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Beginning. Contact with the Thinkers 1.
We are confident that the participants of this esteemed Forum, along with all intelligent members of humanity, did not miss the sensational news that appeared in the newspapers a few years ago about the discovery of the so-called Dragon Caves X - without inhabitants, but with contents. For obvious reasons, this topic was immediately "closed" to the general public, but a small group of scientists, who signed a non-disclosure agreement, began a brainstorming session on the secrets stored in the artifacts found in the Cave. Now is not yet the time for a wide public announcement of the results achieved, which, unfortunately, are still quite insignificant, but some developments have already been made, and it is their theme that motivates this appeal to you.
The "Cave Artifacts," to put it simply, are information arrays. Among the deciphered info-blocks, maps for the game "Heroes of Might and Magic" were found, but these are not ordinary maps, but, apparently, modified by the Masters of the Cave for themselves. Authoritative experts insist: "...in the scenarios presented for analysis, there is a palpable dominance of a mentality alien to Homo Sapiens, but, quite obviously, an integral part of the expansionist dominance of the Dragon Caves X, accompanied by sophisticated cunning."
The categorical nature of the expert assessment prompted the research group to consider contacting such highly competent specialists in this field as you. We offer for your consideration one of the aforementioned scenarios - a translation of "Great War 33" from HMM2 into the HMM3 format; the variant is "expert" (there is also a "normal" one).
Everyone who dares to get acquainted with the proposed option should be aware of the potential danger to their mental, psychological, and physical health, which may be hidden in this creation of an alien mind, and during the game/passage, carefully monitor their condition: preliminary "testing" on volunteers has provided us with a number of algorithms that allow us to solve some of the problems that arise. For example, at the first signs of a comb-like growth (on the back - along the spine) or a tail (also on the back - you know where), an immediate intake of a daily dose (but no more!) of Vitamin C, or ascorbic acid, helps. Gamers whose bodies are going through a difficult period of puberty are advised to take brewer's yeast in tablets (available at any pharmacy and inexpensive) for the entire duration of the game/passage (and even after - it will not hurt: the skin becomes clean and healthy). Smoking and, especially, alcohol are strictly prohibited during the game: any decrease in the analytical ability of your mind can have the most serious consequences both during and after the game.
So:
1. Title: "MG. New Great War 33" (exp.) v1.
2. Map name: "WG. New Great War 33" (exp.) v1.
3. Two-level map: yes.
4. Number of players: 8.
5. Size: XL.
6. Map difficulty level: Expert.
7. Map authors: a) HMM2 - unknown;
b) HMM3 - Gree.
8. Map description: The map is a translation of the legendary "Great War 33" from HMM2Gold into HMM3 (version: The Shadow of Death); size: 144x144; levels: 2; number of human players: 4; computer players: all the rest; difficulty level of the scenario (not the map): expert; recommended game difficulty level: no lower than "High" (Sailing Ship).
"В действительности всё совершенно иначе, чем на самом деле."
"Скрижали Мудрости Драконов", сибилла 1.
"Скрижали Мудрости Драконов", сибилла 1.