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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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14 years ago
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01/05/2012 Kluka (red, Inferno, Marius, Marius) def. Legionerdv (blue, Tower, Ain, Kirr) 2sm4d(3) 133

3 successfully generated cons 2+2+2 allowed him to reach the treasury by the end of the second turn.
On turn 132, Kirr ran along the road from my spawn to the secondary resource, passing through the opponent's spawn (!). After breaking into another secondary resource, Marius (with experience logo and boots) reaches his capital with the last cell and kills Kirr.

Thank you for the game!
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14 years ago
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Kluka
01/05/2012 Kluka (red, Inferno, Marius, Marius) def LegionerDV (blue, Tower, Ain, Kirr) 2sm4d(3) 133

3 successfully generated cons 2+2+2 allowed him to reach the treasury by the end of the second turn.
On turn 132, Kirr ran along the road from my spawn point to a secondary resource, passing through the opponent's spawn point (!). After breaking into another secondary resource, Marius (with experience logo and boots) reaches his capital with the last tile and kills Kirr.

Thanks for the game!
Confirmed!! Thanks for the game.
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14 years ago
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03.01.12 Psyche_7(blue,Castle,Valeska,Kyrre) def AYMAN (blue,Fortress,Wystan,Galthran), 2sm4d(3), 212

On the first week, Kyrre and Isra arrive. I decide to focus mainly on Kyrre, since there isn't much gold and the respawn itself isn't very convenient. With great difficulty, I break through to Earth magic as a secondary skill. There's enough gold at the secondary respawn, but developing the secondary town is quite costly. In the end, by the first week, I have cavalry at the home citadel and swordsmen at the secondary town. The captured 2 external pikemen dwellings and 1 swordsmen dwelling make me happy (I'll have something to take into the home Dragon Utopia). I see 2 Griffin Conservatories at the respawn (one level 2). On top of that, I send Isra on a multi-day raid (to take the dwarf dwelling and collect skeletons along the way). I find a sword +3 and an SP artifact near the dwarf dwelling, so I decide to linger.

On the second week, I take Kyrre down to the underground treasury, but aside from a mini-Hive and a gold mine, there's nothing interesting there yet (I'll come back for the Dragon Utopia and Pandora's Boxes later). I head back home. Towards the end of the second week, I take a level 2 Griffin Conservatory with Isra and transfer the army to Kyrre to take the Naga Bank and Medusa dwelling (to level up Earth magic).

The third week started with a level 3 Griffin Conservatory, then the home Dragon Utopia (I foolishly gave up pikemen and one angel). I got a Red Orb and 2 Knowledge helmets :(. I push through to the underground towards another secondary town (Necropolis, already occupied by Blue), leave Isra there to capture it, and position Kyrre closer to the second Dragon Utopia (the accumulated 130+ skeletons were used as cannon fodder). There I got something more interesting - a +5 All sword. The Pandora's Boxes gave experience. Then came some aimless wandering in search of quick treasuries, but none were found. Eventually, towards the end of the month, I reached my opponent through another secondary Castle, not particularly fearing their offense magic. I also used Air Watch to track the opponent's movements.

Around day 146, I entered the opponent's empty Castle, having also broken through a GO from the other side. Unfortunately, there was nothing worth buying in the swamp. Galthran didn't like this and soon showed up within one move of his Castle. I check - he has 5 mana. Tempting, but despite my 160 mana, my only offensive spell is Lightning Bolt dealing 200 damage. I set up camp at the well near the Castle, since I only have 2 Archangels and 6 regular Angels. Galthran is obviously confident in his victory (40 Wights, 400+ Skeletons, 6 Angels), so instead of attacking, he lands in the swamp to restore his mana (I had kindly built the guild there a turn earlier). Nothing to do but retreat — I don't even make it to my castle, forcing me to sacrifice Kyrre on the Archangels and spend money on resurrection (risking hitting shackles or one of Blue's heroes reaching my main). But none of that happened, and I successfully holed up in my castle with the Red Orb and faith in 10 Archangels, 100+ Crossbowmen, and expert Artillery. Fortunately, the opponent is content with killing half of my heroes and eventually attacks (even without upgrading the Wights).

