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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3. Auto-translated

4.7 (6 ratings)
In reply to baratorch
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#718
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Too many buttons are also not ideal. Perhaps we could simply leave the 3 existing buttons as they are, and make the backpack transfer a separate function, activated by Ctrl+click on the corresponding icon?
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#719
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It's clear that the old features shouldn't be touched; everyone is used to their functionality, and they are the most important. I would even suggest adding more, and the four arrows located between the heroes don't interfere at all. Activating them with an additional function would definitely be a good idea. It would be nice to outline these arrows with a square border.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#720
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Yes, it wouldn't hurt to do something with the backpack. There is also this point (which happened in a recent game): you can have both useful artifacts and various junk in your backpack; well, along the way I picked up a bunch of junk (I wonder myself why..) and before the Dragon Utopia there wasn't enough time to clear it all out, as I was afraid that new artifacts wouldn't fit (if I understood correctly, the backpack isn't rubber).
So, could something be done so that not all artifacts in the backpack are transferred—meaning, is there a way to separate the artifacts that need to be transferred via the general button along with the artifacts on the doll from those that should be left behind? Or even better: make 2 backpacks: one for useful things and another for junk. :)

A couple more points:
Have you considered adding the option to decline auto-battle results, like in VC? (This would be useful for those who constantly forget to turn off this auto-battle).

Also, I liked the feature in VC that allows switching an archer to melee combat. How do you think such a feature would fit into SoD?
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#721
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Could you add separate arrows to transfer items from one backpack to another? So that you could transfer ONLY the Backpack. That would be truly useful, because when you have a lot of scrolls and unnecessary artifacts, you waste a lot of time searching for the right one to equip.

Also, I would like to see a button to exchange EQUIPPED artifacts between each other. For example, when you have 2 good sets of artifacts, you could quickly switch between them.
ICQ 335-665-133
Discord Sevensan#3379
In reply to Sevensan
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#722
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Sevensan
I would also like to see a button to exchange EQUIPPED artifacts between each other. For example, when there are 2 good sets of artifacts, to quickly switch between them.
If I'm not mistaken, this is already implemented, using ctrl+1, ctrl+2... to save the sets, and then 1 and 2 to switch between them.
In reply to Dirty_Player
#723
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Dirty_Player
SevensanI would also like to see a button to exchange equipped artifacts between each other. For example, when you have 2 good sets of artifacts, you can quickly switch between them.

If I'm not mistaken, this is already implemented, using ctrl+1, ctrl+2... to save, and 1 and 2 to switch.That's true.
But this topic could be developed by adding a graphical interface, saving the saved outfits in the save file, and possibly saving them individually for each hero, rather than globally as it is now.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to Dirty_Player
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#724
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Dirty_Player
If I'm not mistaken, this is already implemented using Ctrl+1, Ctrl+2... to remember the setup, and then using 1 and 2 to switch between them.

I don't know what's implemented. I would like to see all of this in a more accessible way, without using Ctrl.
ICQ 335-665-133
Discord Sevensan#3379
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#725
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I recently played the Heroes 6 demo and saw something that I think is quite interesting: 1 hero costs 2500, 2 heroes cost 3000... and the 8th hero costs 6000. Of course, it needs to be tested in the Warlord mode first :) (as an on/off option), and then maybe in Shades of Darkness if it works well in Warlord mode.
Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
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#726
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yeah, and maybe having 2 types of resources will also work out :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#727
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Basically, let's turn a Zaporozhets into a Mercedes:D
Initially, the mod was created to improve the game's controls, not to change the gameplay itself – that's why there's no need to bring in everything seen in other games. Or, if you can't resist, do it yourself and don't spoil the classic.
Regarding the backpack with two compartments – it's a reasonable idea, and it might be the option that replaces the three initially proposed button variants.:smile19:
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
#728
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It's certainly not a good idea to overload the interface with too many buttons.
Dividing the backpack into "junk" and "non-junk" sections would be helpful. For example, you could even create a single slot in the backpack specifically for junk, making it isolated and/or lockable. Isolated means that you can only exchange items with the same slot. Lockable means that artifacts from this slot cannot be transferred (so that unwanted artifacts don't get moved around and stay with one hero).
I can't imagine where to put a button for exchanging dolls. It simply takes a lot of time to collect and save a specific doll. In fact, I haven't had time to use this useful trick yet – there's not enough time. But if it were possible to collect dolls while the opponent is taking their turn...
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Also, there's an unexplained phenomenon. The autosave doesn't save games with a player with the nickname SMAZZO. Only AUTOSAVE.GM2 is saved. At first, I thought it was because of the opponent's nickname, but saving works in hot-seat mode. Maybe it's related to the type of connection. The opponent has a mobile internet connection, and in Hamachi, they are shown as blue (connection via server).
In reply to ariputra
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#729
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Sevensan
I don't know what's implemented there.
This is very much like you. As usual, you don't know anything, but you expect everything to be handed to you on a silver platter. Maybe we could separate the ones and divide the stack in half into separate buttons, with each button under its respective stack? :D Why cram 100500 different and unnecessary buttons all over the screen?
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#730
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These ideas remind me very much of the persistent nature of various toolbars like Yandex or Mail.ru, which are so eager to install themselves in the browser, loading it with various kinds of ads and other junk.

In my opinion, the more buttons there are, the more unappealing it will look.

Some people don't like HDMod because of the large number of buttons, even the ones that are already there :D, and if you imagine Heroes looking like a lottery game, covered with different balls. Brrr... But Heroes could look like that too.

Assigning functionality to a convenient key combination would be the best solution, in my opinion.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#732
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Discovered a monstrous bug in the mod. When purchasing level 6 creatures (playing as Stinger, bought 2 Vipers on day 113 while playing as blue), one is given for free. Also, in the last two games, the game crashed three times for no apparent reason. The file describing the error is attached. The bug with the extra monsters does not reproduce in single-player or hot-seat mode. I checked the previous game - the same thing happened there; when I bought 5 Psycic on day 121, there were suddenly 6...
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