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#158
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17.10.2011 Sevensan (Blue, Barbarian, Crag Hack) Def Lech (Red, Tower, Aenain, Kyrre) 8mm6a 211

We scuffled all over again. Only Citadel Inferno and Tower remained.

Started without restarts. I got Crag Hack with 6 orcs and the second also had 6, so 19 orcs from the start. Played until week 1 day 1 month 3 (113), passed the turn. Then I get a message saying I'm taking a rest))) I'm like, what rest, - well 114 =) no such rest, in short he thought he had 114, we chalked it up to 113.

Further generation, he has 2 roads, one of which is blocked by Naga. He gets himself killed there (though there was a detour further on) and writes something like - the Naga block me, can I have a tech rest))) I looked, it's not a block by any stretch, just a dumb loss, but I didn't want that kind of victory.

Week 1 day 1 month 1 (111). I see an external dwelling of birds, decide to play. Low money, 4 heroes, but an artifact +1+1 morale luck.
Week 1 day 3 month 1 (113). Found +1 speed in a cart!
Week 1 day 4 month 1 (114). I paint my enemy the Tower computer.
Week 1 day 5 month 1 (115). Need to break into the treasure zone... Unpleasant guards. 26 Cerberi and then another 11 Blue Golems. Started losing Goblins and Hounds, and on the Golems I had to sacrifice the bird on the counterattack too.
Total minus 27 Gobs, 9 Hounds, and the bird.
Week 1 day 6 month 1 (116). Finish off the computer. Need to take the external dwelling of birds, but I discover with surprise that 2 Roc, 8 Wolves, and 16 Goblins not only can't manage the dwelling, but will just die to the Magogs guarding it =)
Week 2 day 1 month 1 (121). Tough fight with 45 Dendroids for a Pandora's Box. I couldn't reach it.
Week 2 day 2 month 1 (122). The Pandora turned out to have 50 Wolves. Broke further into the underground for the Lizards, and there were Snipers. Turned around and went to the first Hive.
Week 2 day 3 month 1 (123). Good breakthrough against 37 Magma on grass and take the Dragon Fly Hive +8.
Week 2 day 4 month 1 (124). Hit 52 Gold Golems, stand at another Hive.
Week 2 day 5 month 1 (125). Hive +8, Pandora 10 experience. The path forward on the road is blocked by 50+ Snipers, had to go off-road.
Week 2 day 6 month 1 (126). Broke into an adjacent desert zone from which there's a 12.5 exit to the treasure zone.
Week 3 day 1 month 1 (131). Killed a Rampart computer with full growth.
Week 3 day 2 month 1 (132). Griffin Conservatory +3 falls without losses, and also kills the Purple Necromancer with a Capitol! A fairy tale.
Week 3 day 3 month 1 (133). Hive +6. Chains are working well. I opened a second front with the Necromancer, went into the Snowy treasure zone.
Week 3 day 4 month 1 (134). Crag Hack learned Wisdom and took another Griffin Conservatory +3. There's one more Conservatory at home, but I kinda neglected it, wasn't in the tempo. Probably a mistake.
Week 3 day 5 month 1 (135). Time to take Dragon Utopias, and I haven't found a single one. Upgraded birds, wolves, took Boots of Speed, and went into the treasure zone from the desert.
Week 3 day 6 month 1 (136). Something clicked in my head, I was right next to the portal to red and decided to attack. I hit Snipers, immediately kill a scout hero with 55 Centaurs, apparently they were heading for a Dragon Utopia feeder.
And I fall just short of the second one.
Week 4 day 1 month 1 (141). I run up to the treasure zone, get a scout view.
Week 4 day 2 month 1 (142). I see a Dragon Utopia, land on it - a level 3 treasure. Built chains for feeder delivery.
Week 4 day 3 month 1 (143). I only lose the feeder - Gives me amazing stuff. Boots of Levitation, Sphere of Inhibition, Orb of Firmament))) crazy )) At least they gave me Wings, that's still good.
Week 4 day 4 month 1 (144). Kyrre felt the Power and came to pressure me with 11 Angels and a war machine. I upgraded the Beholders and took all the war machines from home.
Week 4 day 5 month 1 (145). Kyrre loses the second day doing nothing, running back and forth. I take the maximum Hive and another Hive +8, getting 40 Dragon Flies. Opened an important scout view revealing another Dragon Utopia in this treasure zone.
Week 4 day 6 month 1 (146). A scout hero takes a Pandora for all the Air elementals.
Week 4 day 7 month 1 (147). Kyrre took my main. Dragon Utopia one - gave Gloves, Crown +4+4, and junk.

