Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.
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So, could something be done so that not all artifacts in the backpack are transferred—meaning, is there a way to separate the artifacts that need to be transferred via the general button along with the artifacts on the doll from those that should be left behind? Or even better: make 2 backpacks: one for useful things and another for junk. :)
A couple more points:
Have you considered adding the option to decline auto-battle results, like in VC? (This would be useful for those who constantly forget to turn off this auto-battle).
Also, I liked the feature in VC that allows switching an archer to melee combat. How do you think such a feature would fit into SoD?
Also, I would like to see a button to exchange EQUIPPED artifacts between each other. For example, when you have 2 good sets of artifacts, you could quickly switch between them.
I would also like to see a button to exchange EQUIPPED artifacts between each other. For example, when there are 2 good sets of artifacts, to quickly switch between them.
SevensanI would also like to see a button to exchange equipped artifacts between each other. For example, when you have 2 good sets of artifacts, you can quickly switch between them.
If I'm not mistaken, this is already implemented, using ctrl+1, ctrl+2... to save, and 1 and 2 to switch.That's true.
But this topic could be developed by adding a graphical interface, saving the saved outfits in the save file, and possibly saving them individually for each hero, rather than globally as it is now.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
If I'm not mistaken, this is already implemented using Ctrl+1, Ctrl+2... to remember the setup, and then using 1 and 2 to switch between them.
I don't know what's implemented. I would like to see all of this in a more accessible way, without using Ctrl.
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Вред прививок или правда о вакцинации
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Initially, the mod was created to improve the game's controls, not to change the gameplay itself – that's why there's no need to bring in everything seen in other games. Or, if you can't resist, do it yourself and don't spoil the classic.
Regarding the backpack with two compartments – it's a reasonable idea, and it might be the option that replaces the three initially proposed button variants.:smile19:
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Dividing the backpack into "junk" and "non-junk" sections would be helpful. For example, you could even create a single slot in the backpack specifically for junk, making it isolated and/or lockable. Isolated means that you can only exchange items with the same slot. Lockable means that artifacts from this slot cannot be transferred (so that unwanted artifacts don't get moved around and stay with one hero).
I can't imagine where to put a button for exchanging dolls. It simply takes a lot of time to collect and save a specific doll. In fact, I haven't had time to use this useful trick yet – there's not enough time. But if it were possible to collect dolls while the opponent is taking their turn...
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Also, there's an unexplained phenomenon. The autosave doesn't save games with a player with the nickname SMAZZO. Only AUTOSAVE.GM2 is saved. At first, I thought it was because of the opponent's nickname, but saving works in hot-seat mode. Maybe it's related to the type of connection. The opponent has a mobile internet connection, and in Hamachi, they are shown as blue (connection via server).
I don't know what's implemented there.
In my opinion, the more buttons there are, the more unappealing it will look.
Some people don't like HDMod because of the large number of buttons, even the ones that are already there :D, and if you imagine Heroes looking like a lottery game, covered with different balls. Brrr... But Heroes could look like that too.
Assigning functionality to a convenient key combination would be the best solution, in my opinion.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
I don't know what's implemented there.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
