it's no contest, on day 131 he attacks my capital and dies.
Thanks for the game.
In reply to Vinceras
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14 years ago
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Vinceras
21.01.12 Group H, Vinceras (red, Dungeon, Shakti, Shakti) def Pyre (blue, Rampart, Ivor, Ivor) 2sm4d(3) 131

I chose all rests, opp took 111. Got a pretty rich spawn, lots of crypts, free stuff, 3 consciences, on the first week minotaurs in the citadel with an external dwelling and a portal. On the second week, I go to the secondary hero having 17 minotaurs, 1 angel and 150 troglodytes and quickly run into the opponent's spawn (never saw the secondary). I buy more troops and continue along the road and on day 125 I reach his capital, next to which I took a Naga Bank 4 with upgraded ones, but I don't dare to attack the castle, killed a couple of schmucks, took ballistics, need to level up. The next day, Ivor makes my task easier and runs out of the castle, I take it without a fight. And well, at that point he has no chance, on day 131 he attacks my capital and dies.
Thanks for the game.
I confirm, the map generated quite crookedly(
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14 years ago
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Group F
22.01.12 ariputra (red, Rampart, Ivor, Ivor) def Memphis (blue, Castle, Valeska, Valeska) 2sm4d(3) 124

We didn't take any rests,
I had - external dwellings of elves, centaurs, dwarves, and unicorns, but with a bag of gold stuffed in for 20-49 Wizards
Memphis had - 2 Marksmen and 2 Swordsmen

Two roads - to the metro 20-49 gr eyes and Necro secondary 20-49 fire elementals, triple ГО along a pathless area, on the first one there was 1 experience stone, a free Tree of Knowledge, several stat boosters, external dwellings of elves and centaurs, tried to block money and resources with chains, in a prison a level 5 hero with 7 Basilisks by 116 broke through to the Necro secondary but the road turned out to be blocked by 50-99 gr Griffins for an artifact and a scroll, I decided not to fight and went around, at home 13456 in the Citadel, by 122 I reached the Necropolis, at 123 I jumped into a Town Portal and ended up two hexes away from the enemy's castle, no one was at home, I stayed the night, on 124 I killed a few horses and attacked Valeska

Thanks for the interesting game!
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14 years ago
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Group H
01/22/12 Wladysha (red, Rampart, Ivor, Ivor) def Pure (blue, , Swamp, Vistan, Vistan) 2sm4d(3) 137
In reply to Wladysha
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14 years ago
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Wladysha
Group H
01/22/12 ariputra (red, Rampart, Ivor, Ivor) def Memphis (blue, , Swamp, Vistan, Vistan) 2sm4d(3) 137

Confirmed.
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14 years ago
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Group F
21.01.12 In0k (blue, Rampart, Kyrre, Kyrre) def mhhf (red, Dungeon, Shakti, Shakti) 2sm4d(3) 133
I took 3 at 111, opponent 111
fast roads
111 - lost about 20 centaurs on a road block against gremlin archers (about 20 of them there) because there was essentially no way out, sent scout heroes into the corner of the map via rough terrain. Under the castle, there was a level-up building — gave the Air Magic skill, incredibly happy.
at the start I got 10 archers, Dwarf Cottage not purchased, 2 native heroes came, one of them with only 3 dwarves — as a result, the total growth was 10 dwarves
on the first week I found an external market, put down a thousand and all troop buildings except dragons and dwarves, plus a Castle.
also near the end of the week I revealed an external dwelling of unicorns, cleared it by sacrificing 10 dwarves and 17 pikemen + 5 archers (a level 1 hero from a prison behind the pikemen showed up)
also, one of the last heroes to arrive was Clavius, I necromanced a bit with him and left him on the road boost before the exit to the secondary area with double guard.
121 opponent had 2 castles, I didn't dare to break the guard in week 1, Clavius breaks the guard and reveals a necropolis castle, then troops are chained back to Kyrre — he clears Dwarf Cottages with 20 units each from the main stack.
122 Clavius takes the castle, kills a stack of mighty wraiths near the castle in the secondary area — turned out to be almost 90, lost 1 roc, in Pandora's box 60 mighty skeletons.
123 Kyrre hits the Naga Bank near the main, level 4, lost 6 grand elves to morale, + 1 pegasus and 4 dendroids as the sacrifice.
troops are footballed between two spawns via chain.
Kyrre breaks through the underground entrance behind the wraiths (near the external dwelling of rocs) — in the underground I see an external dwelling of bone dragons, an artifact, a Cyclops dwelling, an exit on the other side behind double guard — mighty orcs and gold golems, I didn't go, decided it was treasure zone, on the next turn in the underground the red hero's tail was revealed (he positioned himself exactly on the vantage point but didn't manage to see me) as it turned out, the exit from that underground led in two directions — to the treasure zone and to the opponent's necro secondary area.
125 as a strike stack, 10 mighty unicorns, Clavius in the secondary area took a level 1 Griffin Conservatory.
126 Kyrre broke into the secondary area and took a Medusa dwelling, a scout hero found many goodies there.
127 Kyrre takes 5 level-up buildings (+5 attack +1 knowledge) a level 2 Conservatory, Medusa dwelling, Dwarf Cottage, a level 2 Naga Bank, and Misklick (instead of attacking, placed the army nearby — got minus 5 grand elves)
131 I have a decent stack of 17 rocs, don't know where to go next, opponent has 3 castles, the only road leads to the treasure zone.
Kyrre boosted at the stable in the secondary area, but another blunder, crashed and didn't have enough gold to buy him back, for some reason bought all the growth at the start, could have exchanged at the market — but didn't make it in time (took too long dragging the army from the secondary area collecting goodies along the way, + upgraded the skeletons, built a Converter, necromanced zombies there and the growth from the Barbarian hero)
on the plus side, in week 2 month 2 the castle gave Blindness.
132 bought back Kyrre without mana, had to run to a well, then to the underground entrance. Positioned on a road boost nearby.
133 jumped into the underground with Kyrre, broke both guards, sent a scout hero to explore, took a vantage point, and at the edge of the revealed area I see three of the opponent's heroes — a scout hero, Shakti with 3 stacks of angels of 1-4 (there were 3 of them), and Gunnar with the meat.
I reach on the last move points, decided that Shakti is the main and is on the boost, I attack Gunnar.
Gunnar has Tactics, Kyrre has Blind + Curse (estimated) + mass Haste — I kill with minimal losses.
Turned out the opponent was standing on the boost in the treasure zone.

