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I don't understand what could NOT be liked in this rather old MASTERPIECE?! I liked this game in every way, and that's why I overlook minor flaws, and I advise you to do the same...
:smile03: Я ВЕРНУЛСЯ!!!
New here? I'm Roha — want a quick tour?
Although they have another drawback - they lack that subtle charm of Heroes II! :(
There's also no button to buy all creatures, and there's no possibility of full-fledged map scripting! :(
I don't understand you. :( There was a button: buy maximum. :confused: There was a maximum for specific units and a maximum for the entire castle. But in the 5th game, I struggled when I needed to buy, say, 5 gargoyles out of 200. :mad:
You enter the number in the purchase window, where the quantity of creatures being purchased is displayed as "5," and that's it... where's the difficulty here?

...and the maximum for the entire castle...
But by default, it displays the maximum quantity you can buy. If I can buy 200, I have to click the "minus" button 195 times...
Or is there another way? Please share. :confused:
By the way, I'll add the main drawback in HoMM3: imbalance, of course. The two weakest factions also get a limited magic guild... Horrible. If they are weak in magic, they should have been made incredibly strong physically. But as it is... no one usually wants to play as them.
they lack that barely perceptible charm of Heroes II !:(