Week 1 day 1 month 2 (211). Red ran out of money, and they made a chain for delivering war machines. Here I make a unique move )))) First I get my scout hero with Shackles and Wings killed on neutrals ))) I wanted to transfer the Wings to Crag Hack to save a turn))
But Kyrre still has the Shackles, so I attack. All my units are melee - the plan was simple - Mass Haste and a G-G))) BUT the second mistake. In the heat after losing the Wings, I forgot to take off the Sphere of Inhibition)))
In the end, FB without magic. There's +2 speed, I equipped +3+3 morale luck.

First I well-blocked the Dragon Flies and Angels so they wouldn't be hit on the counter. Then in the first round, the Angels through Wait kill my 6 Unicorns (not the best decision), and they in response Blind 11 Griffins ))) well then a rout and victory.

Screenshots attached.
ICQ 335-665-133
Discord Sevensan#3379
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#159
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Pit for LM (blue, Fortress, Wistan, Wistan) def Stinger (red, Inferno, Mariussa, Mariussa), panic, 132.
The opponent took two restarts 111, I took one 111 due to a loss and we started.
111 – the overview showed a scattering of chests, a great starting army, I took a crypt for 5000, there is Moner and a hero +1 sulfur – excellent, I'm playing.
112 – I spotted a conservatory, a helmet +4, armor +2, there are stat boosters – a good mage will come out of Wistan.
113 – a funny multiplication of wyverns happened here. I dismissed the extra one, broke through into the Necropolis zone.
114 – in the Necropolis zone, the road split into 3 directions – this is a big advantage for blue.
116 – I took a village, a chain is built on 4 chests, I plan to build hydras in the castle.
117 – in three out of 4 chests, I got artifacts... Hydras are canceled, 1-6 in the castle. Wistan – with logistics.
121 – after gathering some army, I break through to the next zone through a teleport. On the other side – 10-19 ifrits on lava, I decide to first go through the stat boosters and take a consul near the castle.
122 – I run to the stable. The situation with money is catastrophic, there are no banks, the chests are far away. But I'm holding out.
123 – I rush home to replenish mana. The stats are not bad: 3766.
124 – I buy a book, run to the consul.
125 - +3 angels with minor losses, I get earth magic, I rush into the Necropolis village and prepare to attack.
126 – things are bad, because the opponent himself ran to attack. I sent Wistan to the tavern, killed the scout. And my chain is terribly weak, even a level 1 Moner wouldn't reach Mariussa. But I could have attacked with any hero – there are only about fifteen demons and 2 angels. Okay, I buy Wistan back in the capital, I run.
127 – Mariussa runs away somewhere into the darkness. Moner successfully gets rid of two red heroes and positions himself so that he is not killed the next day.
131 – I manage to buy and bring only lizards, there is no money. Wistan is one tile short of entering the tower village, already captured by Moner. I light up the overview on the opponent's Necropolis respawn and realize that I will have a bad time on the next turn.
132 – and so it is, I lose three heroes and the village. The opponent, however, also spent quite a bit, and Moner successfully fled to the tavern. As a result, Mariussa and Charna remain with one angel each, and the army is also quite close. I buy Moner, give him all the artifacts and 3 angels. He first drives away Charna, then attacks Mariussa. In the finale, Moner's 3 angels against 1 Mariussa, they both messed up, but I still managed to win and the opponent's GG gives up the artifacts.
Thank you for the game.
In reply to Pit for LM
#160
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[23:23:05] [to StickyFingaz] Sticky, how will the places in the Multiplayer be determined in case of a tie in team points?
[23:23:25] Samurai, the difference between wins and losses

Can someone explain exactly how? Maybe I missed something and it's described somewhere. What about the games that haven't been played? How will they be counted? 100% not all games will be finished. How exactly will the difference between wins and losses be calculated, and how will the winners be determined?
P.S. The difference between wins and losses might be, for example: Team A 25 - 10 (plus 5 unplayed games), Team B 24 - 8 (8 unplayed games). Will Team B be declared the winner despite the unplayed games?
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#161
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2. After the tournament ends, the team scores are summed up. The team with the highest total score is declared the winner. In case of a tie in team scores, the team with the higher score in the games wins. If the scores in the games are also tied, the result of the head-to-head match between the two teams is taken into account. If the head-to-head match also ends in a draw, the teams share the same ranking.

There will be no unscheduled games.
In reply to StickyFingaz
#162
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StickyFingaz


There will be no unplayed games.
I'm interested in how this will be achieved. Other tournament organizers could learn from this experience. Or will the tournament not end until all games have been played?
In reply to Sevensan
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#164
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Sevensan
10/17/2011 Sevensan (Blue, Barbarian, Kreg) Def Lech (Red, Tower, Ain, Kir) 8mm6a 211

...
Stiky, why isn't the game on h3cup.net included? You've already added the later ones to the table. Are there any disagreements again?
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#165
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23.10.2011Sevensan (Blue, Flax, Luna) Def alkapone (Red, Inferno, Пирь, Гундула) 8mm6a 142

All rests were chosen.