Thanks for the interesting game.

Shakti
Kyrre
Gunnar
In reply to Wladysha
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14 years ago
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Wladysha
Group H
01/22/12 ariputra (red, Rampart, Ivor, Ivor) def Memphis (blue, , swamp, Vistan, Vistan) 2sm4d(3) 137
Pyre
Confirmed.

:eek: :eek: :eek: :p
In reply to In0k
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14 years ago
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In0k
Group F
21.01.12 In0k (blue, Rampart, Kyrre, Kyrre) def mhhf (red, Dungeon, Shakti, Shakti) 2sm4d(3) 133
Confirmed.
Shakti came with 2 stacks, two native heroes in the tavern, resulted in 150 Troglodytes, which cleared the main with crypts without much trouble. Lots of money, 7 heroes by 113, only trouble with ore — not a single pile on the main or in the Necropolis secondary, so Manticores were not built.
Took Necropolis and Tower. Lost a lot of meat on Pandora's Boxes, which I took at the end of week 1 — start of week 2. First one for 16 Unicorns (empty), second for 18 with an upgraded stack (25 Evil Eyes), and third for 16 upgraded Cyclopes, gave 100 Gremlins, which were used for feeding at the Dragon Fly Hive.
During this time, Shakti leveled skills perfectly (Defense, Offense, Tactics, Resistance, Logistics, Wisdom, Air, Earth), Earth came last after taking a level 3 conservatory. The metro had good treasure zone with a Dragon Fly Hive, library, +6 sword, Fire book, and a Pandora's Box. The main prize of the second treasure zone was a Dragon Utopia about 3 days away — went there and was caught during the march.
Thanks for the game.
In reply to mhhf
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14 years ago
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"and he was caught while speeding"
What kind of "speeding" are you talking about, were you playing a vehicle-based game?
In reply to Messiah
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14 years ago
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Messiah
"and he was caught while speeding"
What kind of speeding are you talking about, were you playing World of Tanks??

and what does World of Tanks have to do with it, if it's not a secret? :confused: Is speeding prohibited in Shades of Darkness? :)
In reply to scooter72
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14 years ago
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scooter72
And what does VT have to do with it, if it's not a secret? :confused: Is it forbidden to speed up in Shades of Darkness? :)
It seems like the turns are recalculated...
And in general, try to translate this "caught speeding" into the language of reality?
This happens in every 3rd report on VT...
In reply to Messiah
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14 years ago
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Messiah
It seems the moves are recalculated..
And in general, try to translate this "caught on speed boost" into the language of reality?
I am translating: :D
A unit with a large number of move points left at the end of the day adds to the number of move points for the next day.
The maximum speed boost is given by units with 11 speed and higher.
That's why the main hero was "on speed boost" with angels, and behind him stood a scout hero with an army.

I took the trouble to check the physics:
When moving on land, the hero's speed depends on SCS - Slowest Creature Speed:
0 1300
1 1360
2 1430
3 1500
4 1560
5 1630
6 1700
7 1760
8 1830
9 1900
10 1960
11 and higher 2000

Hopefully it's clear now? :smile10:
In reply to mhhf
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14 years ago
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A monster with 10 speed (and there's only one like that, without considering specializations) already provides the maximum movement points boost of 2000.

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