Posts from Inferno vs. Necropolis
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
A very good skill for a demon is Inner Flame (or something similar, in the fire branch, it adds fire damage to the unit). We put this on the Lords of the Abyss (preferably develop fire magic to the third level - you need a mage hero) and go ahead! It's better to have the rest of the troops take a defensive position (well, except for the Destroyers and archers) and call for reinforcements. If you have a mage hero, you can cast several more defensive spells on the Lords, including healing. It's also good for a warrior hero to take Counterattack III and Reinforcements III, and the latter should also be cast on the Lords (definitely take the fire bonus for the warrior!). Personally, I defeated Necropolis in a duel this way, although it was in the beta.
Does the Breeder's ability to absorb mana work? Is it passive? Does it really absorb mana? And do they really multiply by the end of the battle? Or is it all just hype?

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
The mana-draining creatures absorb mana, as a percentage of the enemy hero's mana. Only the queen creatures reproduce – it's a free "Reinforcement" (I mean the skill from the Warrior skill tree) at the very beginning of the battle :).
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
Inferno is generally considered the weakest faction, largely because the luck mechanic doesn't work properly. + Their ability charges up slowly. And they absolutely need to use it constantly.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
Since Necropolis usually plays with Sacrifice, in my opinion, you need a Tears Mage. I advise you to look towards Earth and Fire magic. It will allow you to survive the intense barrage. Of course, max out magic resistance in the beginning.
I've won many times - I can share details in a private message.
P.S. Or take Haven and crush the Necropolis. =)
My favorite tactic in duels: first, I destroyed the enemy's 7th-level creatures with my own 7th-level creatures and the Ice Block spell:), and the rest fell afterward. I often used "Mass Slow." From my troops, I resurrected 7th-level creatures first (when playing as Necropolis), then medium ones, and those with the fewest remaining.
I don't understand why the Weaver loses 1 turn to transform from human form to spider form. And what does the human or spider form change? How much do the combat characteristics change?
The funniest thing is that I couldn't play Necropolis against Necropolis, neither magic against strength nor strength against magic; maybe I was just too tired:), or I simply didn't study the Necropolis army and their abilities well enough. I will study them!:) But when Necropolis fights against Necropolis, it's something else; they fight masterfully. First, they destroy the medium units with the whole group, and then they surround the Weavers with the whole group, and the Weavers quickly disappear. Respect for their military skill.
And one more thing. Wouldn't someone tell me how they fight in duels? Who is better, who is worse. It would be interesting to read. Otherwise, they just stick to the cliché "Necropolis is cool, Inferno is weak." That's not interesting. IMHO.:)
But in reality, demons aren't more dangerous to Necropolis than other factions. Almost everyone has spider queens, liches, and vampires.
And the question is, what does changing the appearance to a human or a spider change?
In human form, the weavers shoot. And they do it very well.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Changing the appearance of weavers doesn't count as a move; it changes the appearance, and then it moves again in the same turn, but in the new appearance.