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Posts from Inferno – “A fitting image for you” [Campaign 5, Mission 2]

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Am I correct in understanding that part of the key is given when you capture the Necropolis? That makes a total of 4! But I don't get one for the southwest... and when I transition to Tears-2, a "Choice" quest appears (the main one) - choose between the class of tears or blood, but that's already impossible.
In reply to newplayer
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newplayer
But am I right in understanding that part of the key is given when you capture the Necropolis? That makes 4! And I don't get one for the southwest... plus, when transitioning to Tears-2, a "Choice" quest appears (the main one) - choose between the class of Tears or Blood, and this is already impossible.
You get a key for the southeastern Necropolis.
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Complete the entire game and receive 50 bonuses for it. Then, you can get a Warlock.
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Hello everyone. Can anyone tell me if I'm the only one experiencing this issue? I can't seem to get past the first Necropolis town. After capturing Castle-Rock, while my army is weakened, a Necropolis player with a "high" threat level attacks. I replenish my forces and defeat him. Then, I proceed through the newly opened gates and see the Necropolis with a "deadly" threat level. I've tried many things: I waited for a month, building up my army until the threat level was "high," but they still defeat me, both in auto-battle and manual combat. Can anyone suggest how to overcome this? Or am I doing something wrong from the very beginning?
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Usually, in cases of high-lethality danger, the enemy attacks on its own, even if you are in a castle with all fortifications built. That's exactly what happened to me. In those cities where you need to defend, first build all the towers and the unique building that sends a meteor shower on the enemy. After that, you can defend with a single stack of succubi placed in a tower. I don't remember the names of the cities, but in a rebuilt human castle, a secondary hero of level 5 without combat skills defended like this (just in case, I also gave him wolves found in ruins). After the reconstruction and opening of the gates, the Necropolis arrived on the 2nd day. There was just enough time to build all the necessary structures.
In reply to Supric
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That’s the problem; I can easily kill the first Necromancer, but then things get tricky. Maybe I really spent too long building up my army? The Necromancers sitting in the castle no longer attack; they just sit there with a threat level that’s either “deadly” or “high,” and I can’t kill them.
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Well, I managed to defeat the Lady in the human castle around week 2. Accordingly, I started taking the Necropolis around that time as well. Meanwhile, my main hero went to capture the upper fortress, and the secondary hero defended the castle.

I'm a bit fuzzy on the details, but how many Necropolis castles are there right after the human castle on the vertical path leading downwards? One or two? I think there's one, and then a path between the mountains, and after that, there are castles and fortresses in different directions.
In reply to Supric
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Okay, I guess I spent too much time there. At the beginning of the campaign, I took the first Haven castle. Then, relatively slowly (I don't remember the exact time), I took the second castle and defeated another strong hero. After that, I captured Lady Cordelia, and the gates opened, and a Necromancer appeared. I defeated him too, and that's when all this chaos started. Thanks, I'll try to replay and deal with them faster, before the Necromancer gathers such a large "staff" in the castle. Yes, there's a passage that leads to a single Necropolis castle, but I haven't gone there yet. Thanks.
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Someone literally ran to me during the first week, so I had to act fast. :)

And I just didn't understand – we captured the second Haven castle, the gates opened, we captured the Necropolis castle, then we went through a passage (through a gorge) to a large territory. There are Necropolis castles and fortresses all around. What "second" Necropolis castle are we talking about?
In reply to Supric
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There is no "second" one; maybe I didn't write it correctly, or you misunderstood. I haven't gone very far on this map yet – I captured and "settled" the first human castle right away, then the second human castle – Lady Cordelia was there – and after that, the gates opened, leading to the third castle – the Necropolis castle.
Thank you. I guess I'll have to replay and not take so long.
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I can't seem to beat it either; I can pass it on normal difficulty, but on hard, I get wiped out by a single Necromancer, and sometimes a human shows up on week 2 and defeats me. What skills did you upgrade, and did you choose "Path of Blood" or "Path of Tears"?

Added 1 minute ago
Sailor
I can't seem to beat it either; I can pass it on normal difficulty, but on hard, I get wiped out by a single Necromancer, and sometimes a human shows up on week 2 and defeats me. What skills did you upgrade, and did you choose "Path of Blood" or "Path of Tears"?
Also, why does he have so many summons and only 3 level magic spells, even though he's a Warrior?
In reply to JuliusTsar
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JuliusTsar
Hello everyone. Can you please tell me if I'm the only one having this problem? I can't get past the first Necropolis town. After capturing Castle Rock, while my army is weakened, a Necropolis player with "high" threat level attacks – I replenish my forces and defeat him. Then I go through the newly opened gate and see the Necropolis with a "deadly" threat level. I've tried many things here: I waited for a month, building up my army until the threat level was "high," but they still defeat me – both in auto-battle and manually. Please advise on how to get past them. Or am I doing something wrong from the very beginning?
You need to capture 2 Necropolis forts – then Destroyers will become available in the town. And if you save the breeders in the southwestern town, you will also be able to build and recruit them. In general, Necromancers have 5 towns, so it's better to capture another town first when you see a "high" or "deadly" threat level.

Added 3 minutes ago
Sailor
I can't get past it either. I can pass it normally on normal difficulty, but on hard difficulty, one Necromancer defeats me, and sometimes a human player comes in on the 2nd week and defeats me. What skills did you upgrade, and which path did you choose: Tears or Blood?

Added 1 minute ago
And also, why does he have so many warriors, no summons, and only 3rd-level magic?
I chose Tears to reduce losses, using the 2nd-level Tears ability
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Can you suggest how to lure the Necromancers out of the castle? Maybe someone has an idea. I even ran around with secondary units to lure them out, but there are 200 liches inside, and I started the mission with a Warrior and chose the "Path of Blood." There's no summoning ability, although accumulating 1000 points by the 2nd mission also seems a bit harsh. By the time I break down the gates, he's already taken out 40 dogs with liches, so winning is possible, but I feel bad for the dogs, and there's nothing to resurrect them with. In general, fighting Necromancers is tough; "Drain Life" doesn't work, there are no flying units for the Demon, and only the Demon Mage has teleportation. Also, reaching level 15 by the 2nd mission is quite challenging.
In reply to Poxreny
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DUDE, can you tell me how you captured the fourth Necropolis castle? They have so many heroes, I can kill them all, but when I approach the castle, they teleport and recapture it before I can reach it! How many heroes do they have, and where should I attack from? Please help!
:smile35: :smile35:
In reply to Poxreny
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Poxreny
Can you suggest how to lure the Necromancers out of the castle? Maybe someone has an idea. I even ran around with secondary heroes to lure them out, but there are 200 liches inside, and I started the mission with a Warrior and chose the Path of Blood. There's no summoning ability, although accumulating 1000 points by the 2nd mission also seems a bit harsh. By the time I break down the gates, he's already taken out 40 dogs with just liches. It's possible to win, but it's a pity for the dogs, and there's nothing to resurrect them with. It's generally difficult against Necromancers; draining doesn't work, there are no flying units for the Demon, teleportation is only available for the Demon Mage, and it's also difficult to reach level 15 by the 2nd mission.
You can apply buffs to the dogs.
You can weaken enemies in castles using the standard method; usually, they deploy a secondary hero at the castle gates, giving him about 10% of the army. You can repeatedly defeat this secondary hero with minimal losses, or even without any losses, without attacking the main hero. Gradually, the main hero's army will decrease.

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