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Мафия 39. Piece of emptiness for the small December.
Congratulations, Rimp)) Manyak played well. I enjoyed it. Thanks to everyone for the game.) Special thanks to the GM, who put in the effort for us and patiently dealt with our endless requests to finish the final version =))
Overall, it was a good game. It was interesting to play with Hostor again; if I'm not mistaken, the previous and only time was in game eleven. The rest of the team was also great. And I think Vishmaster and Lorlei also enjoyed being on the same team, just like me and Hostor. I also liked Tox and even Jack on the team; the discussions with the latter were... amusing. It was also nice that I got one of the three roles that I liked the most (image, description, etc.). These were Doctor, Bruno, and South. Doctor was the best, but Bruno was also good. I'm looking forward to the verbose log; it will definitely be very interesting. I'll note the positive and negative aspects for myself: Interesting setting, roles, beautiful design. Wonderful newspapers. Understandable, but not obvious, as it should be. As for the literary part, it's unlikely that anyone can compare to Vistrit. As for the drawbacks, I can only note... Hmm, from the GM's side, I'll only note that, as I already wrote in Skype, I would remove half of the maniac's special abilities (for example, the inability to ignore blocks, copying abilities, and the inability to avoid leaving clues). And from the players' side, I didn't like the numerous rule violations. Rimp, by the way, either played very well and didn't get caught, or he got lucky. They thought he was a medic all the time.
Added 9 minutes later Ah yes, I absolutely didn't like the town's behavior at the end. A complete lack of desire to win. They refused to win only because of the stupid principle of "just so the mafia doesn't win," and the town actually had a real chance to win.
The city didn't seem to care about winning at all. Especially Arandor, although he was supposed to be leading everyone.
Lizzy did a good job, he tried, but no one listened to him. The fact that they couldn't execute Hoshy for three days was just insane; I noticed from the very first day that he wasn't doing anything for the city and was playing strangely, but no one listened.
Hoshy's execution should be recorded in a textbook as an example of how not to play Mafia. He was clearly hinting at his role and continued to hint, but everyone acted as if they were blind and couldn't see it.
And also, in the future, never make a DD role in the town play like an ND role, because that's a disaster. If I had a DD role, I would have hanged Hoshy long ago, but I was afraid to use it because I was 100% sure that the Mafia would come out during the day.
Lynx, by the way, started the game remarkably well, performing better than anyone else in the city, but for some reason, she started following Moldavia around, and towards the end, she seemed to have completely lost interest –).
Did Rimp know about this? Let's see who he was hiding from. In any case, the peaceful factions didn't want to give the Dungeon faction a chance (it would have been 50/50 with them). It was their choice.
Lynx, by the way, started the game amazingly well, literally better than anyone else in the city, but for some reason, he also followed behind Mold, and in the end, he clearly gave up –)
Did you see how Mold played?) He wrote such things that I had no doubts about him being a member of the Mafia. There were moments when we wanted to execute Hoss. Liz cast her vote, and I did too (obviously, he's a member of the Mafia), but everyone was afraid to hang him because it's scary. In the end, it became boring because it's the same thing every time.