The finale.
The opponent has 26-12 stats, +3 speed, nearly 500 Skeletons, 44 Wights, 70 Greater Lizardmen, and reinforcements. I have 13-13 stats, +2 speed, 10 Archangels, 43 Grand Swordsmen, 110 Crossbowmen, and company.
Galthran has no Ballistics, so we live to fight another day. Plus, Anti-Morale triggers twice on the Dragonflies, preventing them from reaching my shooters. We exchange fire for a couple rounds — I target the Wights, the opponent targets the Crossbowmen. Galthran's +3 speed forces me to block the shooters with everything I can. In the third round, the opponent loses their nerve and charges their Wights into my Swordsmen (18 survive). I pile on with everything after the retaliation — and just like that, the main Wight stack is gone (15 left). Then the Angels get caught up in the massacre (only 1 remains). And the walls are still intact. Unfortunately, due to a disconnect, we couldn't finish the game and decided to leave it to a judgment call.
IMHO: 10 Archangels kill the ballista, then everything else (+ the Crossbowmen keep shooting, and I have enough to protect them), and the towers will deal with the Skeletons.

Thanks for the game and your patience! Sorry for the ruined finale (probably due to my internet).
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14 years ago
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Psyche_7
03.01.12 Psyche_7(blue,Castle,Valeska,Kyrre) def AYMAN (blue,Fortress,Wystan,Galthran), 2sm4d(3), 212

On the first week Kyrre and Isra arrive. I decide to focus mainly on Kyrre, since there isn't much gold and the respawn itself isn't very convenient. With great difficulty I break through Earth Magic on (native) secondary. There's enough gold on the secondary respawn, but building up the secondary is quite costly. As a result, at the end of the first week I have cavalry in the home citadel and swordsmen in the secondary. Captured 2 external pikeman dwellings and 1 swordsman dwelling are pleasing (there will be something to go into the home Dragon Utopia with). I see 2 Griffin Conservatories on the respawn (one level 2). In addition, I send Isra on a multi-day raid (to take the dwarf dwelling and collect skeletons along the way). I find a sword +3 and a spell power artifact near the dwarf dwelling, and decide to linger.

On the second week Kyrre goes down into the underground treasure zone, but there's nothing interesting there yet besides a mini-Hive and a gold mine (I'll return for the Dragon Utopia and Pandora's Boxes later). I break back home. Towards the end of the second week, Isra takes the level 2 Griffin Conservatory, and I transfer the army to Kyrre to take the Naga Bank and Medusa Dwellings (to level up Earth Magic).

The third week started with a level 3 Griffin Conservatory, then the home Dragon Utopia (I gave away pikemen and one angel foolishly). They gave a red orb and 2 knowledge helms :(. I break through to the underground towards another secondary (Necropolis, already taken by blue), leave Isra there to capture it, and Kyrre breaks closer to the second Dragon Utopia (the accumulated 130+ skeletons went to waste as I was eating). There they gave something more interesting - a sword +5 all. In the Pandora's Boxes - experience. Then came some unclear wandering in search of fast treasure zones. But none were found. As a result, towards the end of the month I reached the opponent through another secondary Castle, not particularly fearing offensive magic. Plus I tracked the opponent's movements using Air Magic View.

Around turn 146 I sit in the opponent's empty castle, simultaneously breaking through the GO from the other side. Unfortunately, there's nothing to buy in the swamp. Galthran didn't like this and didn't hesitate to appear a turn's distance from his castle. I check - 5 mana. Tempting, but despite my 160 mana, from offensive magic I only have Lightning Bolt for 200. I sit on the well next to the castle, since I only have 2 Archangels and 6 regular angels. Galthran, obviously confident in his victory (40 Wights, 400+ skeletons, 6 angels), doesn't attack but sits in the swamp to restore mana (I kindly built the guild there a turn earlier). Nothing to do - I retreat, and I don't even make it to the castle; I have to expose Kyrre on Archangels and spend money on surrender (risking running into Shackles of War or that one of the blue heroes reaches my main). But none of that happened and I safely holed up in the castle with a red orb and faith in 10 Archangels, 100+ Crossbowmen, and Expert Artillery. Fortunately, the opponent is satisfied with killing half my heroes and attacks anyway (even without upgrading the Wights).

