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What default time limit per turn should be set for playoff games?
50 voters
Single choice Closed 2011-12-14
This poll is closed.
6 minutes
30% 15 votes
8 minutes
42% 21 votes
It took only 8 minutes to create templates for Jebus Cross, 8mm6a, and Mini-nostalgia
28% 14 votes
In reply to Scorpiona
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14 years ago
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Scorpiona
It’s extremely unpleasant to read your comments about my moves...
Yes, I was tired of the morality in the dwarven fortress and the ranged neutral creatures, yes, I didn’t go into the Consulate 3 on the first turn... yes, because of the lack of economic buildings, I couldn’t buy an upgrade... yes, Shakt was not leveling up as I wanted.
126, I wanted to break my own utopia... but 5 angels and 250+ trolls were not enough. I didn’t have enough stacks of vivs; in the center, only 8 were given from 2 hives...
124, Shakt, level 11, 7632 (experience, attack, and armor). Another hive was visible in the treasure; I planned to take it and go to the utopia, but literally on the next turn, the necromancer overtook me, breaking the chain and taking the village...
131, the utopias (2) gave a fire amulet and a hat +4+4.... no more artifacts are visible...
further... that’s it...

I confirm the game.

I wanted to help with the analysis, not offend you, sorry if anything. Who else will tell you what caused the fiasco if not me? And you’re just being a veiled swear word.

Please use literary language. Pit for LM.
In reply to Sevensan
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14 years ago
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Sevensan
I just wanted to help with the analysis, not offend anyone, sorry if I did. Who else will tell you what caused the failure if not me? And all you do is <удалено>.
I thought people usually help with analysis after the game, for example, on Ace:o.
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14 years ago
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Never mind, just keep reading those one-sided reports. I guess I tried to do my best, but it seems it was all for nothing.
In reply to Scorpiona
14 years ago
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It is extremely unpleasant to read your comments about my moves...
I didn't go into the Griffin Conservatory on turn 3 on the first...
I wouldn't have gone there either, and I wouldn't advise anyone to go there on the first
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14 years ago
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Paladin took level 3 on the first map, or rather, on map 112 or 113. And he had a blessing, too. I just don't know how he managed to breed griffins.
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14 years ago
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Paladin played like a god.

But still, the number of Troglodytes has an effect.
In reply to Volland
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14 years ago
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Volland
it's extremely unpleasant to read your comments about my moves...
and I didn't go into the Consulate 3 on the first turn...

I didn't say that I should go into the Consulate 3 on the first turn. That's her problem.
In reply to Pit for LM
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14 years ago
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Pit for LM
10.12.2011 Pit for LM (red, Conflux, random Gelare, Charna) def Van (blue, Tower, Neela, Galtran), 2sm4d(3), 126.
I had to immediately take two restarts, after which it dealt out average.
111 – air is built, Monere is present, a crypt for 1500, a fire external dwelling, but overall little gold and both roads are blocked by shooters.
112 – another crypt for 2000.
113 – scouting reported luck – there are 2 more crypts and a Griffin Conservatory. But no gold in sight. Killed the horde of blue units blocking one road.
114 – took the crypts, scouted the road, no gold.
115 – broke through a zombie horde onto a grass secondary via rough terrain. Grabbed a chest there – artifact. Bad. Charna is in the tavern, but no way to buy her yet.
116 – Broghild finally found some gold. I set up a market just in case – maybe next turn I'll gather enough for Birds? Though, no mercury, only 2 units...
117 – I don't know how, but I miraculously built Birds using 5 mercury from a campfire. Charna – expert necromancer, about 30 skeletons. Buying her out will be expensive, and Broghild got killed on top of that.
121 – bought two Birds, broke through to the underground secondary, took a Dwarf Cottage for 15 there. Bought Inteus, another 2 Birds, two Air Elementals. Still hard to understand how to proceed. Charna – with Earth Magic, Haste is available in one of the shrines.
122 – terrible turn. I send Charna into a Naga Bank, there are 4 with large stacks, the fight goes poorly – and the result is disastrous – almost all Air Elementals are lost (10 left), Fairies (41 left from the town and the new hero), Skeletons (were 71 – now 5), 4 Fire Elementals. Total army: 4 Birds, 4 Psychic Elementals, 10 Air Elementals, and 41 Fairies. No prospects in sight. Unless the Griffin Conservatory turns out to be a lv 2...
123 – I check the Griffin Conservatory. Turns out it's lv 3. Can't take it without an Air Elemental stack, unfortunately. Well okay, I'll take Pandora's Box from the Iron Golem horde for now. Maybe it'll give troops? Though it's probably 10k exp there... At least there's an Air Elemental external dwelling nearby.
124 – yes, the Pandora's Box had 10k exp, took two nearby crypts, now I have a lot of gold.
125 – found another Dwarf Cottage nearby, for 15. Built a Castle. A crazy idea is born – to rush. For this, Charna needs to take the Griffin Conservatory at lv 3 by 131, level up Mass Haste, and then break through the GO. Monere, who will be stationed at the GO on a speed boost on 127, should reach the opponent's capital and capture it. If it's not too far away, it might even be possible to bring the week 3 growth there after capturing it.
126 – I start implementing my plan, send Monere back home, while Charna wanders around the stat boosters. And then suddenly the opponent decides to surrender, having finally lost all his troops in the treasure zone.
Thank you for the game.
+
thx for the game
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14 years ago
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Please upload the save files from the playoff games, if anyone can. It would be interesting to watch.
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14 years ago
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Everyone seems a bit sleepy. Just a reminder – the deadline for this round is December 21st!