111 Started with a random hero - Fyur... Then luck strikes - Luna arrives as the fifth hero! And off we go. Grabbed an artifact for anti-morale! Perfect for Luna!
112 Strategic overview - both exits lead to the opponent's computer.
115 13 manticores and a hive +4 dropped
116 Freed a Necromancer from prison + gave him 5% necromancy and started pumping out bones.
117 Grabbed gloves behind lizards. Telepaths in the citadel.

122 Hive +6. Broke through... there was immediately a Pandora's box, hive, Dragon Utopia, cons.. nice.
123 Hive +4
124 Found an exit to the red computer, but no reds are there...
125 Pandora 10 exp, Vocal with log earth air attack! ... hive +8
126 Hive +8... a block of 40 Zanders kills 3 ducks and 70 bones! 25 ducks 100+ skels.
127 I kill the opponent's computer (Flax is my own, by the way). Citadel telepaths castle telepaths.

131 The opponent has 1 Castle... All this time he sat at his respawn. Took only 2 cons 1+1 =) He had a single road to the computers, which was held by 27 non-upgraded marks. He had Ciel since 111! and broke them only now on 131... brutal. In short, not at his best.

During the third week I finished collecting hives getting a stack of 44 ducks, and

137 broke two minimum Dragon Utopia. got +2 +1 speed, body +4+4 and sword 5 all. Funly defended the castle with ballistics killing Gundula's angel and 2 ifrits =)

141 op leaves almost everything in the Dragon Utopia
142 Went to crush them; seeing the machine, the opp surrendered, citing a lack of time.

thanks to him)
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ICQ 335-665-133
Discord Sevensan#3379
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#166
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Stickers
well, right now the score is 1-1, I'll add it when it's 2-1.
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#167
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vs-LoH
10/29/2011 numOne (blue, swamp, Wistan, Wistan) def Fank (red, castle, Valeska, Crag), balance, 141

It turned out to be an interesting game, with an epic final battle!
Since the opponent was closer to the treasure, he was the first to get to it, even though it was all on sand. Kage with expert pathfinding didn't mind. In turn, I took all 3 of the opponent's castles and 2 more neutral ones, building +1000 in each, and I plan to build archers soon and upgrade my 8 angels, which I gathered from the native spawns. For the entire first half of the third day, the opponent doesn't make a move. Fast Wistan (boots of speed + gloves) gathers everything within reach. I was already relaxed, the entire map was under my control, how much could Crag gather on the sand in such a short time? But no, on turn 137, he sets up camp one day's march from the Necropolis. I check with a scout: I don't know how, but he hasn't lost almost any of his troops there, and as a bonus, he has 87 ducks and 25 mana left! :smile07:
On the next turn, I have to intercept him at all costs, not letting him replenish his mana; all my hope is on the lizards and that there is no mass haste.
I sell everything on the markets, buy out almost everything for 0, build a Guild of Mercenaries 2 in the Necropolis (where I plan to buy out and attack), hoping for blindness, but there's nothing, in the neighboring quest town, they gave me another 60 gnomes, I attack!
Wistan (11 11 7 8 (56)) Exp. shooting, defense, offense, earth.
130 gnomes, 8 angels, 18 ducks, 14 griffins, 60 gnomes, 60 goblins, 38 flies.
Crag (13 8 5 5 (25)) Exp. offense, shooting, earth.
87 ducks, 1 angel, 90 marksmen, 8 unicorns, 16 ogres.
Immediately slow him down and pray that there is no mass haste, no - excellent! He also slows me down, and it begins. The lizards take out half of the marksmen, and on the next turn, they join the ducks under a blessing. The opponent, in response, casts haste on his stack, and my 18 ducks fall. Then we carefully calculate the turns and cells, and it turns out that all my support units are killed, except for the flies. On my turn, the ducks (already without haste) join the lizards. The opponent is already out of mana, the flies move - immediately haste on the lizards, and after breaking through with the flies, I release the archers. On the next turn, another slow, and a massacre! The opponent surrenders! Victory by a hair, whew! :smile44:

Thank you for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#168
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31.10.2011
Javdet (Red, Fortress, Tazzar,Tazzar) Def yarzapp (Blue, Barb, Gundula, Gundula) 8mm6a 147

