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Posts from Mafia: general discussions. Auto-translated

5.0 (2 ratings)
In reply to Spear
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#3737
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Guys, I have a gun with a name that sounds like a famous scientist, just like in Fallout, but I won't tell you what my role is!
Tomorrow holds no promises
Except the ones we've made
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#3738
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Cancel the rule about hints altogether. Everyone will be on equal footing; everyone can lie and bluff. Whether to believe or not is up to each individual.
That's what psychological mafia is for.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Небо
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#3739
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Sky
There's psychological warfare for that.
Actually, yes.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#3740
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There is no such thing as "non-psychological Mafia."
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#3741
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Regarding the hints, that’s definitely true; they’ve already become annoying.
Что такое осень - это небо
Плачущее небо под ногами
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#3742
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There's a concept called "mafia with clues," where it's forbidden to
in any way reveal your own/someone else's role, or its elements.
What's unclear about that? If anything, it would be better to
write more details about this/rewrite this rule, because right now it's a very thin line between what's allowed and what's not.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#3743
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Cancel the rule about hints altogether. Everyone will be on equal footing; everyone can lie and bluff. Whether to believe or not is up to each individual.
There is no such thing as "non-psychological Mafia."
I agree. +++
ВАГИАНТ!Отчасти вампир, отчасти гигант.
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#3745
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What's not clear here? If anything, yes.
In my opinion, specifying an element of a role's description means revealing it to some extent.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#3746
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In my opinion, the complete lack of willingness among players in Heroes & Villains to bluff actually necessitates the complete elimination of any hints of role-playing. As a rule, not every hint should be believed, but here everything is perceived immediately and unconditionally, because no one is bluffing, which is, in general, a non-sequitur for a game like Mafia. Therefore, within the context of Heroes & Villains, the rule should be made stricter.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#3747
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Zubr, if you read Nera's mafia story, what do you think about my "Gorshok" character? Was it acceptable?
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#3748
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Zubr, if you read Nera's mafia story, what do you think about my "Gorshok" character? Was it acceptable?
I didn't read it much. =\


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#3749
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zero desire of players on ХВ to bluff
On the contrary, rather. The zero desire of half the players to independently analyze game events makes them extremely vulnerable to direct or explicit interpretations of this or that action/role.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#3750
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Nebko, it's just my opinion, there's no need to react so sharply. No one is taking your piece of the pie, and it's obvious that they won't do it that way. Relax ;)
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#3751
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zero desire for players on HeroesWorld to bluff
The need for the mafia to bluff arises closer to the middle of the game. However, this entire necessity and desire often run into a mountain of PMs, notes from investigators, and other delights of overly complex setups, which make it fairly easy to eliminate a bunch of roles for a particular player.