The finale.
The opponent has 26-12, +3 speed, nearly 500 bones, 44 Wights, 70 Greater Lizards, and reinforcements. I have 13-13, +2 speed, 10 Archangels, 43 Greater Swordsmen, 110 Crossbowmen, and company.
Galthran has no Ballistics, so we're alive for now. Plus Anti-Morale triggers twice on Dragon Flies, preventing them from reaching my shooters. There's a shootout for a couple of rounds - I hit the Wights, the opponent hits the Crossbowmen. Galthran's +3 speed forces me to immediately block my shooters with everything possible. In the 3rd round, the opponent can't hold back and hits my Swordsmen with Wights (18 survive), I in response pile on with everything after removing retaliation - and there goes the main Wight stack (15 remain). Then the Angels got hit (1 left). And the walls are still intact. Unfortunately, due to a disconnect, we couldn't finish the game and decided to submit it for judgment.
IMHO: 10 Archangels kill the ballista and then everything else (+ the Crossbowmen also shoot, and there's something to protect them with), and the towers will deal with the skeletons.

Thanks for the game and patience! Sorry for the ruined finale (probably due to my internet).

It was ))) I played this game on a time limit, which I regretted )). As for the game, it wasn't bad — a 9 despite the double opponent), at least from my perspective I should have won BUT — I played quite carelessly, having 9 angels, I lost 2 on the Horde of Grezh Monks for an unnecessary book of Fire which blocked the passage to the treasure zone. Due to distractions, I simply didn't bring the Grezh Flies )). Oh well. I took three Dragon Utopias there, but it went very poorly; I don't know why in the first one they devoured 18 plain Mighty Gorgons — terrible. In the second, I had 7 angels left and for some reason they kept eating them in the Utopias, which also surprised me )). Demons devoured 3 angels from me. The Utopias gave nothing decent.

In the end, after the opponent took my capital, there was nothing left but to return. I put angels in the castle. I returned home without mana, and the opponent blocked my well. By the way, Kolya did that quite cunningly, well done )) acting like he's afraid of my magic, while having a Chupa-Chups himself, good job)).

Anyway, I took the capital, bought units, and caught up to Kyrra on Archangels; unfortunately, there were no Shackles )0. Kyrra ran away, and on the next turn I decided to attack her in the castle. In principle, Nikolai was right — I was almost certain of victory, but an unpleasant surprise in the form of an Orb of Inhibition ))) screwed me over.
In the FB I had a big advantage in meat, but I couldn't break through the human walls )) + Nikolai played the game well

Thank you, Nikolai, for the game!!!!!!


14 years ago
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25.12.2011 Tootsie Pie (red, Castle, Valeska, Charna) def Blackpoint (blue, Necropolis, random, Eislinn, Eislinn) 2sm4d3 113
Almost without worry gave away the blue necro on s-m-ke. Galtran came to me with 2 stacks on the 2nd month's rest), last time - Charna, also in the tavern, rich respawn + bugged passage to even richer dirt. And underground, the dead fell in an unequal struggle with the terrain(

