Skip to content

Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to ROMAN_TER
User Avatar
19 years ago
Auto-translated
But what can you do? We need to move forward in everything, not stay stuck in 2D. As for the cartoonishness, I don't even know where you noticed it.

I think the whole reason for the dissatisfaction with the fifth installment among fans of the third game (I won't even mention the fourth) is time. When the third game came out, it didn't immediately catch on with people; it took some TIME before people really started playing it, and a whole army of fans emerged. I think, I HOPE, that the same will happen with the fifth game as with the third!!!!;)

The third game has already had its golden age and left a big mark in the history of Heroes, but for some, it hasn't yet. It's time to move on to the
In reply to K1LLER
User Avatar
19 years ago
Auto-translated
K1LLER;52883
I honestly don't know where you see any "cartoonishness" here.
Aren't the exaggerated swords and unrealistic sizes a bit too much? Plate armor, angels, death knights – with such gear, they'd be lucky just to stand there, let alone fight. It's just not realistic. IMO, the death knights are a complete failure; they look like LEGO figures :( .
In reply to GvozD
User Avatar
19 years ago
Auto-translated
People say that Heroes 5 is like chess. There are some positive aspects to this: it's easier for a beginner (meaning someone who hasn't played other Heroes games) to understand.
ROMAN_TER is right, and I agree with him. But now, Heroes 5 has a better chance of attracting players. And once they get hooked, they'll love the other Heroes games too...
And is it possible to revive the atmosphere of Heroes 3 in a 3D environment in the future?
User Avatar
19 years ago
Auto-translated
Alex Ghost;55483
No, the fire creatures are flamethrowers with hoses instead of arms.
No, these are salamanders with strange limbs. Because you can see a snake in the fire.
User Avatar
19 years ago
Auto-translated
Fiery is basically a Hydralisk doused in gasoline and set on fire:)
Regarding version 3, it's better.
Hmm, did anyone actually play version 1.0? Bugs, glitches, inability to play online, crashes – but version 3 is still better than version 5, where there were and are no such glitches!!!
Seriously, you're getting on my nerves...
In reply to NecroFill
User Avatar
19 years ago
Auto-translated
Is it possible for a player of WOG to defeat a player who has completed Heroes of Might and Magic V?
In reply to R@zer
User Avatar
19 years ago
Auto-translated
R@zer;65711
Can a player in WOG defeat a player who has completed Heroes of Might and Magic V?

Can a high jumper outrun a javelin thrower??? Seriously, what kind of questions are these...
In reply to ROMAN_TER
User Avatar
19 years ago
Auto-translated
ROMAN_TER;52625
Hey there.
I'll share my impressions too.

At first, I was very annoyed and furious...
I was upset about everything.
I started thinking that it's just unfamiliar, but no.

Now I understand that everything is good in the 5th installment: the modern graphics, the fresh ideas, and the music. What they lack is the atmosphere of the 3rd game... They're somehow too cartoonish. It doesn't mean that a magical world should shine, sparkle, and puff in all directions.

In the 3rd game, even the small details were pleasing, for example, when finding an artifact, a scene was shown describing how you obtained it. Such small details filled the game. Even the fact that flags, not icons, flutter above mines and Castles.
Of course, everything is possible in this magical world, but still. Let's imagine a movie based on Heroes. What would it be like? Would the main character rush forward, leaving a magical trail behind him, and so on...?
And the map feels somewhat lifeless. If in the 3rd game, the imagination worked at full capacity, then in the 5th, there's simply no room for it. This 3D graphics somehow shows that everything is exactly as it is and not otherwise. A forest is just a forest, and park trees are on a lawn. There's no feeling that you're going on an adventure; there's a feeling that you're just strolling around a playground. And you don't even want to go into the hero's inventory.

