Skip to content

Posts from Questions about the gameplay of Heroes 6.

4.0 (1 rating)
In reply to Zybr
#94
Auto-translated
Zybr
It depends on the initial size of the stack for which reinforcements are summoned...

I thought so too. But later I noticed that it doesn't depend on that. The more troops I and my opponent have, the better the reinforcements work.
I don't know why, but it's noticeable with elementals, as their numbers are almost always the same, unlike a regular army.
#95
Auto-translated
I have a question: everyone here is talking about Dynasty weapons and Conflux orbs, but they don't work for me because there's no network connection. What does this mean? Is it about connecting to the internet?
In reply to ba4ina
User Avatar
#96
Auto-translated
Yes, regarding connecting to the internet.
#97
Auto-translated
I have a question: everyone here is talking about Dynasty weapons and Conflux orbs, but they don't work for me because I don't have an internet connection. How does that even work? Is it about connecting to the internet?

Yes, it's about connecting to the internet.

I have an internet connection, but it still doesn't work. Maybe the connection is just too slow? Or maybe I need to register somewhere else?
In reply to Devolik
#98
Auto-translated
Devolik
I thought so too. But later I noticed that it doesn't depend on that. The more units I had in my army and the enemy's army, the better the reinforcement worked.
I don't know why, but it's noticeable with elementals, as their numbers are almost always the same, unlike a regular army.
I agree.

Put 1 stack in battle and activate reinforcement.
Then replay the same battle, put all stacks in battle, and activate the same reinforcement - the number of units will increase much more.
#99
Auto-translated
Guys!!!!!!!!!!! Please, someone answer!!!!!!!!!!! What exactly is needed to use the Dynasty weapons and Conflux orbs in the game?
In reply to ba4ina
#100
Auto-translated
ba4ina
guys!!!!!!!!!!! please answer!!!!!!!!!!! what exactly is needed to use Dynasty weapons and Conflux spheres in the game?
license, Conflux account, network connection during the game.

Added 3 minutes later
Supric
I agree.

Put 1 stack in battle and make reinforcements.
Then replay the same battle, put all the stacks in battle, and on the same reinforcements - the number of units will increase much more.
+1. But in general, everything is written in the manual:

Reinforcements
The number of target primary creatures increases depending on the initial size
of the hero's army
The size of the selected squad increases by 3.5/4/4.6 (+stats)% of the total Strength of the army (“hidden” characteristic of creatures – see Summary tables of creatures) at the beginning of the battle.
..изведать то, чего не ведал сроду! глазами, ртом и кожей пить простор! кто в океане видит только воду, тот на земле не замечат ГОР
#102
Auto-translated
For any of those that are available:)
But for example, Water works well with Fire, but there is no Fire magic Sanctuary.
#104
Auto-translated
This is an improvement to the same reinforcement. That is, the higher the level of reinforcement, the more troops there are. No, Water is not good against Fire, but rather, they work well together. For example, if you freeze with water magic, fire will deal 50% more damage to that unit. And if the target is just wet, air will deal 50% more damage.
User Avatar
#106
Auto-translated
1. Once per turn. 2. This is a passive skill – it’s “default”. 3. If the enemy dynasty is a different faction, it won’t affect anything. 4. You can do it however you want, but a Warrior cannot learn third-level spells, and their Magic skill will grow more slowly – it’s better to develop the Strength skill instead. 5. It depends. “Drain” is good if your troops deal a lot of damage. “Heal” is good if your troops won’t attack anymore, and “Restore” is good if the “Heal” skill isn’t strong enough or if weak attacks are still being dealt to a weak unit.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
#108
Auto-translated
Are you comparing a Necromancer AI or a Necromancer player???
If you mean the AI, I don't think it's worth discussing, as only PvP reveals the pros and cons, and the AI is just dumb.
User Avatar
#110
Auto-translated
All reinforcements are summoned only by clicking the corresponding icon in the spellbook ;). A catapult is available by default, and if destroyed, it will be rebuilt.

You receive, respectively, "+16/23/35 units to morale".
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
#111
Auto-translated
My friend and I noticed while playing on the same computer that we don't always receive Blood Points (BP) or Tears Points (TP). To get BP, you need to kill fleeing monsters and do evil deeds; to get TP, you need to spare the lives of cowards and do good deeds. BUT! It doesn't always work; sometimes, we don't get a single point for the entire map, let alone fill the scale completely. In the campaign, everything works normally. What's the problem?:smile45:
#112
Auto-translated
With 2 units of archers, an interesting synergy can be created around the passive skills "Ice Storm" and "Eternal Winter". Before an archer's turn, cast "Ice Storm" on the target, and the damage will increase significantly. And if you cast "Storm Arrows" on the archer on the next turn, well, that's something else. This synergy works best if the faction has 2 units of archers, as 1 can be easily countered by "Blindness" or "Time Stop".
In reply to oleg_616
#113
Auto-translated
oleg_616
Could you please tell me how to use the city portals to travel to another city?
Can someone please explain how they work? Do they even work at all?

Statistics

Welcome our newest member: Emil