The opponent surprised me with the choice of town and hero. Out of the remaining Castle, Swamp, and Barbarian, he chose the latter :confused: . And then Gundula too. I managed to set up 1-6 in the town, but I couldn't take advantage of it quickly due to some blunders. On day 3, with 8 angels, 24 geese, etc., a three-zone Dragon Utopia is taken; there's a cuirass for 4+4, a captain's cap, and a blue hood. After more idling, I decide to run to the only revealed treasure zone, improved stats, found second boots for Nilka, and just as I revealed the utopia, Gundula appeared. Right by the well. I reach him with DD, and right before the battle, I realize I forgot the fairy. Well, whatever, I attack; in terms of combat it was equal, but my 16 magic power against his 7 inspired optimism... It's just a pity I didn't bring the earth orb. But implosions were enough to wipe out by stack anyway. The Barb fought back by slamming into the angels with 3 gray wolves and 63 royal wolves after casting frenzy on them; Tazik showed his full glory. Out of 9 angels, 6 survived. Then followed the killing of everyone except 1 bear and 100+ goblins. We saved, and after one more move, seeing that I have 2 DDs, the opponent surrenders.

thanks for the game

Added after 2 hours 7 minutes
31.10.2011
Javdet (Red, Barb, Kreg, Kreg) Def smok (Blue, Inferno, Marius, Galthran) 8mm6a 147

Managed to finish off the second one today.
This time the opponent chose Inferno. I got Kreg. A rather boring game; I could have taken down Gosha earlier, but didn't risk it without mana. As expected, I pinned him in his own secondary resource site, cutting off escape routes. I also had double and a utopia, but decided not to take them. I was afraid he'd set up portals and then you're searching for him. And of course, it was pointless; he sat in the citadel—311 skeletons would have had more chance in an open field, but instead Kreg, whose magic parameters were no less than his fighting ones, shot his army down with arrows.

Thanks for the game.

P.S. Overall, I was definitely lucky with the opponents. I suspect they didn't even bother to test the template
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#169
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The latest results are encouraging!
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#170
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23.10.11. Pit for LM (red, Conflux, Grindan, Grindan) lose Razer (blue, Ramp, Ivor, Gundula), balance PC, 126.
1-1
It all turned out pretty poorly. Next time, I'll pick Rampart like the opponent did, and we'll play with random heroes.
I have no idea how to kill 50 elves, 100+ centaurs, 15 pegasi, 6 unicorns, 85 gr. skeletons, and 9 dendroids with mass-haste using a mage on my spawn.
I didn't find any scrolls, didn't have time to build the Mage Guild, but it would have probably only been Armageddon that could have helped, with some luck.
And the opponent was discouraging with half-hour turns...
Thank you for the game.

04.11.11. Pit for LM (red, Rampart, random Rion, Luna) lose Razer (blue, Rampart, random Melody, Alkin), balance PC, 122.
The first restart happened when a very weak army was given and the respawn was particularly poor in gold, the second was on Ufretin. Then the opponent took a restart and it generated poorly.
Small respawn, barely managed to build unicorns in the Citadel, stripping it completely. No gold-generating buildings. One of the exits from the respawn immediately leads to a dead end (bug, no passage at all), the second leads to a Necropolis, which I also fully cleared within the first week.
From the Necropolis there was an exit to the center through gr. genies, wanted to build Mage Guild 4 and, if it gave something, take out the genies and make contact. Built the Mage Guild by 122, got nothing, no scrolls either. No point in playing further - nowhere to get gold, fighting the opponent without an army or magic, who built unicorns in the Castle and pegasi in the Citadel on week one, is stupid. Surrendered.
Thank you for the games.
In reply to Pit for LM
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#171
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What was the map size? Strong players usually choose taverns on PS2 – medium size (in my opinion, and they are strongest on large size).
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#172
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Oelm
What map size was it? Strong players usually take taverns on PS2 - M size.
Tower + Solmyr are definitely strong, no doubt. But what's wrong with Conflux, for example, without any restrictions?
In reply to Dirty_Player
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#173
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Firstly, Tavern + Nela.:)

Secondly, it's quite obvious, even without playing, that Conflux is a self-made trap for Russian "newbies." What are you going to use to fight in the final stage – a mountain of green pixies? Conflux is not viable on such maps in a normal game, as the pace doesn't matter much here, and seriously relying on a Fortress where the main force is a stack of blue fairies is laughable. You can try to overwhelm with magic, but for example, if Rampart is being built by a double player (which is very possible), then there's already a health point advantage, which, in my opinion, cannot be compensated.

By the way, the first game of Vanya against the Pole confirmed all assumptions.
Probably, Swamp and Barbarian will also be ranked higher than Conflux.
Земля нуля.
Все в ней нулево и кукольно.