Heroes 3 is infinitely cozy; for example, in the tavern, there's a window with an animation, and you immediately imagine yourself sitting at one of these tables. From the window of the guild of mages, there's a view of the city. There's an animation of the setting sun, marking a new day, as if giving value to each turn (Hello, new day in this infinitely new magical world!!!) And so on. Perhaps the developers thought that everything is already in 3D, and everything can be rotated and examined, but this was their fatal oversight.

It's a pity; there was a chance.
BUT I BELIEVE THAT THE GREAT FUTURE OF HEROES LIES IN THE GREAT FUTURE!!!
I continue to play Heroes!!!

HERE!!!!! Whoever you are, may your sword be illuminated by the rising sun))))))))
Just kidding – I'm just saying that I think the same thing! In my opinion, you could get lost in the third game for hours, spending time in front of the monitor! And the 5th game reminded me more of "Cursed Lands" or, even worse, "Demigods." How can this imitation of SimCity (Castle) compare to what we saw in the 3rd game? Even my little sister didn't give the 5th game any chance, stating that it was "definitely worse than the first." I don't even want to talk about the plot, at least because the Krigans in the 3rd game inspired fear – you believed that they were devils, and it was scary to imagine what they had done to the land of hobbits, while the "deeeemons" in the 5th game evoke a bitter smile and a flashback (Warcraft 3? SpellForce?). Sigh... In short, in my opinion, it's like someone wrote "Essay - The Battle of Waterloo" instead of Tolstoy for the novel "War and Peace"... it's sad... although I'm playing and trying to find meaning.

It's just sad to realize that "The Best Strategy..." Heroes became only because something like Disciples 3 (for now) didn't appear, which, in my opinion, with all its thoughtfulness and brutality of the plots, would bury any new beginnings... continuations...

But I wish them luck... I still dream of one day witnessing the revival of the series (although maybe it's not necessary... maybe if King could still say something, he would have joined the project).

PS I can't help but say. Damn! It's not about the graphics! Heroes is life.
PSS And is it true that there are birches there?
User Avatar
19 years ago
Auto-translated
the graphics aren't great, especially the size of the people, their hands (they're huge), etc.
people and demons are the worst drawn, maybe because they were made first...

a big drawback in part 5 is that the hero can't fight like in part 4.
In reply to Arandor
User Avatar
19 years ago
Auto-translated
Arandor;72027

A major drawback of the fifth installment is that the hero cannot fight like in the fourth installment.

For those who have played the Heroes series since the first installment... and who, for the most part, absolutely disliked the fourth game. This is actually a huge plus.
In reply to Alan
User Avatar
19 years ago
Auto-translated
I also played all the games from 1 to 5. Part 4 was particularly enjoyable because of the ability for the hero to fight and the option to change the hero's class after mixing skills and magic... However, I didn't like the graphics, and the elves ended up looking like a bestial race, and the barbarians looked too poor.
User Avatar
19 years ago
Auto-translated
The fifth installment of Heroes turned out to be a good game.
User Avatar
19 years ago
Auto-translated
Fifth, there are a lot of new features, and I like the unique abilities and skills of the creatures, and many other things. It's a pity that they destroyed the Dungeon... it was a very interesting faction, especially in the third game. Dark Elves are good and necessary, but not as a replacement for the Necropolis.
In reply to Arandor
User Avatar
19 years ago
Auto-translated
Heroes 5 is the best game!!! Out of all the Heroes versions, I've only played 1, 3, and 5! The third one was special! But when I saw the fifth one, it was love at first sight:D! And I haven't parted with it since!:smile23: It's a pity that there's no Swamp faction:(!!!
In reply to 3DogMZA
User Avatar
19 years ago
Auto-translated
Can someone explain how the initial monster placement in battle works? ...
I understand that creature initiative plays a role, but I often encounter various combinations... for example, when attacking the same army, different troop placements result in different turn orders... and sometimes even the opponent's turn order changes...
Or, for example, how can it be explained that a monster with an initiative of 10 sometimes goes before a monster with an initiative of 12?

Statistics

Welcome our newest member: recijeb