Posts from - What are the drawbacks of Heroes 3? (What didn't you like about it?)
Ich habe Angst...
Angst...
Although they have another drawback - they lack that subtle charm of Heroes II! :(
There's also no button to buy all creatures, and there's no possibility of full-fledged map scripting! :(
I don't understand you. :( There was a button: buy maximum. :confused: There was a maximum for specific units and a maximum for the entire castle. But in the 5th game, I struggled when I needed to buy, say, 5 gargoyles out of 200. :mad:
You enter "5" in the purchase window, where the number of creatures being purchased is displayed, and that's it... where's the struggle??
As for the 3rd game, its drawback is the weak campaign compared to the 2nd game.
You enter the number in the purchase window, where the quantity of creatures being purchased is displayed as "5," and that's it... where's the difficulty here?

Or is there another way? Share it. :confused:
...and the maximum for the entire castle...
By the way, I'll add the main drawback in HoMM3: imbalance, of course. The two weakest factions also get a limited magic guild... Horrible. If they are weak in magic, they should have been made incredibly strong physically. As it is... no one usually wants to play as them.
But by default, it displays the maximum quantity you can buy. If I can buy 200, I have to click the "minus" button 195 times...
Or is there another way? Please share. :confused:
By the way, I'll add the main drawback in HoMM3: imbalance, of course. The two weakest factions also get a limited magic guild... Horrible. If they are weak in magic, they should have been made incredibly strong physically. But as it is... no one usually wants to play as them.
The balance in Heroes 3 is actually good. Are you talking about the Swamp and Barbarians?
The Barbarians are actually strong physically, and their heroes are good.
The Swamp faction isn't as strong, but their creatures' abilities almost compensate for that.
Все люди - братья, но в каждом из нас спит волк.
"Истинно могуч тот, кто побеждает самого себя"
Basically, I believe that in Heroes of Might and Magic, it's like this...
"The best defense is offense, but with the help of MAGIC, you can both strengthen and weaken both defense and offense, so the best thing in Heroes is MAGIC..."
they lack that barely perceptible charm of Heroes II !:(
Also the stupid plot in the Campaigns, Alan is 100% right! Especially after 2, it just doesn't work.
The graphics aren't good. Under-animated and insufficiently realistic models, which have already lost the charm of what seemed like book illustrations from 2...
It was a mistake to introduce strange castles - demons (that's the same as making a separate castle for angels) and Conflux (an elemental castle - no offense to everyone here on the forum who is "for them" - some kind of nonsense, IMHO)
Also I don't like the music in 3 (only the elves and Barbarian have good ones). In all other parts it's better, in my opinion.
Regarding the heroes' faces - they did a very funny thing there: all goblins, ogres, minotaurs, and someone else (I don't remember who) have ONE face model, just painted differently. Also unpleasant:mad:
- Чжуан-цзы
Сильванис
5th level magic spells: hypnosis and mirror?!
While CITY PORTAL and BERSERK are 4th level!
To be honest, I've only used those 5th level spells once... just to test them out.
But overall, HEROES 3 IS A COMPLETE MASTERPIECE OF WORLD-CLASS GAMEPLAY!
P.S. I've played many other games, and eventually forgotten about them... But I keep coming back to Heroes again and again...
Sincerely, VDV_forever