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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
14 years ago
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I'm having a problem with completing the final campaign.
I completed the campaigns for all factions using heroes I created myself. I didn't use the default heroes (i.e., I chose the photo and specialization myself). When I select the final campaign and click "+", the game crashes. Does this mean I have to replay everything, or is this a bug?
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14 years ago
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This is a bug; replaying is unlikely to help. Perhaps it will be fixed in future patches. Try synchronizing your save files and reinstalling the game.
14 years ago
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Thank you. I'll give it a try. There's just one small catch. You can only save the game a limited number of times. I'll try anyway and let you know later.
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14 years ago
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You can only save the game a limited number of times.
I've been wanting to write about this issue for a while...
In reply to Zybr
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14 years ago
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Zybr
I've been wanting to write about this mess for a while now...

I don't understand what that means.
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14 years ago
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Don't understand what that means?
The number of save files in the sixth installment is strictly limited. And they are encoded, meaning the sixth game is not suitable for offline play.
In reply to Arandor
14 years ago
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in my opinion, the game is

Moderated: INAPPROPRIATE LANGUAGE in the message

TRASH
! Where are the mages and elves? Where are the 7 types of resources? The troops have been "re-designed" so much that I simply don't understand who is who? The worst game in the series.
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14 years ago
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Oh, why write about something you don't fully understand? :( I'll start with the basics. Tournaments, in general, are divided into online and offline. The former is a game against a real opponent, and the latter is, let's say, completing a specific task as efficiently as possible. Which is more interesting is a purely subjective question, but both directions are alive and well in every installment. So, an offline competition implies that the organizer creates a save file that participants can load. Participants must at least create a final save file with the completed tournament task and send it to the organizer. Often, save files are made daily. With the current situation, the organizer won't be able to save them, and they won't have enough "space" to accept them all. Returning to the 6th installment and its current state. There are a lot of bugs that are most noticeable in the Campaigns, and because of them, sometimes you have to replay not just one map, but several stages. And if we don't have a more or less suitable save file, then we have to start over. Is that interesting? I doubt it, because it's frustrating to lose your "work" like that. Besides, the game makes unclear autosaves (at least in the Campaigns) every 10 days, which are not really needed and only take up space. To save the game after crashes, a classic one, and later two, autosaves were always enough. I can't say for sure what the exact save limit is in the 6th installment; I haven't counted. But it's clearly not enough. There isn't even enough to make a stage-by-stage save for each level of each Campaign. Do the math yourself.
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14 years ago
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I don't even need to mention that some players have save files from several years of online gaming! It's just a nice touch.
A small detail, but it's appreciated.
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14 years ago
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If I'm not mistaken, a player can make 10 save files. For me, this was more than enough – differently named save files for each campaign (6) + 2 general save files – before important battles or in-game actions. Offline tournaments might indeed present a problem, but so far, there are no cheat codes for "Heroes 6," so a single final save file from one player, and even just screenshots, should be sufficient.
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14 years ago
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I meant save files when playing through a scenario against the AI. I often make saves, but it's not very interesting to play that way. :)
You don't really need saves there.
Tell me, when you play duels with Necromancers against Demons, using Weaver units, who do you attack first?:)
It depends on the situation.
Offline tournaments might indeed be a problem, but since there are no cheat codes for "Heroes 6" yet, a single final save from one player, and even just screenshots, should be enough.
Screenshots definitely won't help. You can take screenshots of a game that wasn't saved by the organizer, or generate a map yourself, and there's no way to track that.
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14 years ago
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The number of save files in the 6th game is strictly limited. And they are encoded, which means the 6th game is not suitable for offline play.
I saw somewhere a way to adapt online save files for offline use. The idea is to find the online save files on your computer, cut off the first 520 bytes, and move them to the folder for offline save files.
14 years ago
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The architecture seems buggy: portals and other additional structures still require 5 and 10 crystals.
In reply to SirRolandOrlando
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14 years ago
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All important buildings require crystals. Fortunately, the Capitol and the Market don't require them. Crystals can be exchanged if you have at least two cities with a Market or a hero with a skill that adds +1 Market for calculating the exchange rate.
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14 years ago
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Regarding the latest news – this was to be expected. I wonder what is meant by the uniqueness of the Russian market? Is it that 90% of the population won't buy a game for 50 [currency units], or are there some other peculiarities in the way Russians communicate?

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