I want to emphasize to all participants that in case of disconnection, inability to agree on a game due to time differences, or any other difficulties, please inform the tournament organizer or judges in advance via private message or ICQ!

I try to update the tournament bracket promptly, so please arrange games with your opponents in advance, preferably as soon as you see your opponent in the bracket. And write to each other OFFLINE, don't wait for your opponent to magically appear online at the time you are.

It's very funny to hear some players say things like, "I don't go to the forum (because maybe the tram doesn't run)," so I didn't know what and how. Messages on the forum in the tournament topic are the primary factor in informing players!
In reply to R55Max
14 years ago
black knight (Necro+Clavius->Clavius) def. Mizrael (Castle+Caitlin->Kyrre), 8mm6a, 3.2.6
It was so short game, that i have not what to tell here :confused: Hard begin turned to hard game. Hero as always snail. First Tz was without hives/cons at all. First topia only 2.1.5 (in ~teal zone if i remember). Well it was really nice - HH + Wings. The last topia was second, which was total crap. All game No TP, No DD (had 600+ mana all time with Exp Air). Later he took all the map with His neverendless moving Kyrre. Then he did mistake and had to atack me. Final battle was like 37 AA vs 5+ k skelet, turned that in the end skelets did 26 lefting AA from one hit dmg..
Thanks for hardly endness game ! :smile28:
In reply to black_knight
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14 years ago
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black_knight
black knight (Necro+Clavius->Clavius) def. Mizrael (Castle+Caitlin->Kyrre), 8mm6a, 3.2.6
It was such a short game that I don't have much to say here: confused: A tough start turned into a tough game. The hero was slow as always. The first town had no hives/confluxes at all. The first topia only had 2.1.5 (in the teal zone, if I remember correctly). Well, it was really nice - HH + Wings. The last topia was the second, which was total crap. All game, no TP, no DD (had 600+ mana all the time with Exp Air). Later, he took the entire map with his endlessly moving Kyrre. Then he made a mistake and had to attack me. The final battle was like 37 AA vs 5+k skeletons, which turned into the skeletons dealing 26 damage, leaving the AA with one hit of damage in the end...
Thanks for a hardly endless game! :smile28:
What a date!!!! What a game... 3.2.6[/B]
In reply to OUTLAW
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14 years ago
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Black Knight (Necro+Clavius->Clavius) defeated Mizrael (Castle+Caitlin->Kyrre), 8mm6a, 3.2.6

Confirmed.
It was a long game; I managed to clear the entire map with 3 heroes and damage dealers (Kyrre was given all the air units in Pandora, Green was given the Castle and Tiraxor with the Hat of the 5x ran around). I took all the castles from my opponent and quickly pumped up Grindan with spells, under the Fire book and Armageddon with Golden Dragons. In the end, Clavius, without castles, positioned himself right next to my capital. Grindan, with 2 stacks of Golden Dragons and a few Pegasus, attacks the Necro; there was mass haste and some morale appeared on the Bulls (there were undead and 3 different types of creatures). He killed Grindan in the first round; I didn't have time to cast the spell, and giving the enemy both a damage dealer and a pumped-up mage for hit-and-run tactics is equivalent to losing. Kyrre attacked, but there wasn't enough Armageddon to clear all the stacks and blind the Bone Golems and Black Orb. Due to the constant lack of time to manage 4-5 directions, I missed one moment: Tiraxor with the Hat jumped twice, and the air units were advanced, so one Jester would have been killed. Thanks for the game.
P.S. With the new hit-and-run rules, it has become completely unusable. Green needed to survive the first round, maintaining his initial speed, to cast spells and escape unscathed, which is practically impossible.

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