06.01.2012 Tootsie Pie (blue, Stronghold, Gunnisson, Gunnisson) def Blackpoint (red, Fortress, Tazar, Tazar) 8mm6a 225
Thought I had already lost during the draft) Chose blue color, opponent chose all the rests, I had 1 left. Opponent's native comp is native (later I looked - was horrified: external dwelling of hydras at the comp, hydras and Wyverns on the native respawn 8-O), but I have 3 stacks, level 2, scout revealed an external dwelling of wolves 1.5 days away off-road - let's play. Had hope for visible corpses - but found nothing.
1st week went exactly like in the report I was reading in parallel: the road hit a teleport-exit after 3 days, had to level up tactics (refused air twice!), power level wolves and break through shooter blocks - but got to the comp only on day 121. He is a necromancer, has an amplifier, but no one came in 2 weeks(( On day 122 the situation - road only to the comp and a dwelling (14), nowhere to go. On day 124 in a mini-naga-bank 44 wolves take down a naga stack in 1 hit, I return to the "gap", day 125 take a beehive - max!) true, -12 wolves. Luck ends there, the next 2 are mini, I take 2 fat medusa packs (dragons in castle), that's it, day 132 nowhere to go. But on day 131 Clavius arrived - with sin on 3/4 I start mowing with him, (but even on day 145 only 200 bones - because there are no roads, distances between contenders are huge..) All of the 3rd week I was circling the treasure zone (14), there only a shield +4 and Labetha level 10). On day 141 I portal home, buy up and on foot to 2 utopias in (14), no money. Took the 1st normally (admiral's hat, necklace +3all), and in the 2nd I took 3 dragons... no more dragons (didn't want to, relied on stats 20 13 and arm).
Got a shield +12-3 and boots +2all.
Day 211 - 300+ skeletons, Clavius breaks away somewhere far off and tries to find material elsewhere, Tazar arrives, turns around and leaves (??), I finally break through a 1-way passage (entrance 4 days away and off-road), go to (12), then (19) - opponent's native gap, in a swamp pandora they give 90 pixies, I capture the swamp neighbor (while the treacherous opponent sacrifices Aklins with power 13, to army-quarter my tiny army). But taking the external dwelling of hydras on day 217, I buy their growth and Wyverns, scout runs around, picks up papers Tazar disdained - found Town Portal! Labetha immediately takes the army away before Tazar catches up, Tyraxerox breaks, army gathering from 3 sides and Tazar coming to visit us (finally) meets what we have:
Tazar 19 20 18 18 (exp. offense, arm, fire, 5 gr. dragons, 41 gr. Wyverns, 5 angels, 28 gr. gorgons, 19 gr. eagles, 14 gr. hydras)
Tyraxor 23 24 12 13(230) (exp. offense, arm, earth, 6 gr. dragons, 20 Wyverns, 60 gr. ogres, 900+ skeletons, 120 gr. wolves, 5 hydras, 19 gr. eagles)
Hope was on mass berserk, on chain lightning with amplifier, and on the fact Tazar lacks mass haste. However he equips anti-wisdom.
Set up terribly - 14 gr. hydras under haste hit 4 stacks and get morale! But then somehow pulled it off - mass curse+bloodlust after all yes, skeletons hit hydras, bears-wolves too, on turn 2 mass slow on us, but hasted (adv. air) skeletons almost kill gr. gorgons, on turn 3 again slow, and again haste - skeletons hit gr. Wyverns with retaliation removed -- -16 Wyverns and the opponent quits the game %-\.
Quite a fun game, too bad Piglet left early(s). Won only due to the opponent's extremely slow pace, probably relaxed thinking the comp was native, and the passage to it - barely reachable in 2 weeks.
648050691
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14 years ago
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01/06/12 AYMAN (blue, Castle, Valeska, Valeska) def Pyre (red, Fortress, Dessa, Dessa), 2sm4d(3), 142

So, I realized that all 10 years I've been playing Heroes with my friends, I was playing it wrong :D

Thanks for the game, it was very educational.
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14 years ago
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Pyre
06.01.12 AYMAN (blue, Castle, Valeska, Valeska) def Pyre (Red, Stronghold, Dessa, Dessa), 2sm4d(3), 142

Overall, I realized that for all 10 years I've been playing Heroes with friends, I've been playing wrong :D

Thanks for the game, it was very instructive)

We restarted quite a few times and finally got started. The spawn was good, I was planning to level Luna, but I ended up taking her the wrong way, so due to circumstances Vala got leveled instead.

On the first week, I ran into a GO with Luna, the only road branch, we break through and it turns out to be a native secondary hero. On my own respawn I took an external dwelling of archers. 4 Griffin Conservatories scouted. With Vala I took a Dwarf Cottage of 20 creatures at the secondary. At home, cavalry in the Castle, in the secondary 1,2-4.

