Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
1. Once per turn.
2. This is a passive skill – it’s “default”.
3. If the enemy dynasty is a different faction, it won’t affect anything.
4. You can do it however you want, but a Warrior cannot learn third-level spells, and their Magic skill will grow more slowly – it’s better to develop the Strength skill instead.
5. It depends. “Drain” is good if your troops deal a lot of damage. “Heal” is good if your troops won’t attack anymore, and “Restore” is good if the “Heal” skill isn’t strong enough or if weak attacks are still being dealt to a weak unit.