Start of the week declared as Week of the Rukh ))) what a nice boost!!!.
On the second week, on day 121, a mini Griffin Conservatory with a noob guard, a chain to Vala along the way with two Dwarf Cottages, and Vala takes another minimal Griffin Conservatory and breaks through the bears for an external dwelling of angels. Then Tunar takes an external dwelling of angels, the chain breaks through a teleport into the treasure zone, scouting there. The chain checks another Griffin Conservatory — it's max-sized, set aside for now. I go down with Bron into the depths of the respawn, there we take a Griffin Conservatory of 2 creatures.
Vala in the treasure zone takes two Pandora's Boxes at the end of the second week — behind bears (lost an angel, got 25 Gold Golems) and behind knights for experience.

On the third week, I took a couple of Dragon Fly Hives in the treasure zone, behind red dragons, behind Grail. Fae Dragons guarding the Dragon Fly Hive and a Sentinel shield, then two Dragon Utopias, minimal-sized, nothing special. On day 135, Vala splits off to go home, in the capital I build angels, in the secondary I build cavalry in the Castle. On day 137, I take my nearby Dragon Utopia, it gives Blue Cloak and Titan's Plate.

On day 141, I hit the GO — a horde of Gremlins and Wyverns, and move toward the opponent's capital. On day 142, by viewing the terrain I orient myself to where the capital is, and after the portal, I attack the Castle. Final battle — Vala with 11 angels, 155 archers, 18 cavalry, 32 Wyverns, Crushers and Pokémon, Dessa had bears and birds there, the rest small fry.

Thanks for the game !!!!!!!
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14 years ago
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05.01.2012 Kilgor (red, random, Castle, Rion, Sorsha) def Dogbas (blue, random, Stronghold, Gunnison, Gundula) 2SM4d(3) 127.

Here, I played a game. We played SM without restarts, 160%, random towns.

111 -- I got Castle with Rion, ballista included, but no archers. (opponent got Stronghold) Second hero Sorsha, third necro, bought total of 5 heroes. Immediately found the view area and lit up the respawn, saw 2 Dwarf Cottages, a Dragon Fly Hive, a stable, and an external dwelling of champions with insane guard. Decided to split the troops: 14 archers and 3 spirits headed upwards, together with the ballista and Rion to talk to the gnolls. Left the rest in the castle, to break through the dwarves blocking the stable.
112 - Epic loss of the ballista, archers, and Rion. There turned out to be ~80 gnolls, they crept up and silently wrecked my archers (there was a moment when the archers tried to run away and got hit by anti-morale), but the torment didn't end there; attacking the dwarves (~32) with skeletons and halberdiers, the dwarves started happily getting morale, and in the end I had 30 halberdiers crawl off the battlefield.
113-121 - nothing interesting, running around, clearing small guards - captured the external dwelling of swordsmen, leveling Sorsha, swordsmen built in the citadel. New week brings 2 native heroes.
122 - 124 - 19 swordsmen, take the Dwarf Cottage 15, upgrade to swordsmen -> Dwarf Cottage 20.
125 - take a secondary (Conflux)
126 - break through the second secondary and a teleport somewhere.
127 - take a secondary with a secondary hero. Main hero jumps into the teleport, almost immediately the opponent's castle, capture it, victory.
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14 years ago
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Kilgor
01/05/2012 Kilgor (red, random, Castle, Rion, Sorcha) def Dogbas (blue, random, Stronghold, Gurnisson, Gundula) 2SM4d(3) 127.
Here, I played a game. We played Small Map without restarts, 160%, random castles.
I confirm. I broke through the teleport guard, on the other side there was a crowd of Gogs, and I went for a walk off-road, and that's how it ended... :smile01:
Thank you for the game.
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14 years ago
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CryptoNight
04.01.2012 CryptoNight (red, Inf, Marusya, Marusya) def Kaccuan(Castle, Katya, Kyrre) Balance 133
Week 1 - didn't go very well (to put it mildly) - stupidly lost 1 Efreet, 3 days until secondary skills via fast roads. Have an external dwelling of Gogs (taken back) and a barely leveled Marusya:( Clearing the respawn with chains and at 117 Shakti is standing before the adjacent zone's guard - 20-49 pegasi.
Week 2 - breaking through to the adjacent zone - swamp:( On the block their guard of turms-snipers - lose another 1 Efreet:mad: and at 100 gr of fairies lose yet another 1 deep in the respawn:eek: In short, horror)))) But pits are already coming, and I'm slowly starting to demon. At 124 I break through to the first central town - there's snow everywhere, and the road is expensive, hitting the town:mad: Starting to smell like a loss - but I'm hoping for demoning) At 127 after a split I take the second adjacent zone, at this point the army consists of 67 Gogs, 32 Horned Demons and 2 Efreets:D
Week 3 - then I start demoning intensely. Break through 2 blocks of Orcs and gr Ogres - lose only the necessary number of Gogs and break through the Ducks with a gr stack. At 132 I sit in the second Necropolis town, having 50+ Demons and waiting for reinforcements) Reinforcements arrive, I regroup the remnants and get a stack of 71 Demons, which breaks first the Efreets without the gr stack, and then the horde (about 75 Fanatics) - by that time I already had Mass Haste, and I sit in the Rampart castle - there are 24 Dwarf Cottages and a pack of Centaurs visible) But then the opponent attacks, and perishes from a stack of Demons (71 units), Mass Hastes, 3 Efreets and 7 Pits.
Thanks for the game:smile20:

I confirm.
The layout was good, but GO gr Cyclopes 49 units, couldn't decide how to fight (no Mass Haste, no Tactics).
Week 1. Immediately found my native, collected gold, Archers were built, upgraded them. Bought 5 heroes. Kyrre arrived, broke through to the adjacent zone with an info concerning land, captured it. Checked the Griffin Conservatory. Turned out to be 2-4. See a Pandora's Box behind snipers. Caitlin entered the stable and ran to find another adjacent zone. Brought Kyrre up, broke the defense of the adjacent zone, visited the lookout tower, saw that it was Rampart. Broke a tree for level up, but didn't take it (10 stones). Another Griffin Conservatory was visible, but I didn't check it yet. Horses settled in the cit. Was clearing adjacent zones with the rest of the army.
Week 2. Found a Mace +4 behind the Serpents. Broke the Pandora, lost 1 horse on morale =( . Broke a Helmet +2 knowledge and bottles for speed. Found a Dwarf Cottage, broke it. Moved Kyrre down to the Griffin Conservatory. While the army was moving, cleared everything nearby on the road.
Week 3. Kyrre aimed for the Griffin Conservatory. The chain didn't work out, had to wait 1 day. Opponent popped out, took the Rampart. No Tactics, was hoping for the absence of Mass Haste and Slow, to block the shooters and get some shots in. But that was not to be.
Thanks for the game!
Мой канал стримов...
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14 years ago
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06.01.2012 Dogbas (blue, random, Fortress, Stig, Stig) draw Kilgor (red, random, Tower, Astral, Riza) 2SM4d(3), 115
No restarts. Found 2 external dwellings of lizards, but lost to thieves while breaking through to the necro-secondary. On the next turn the reds were also mowed down by golden golems. Draw.

06.01.2012 Dogbas (blue, random, Dungeon, Arlach, Gunnar) def Kilgor (red, random, Castle, Sir Mullich, Crag Hack) 2SM4d(3), 127
No restarts. What a crazy game it was! Took my native secondary on 114, by 117 cats in the citadel, 1-3 in the secondary, and also got to the Castle secondary. On the second week the reds burst in from above, kill two scouts and capture the capital! Barely managed to evacuate the growth from the secondary right under Crag's nose, bought troops in the Castle secondary, took units from two more purchased heroes, and attacked Crag. Gunnar with oil and archery at 80, but Crag had 6 champions, had to run my eyes across the field... :) and Gunny won! Then ultra-fast Gunnar reached the red capital in two turns and took it just in time for the growth. Thanks for the games!
Good luck in the "Новичок" Tournament!
p.s. Very solid level of play, not Sevеnsаn, of course, but good!
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14 years ago
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06.01.2012 Dogbas (blue, random, Fortress, Stig, Stig) draw Kilgor (red, random, Tower, Astral, Riza) 2SM4d(3), 115
No restarts. Found 2 external lizard dwellings, but lost to thieves while breaking through to the necro secondary, and the next turn the red's gold golems got mowed down too. Draw.

06.01.2012 Dogbas (blue, random, Dungeon, Arlach, Gunnar) def Kilgor (red, random, Castle, Sir Mullich, Crag Hack) 2SM4d(3), 127

I confirm.
In the first game I had a hell of a strong start — 4 external gremlin dwellings, 6 crypts, a Dwarf Cottage, Nagas were dwelling in the castle, two native heroes in the tavern, but I pushed the tempo too much :-(

The second game was epic.
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14 years ago
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Browser
05.01.2012 Browser(blue, Dungeon, ShakhTy) def ariputra(red, Conflux, Ignissa, Aenain) 2sm4d(3) 142

We started playing at 12 at night or so, at 2 AM we only just re-rolled — I don't know if the SMK started generating weirdly or something else — but the point is that there were only 5 tech res, and they were objective ones — for the last time we decided if it doesn't start now then forget it — anyway, it dealt out something playable — we started
There was no respawn at all — from the castle there was guard right away into the secondary a bit further — the exit from the underground and also the secondary — at 114 I took both — in the underground an Inferno treasure zone, a Griffin Conservatory 4 — a sword +6 — above a necro treasure zone — a Dwarf Cottage and about 8-9 crypts — there were no hideouts — and at 116 in the nook behind the castle I found Troglodytes))))

I realized that I should put guards in the castle, with trade everything fell into place — just as the miner ran upstairs to pick up all the money — there was no GO as such — monks weren't gr, something like 10-19 I think — anyway, with rakes at 117 we meet — I run to the opponent to scout his main, he comes to my secondary — I see there 2 Conservatories — I go there. I take 1, he takes the 2nd — I have 1, he has 3. At 131, having bought everything out, I split up for a 4th Conservatory and a sword — I return at 135 and stand near the "GO" — he is at my secondary in the treasure zone looking (portal) — I get on the speed boost and at 136 I stand near his castle — he doesn't see it ) 160+ Troglodytes, 5 Angels, 15 guards.

At 137 I take the castle, build a castle there — I take 4 birds and run to the opponent — 200+ Troglodytes, 21 gr Mentos, 5 Angels. The power-up is simply fabulous — offense defense tactics, log and earth, all experience. Stats above 3 norm stacks of strikers — and 4 birds just in case ) He has 8 birds, 3 Angels, 15 Wyverns and 32 Air Elementals — stats are lower and what's the point at 7 AM in the FB I just walked forward without much thought, basically my head wasn't working anymore, he both shot with arrows and hit with something, 2 out of 3 stacks got through even under grease and GG basically.

I confirm
On the first, firebirds miraculously landed, on the second I recovered money, took a snowy secondary, shield +5z, wanted to take both Conservatories but didn't make it, took two Dragon Fly Hives of 8 each, at 137 discovered I no longer had a castle :), planned either a counterattack or to go into the treasure zone, but didn't make it again :)
In the FB, despite expert tactics, air and earth, the advantage in parameters and three strike stacks left no chance!

Thanks for the interesting game!
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Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
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14 years ago
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01/07/2012 SolncevKoT (Red, Swamp, Tazar, Tazar) def. theShevanesian (Blue, Dungeon, Shahti, Shahti) Jebus 114
Opponent declared defeat because he attacked a strong army.
Победы постигаются на ошибках и поражениях так, что ребят участвуем и выигрываем !!!
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14 years ago
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SolncevKoT
07.01.2012 SolncevKoT(Red, Swamp, Tazar, Tazar) def theShevanesian(Blue, Dungeon, Shakhti, Shakhti) Jebus Cross 114
Confirmed. I attacked a stack of Eyes, guarding a shield giving +2 defense; I thought there were just over 20 of them, but it turned out to be 47:confused:

Thanks for the game!

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