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Redwhait_HP (red, ramp, Kyrre/Aenain) def Hitch (blue, dungeon, Shakti) see 141
An interesting game turned out, I had a double and 0 crypts on both respawns, but I plugged uniques into the Citadel. At the start of the second with barb, secondaries, a miner showed up and took another hive. On 122 I'll sacrifice Kyrre on a Centaur to lure onto the grassy respawn, he attacks, showed advanced tactics and +1 to speed, 14 ducks, 70 trogs, 3 ments, 2 cats, but Kyrre managed to escape. Then I'm thinking either attack or hole up in the castle, I have 38 Grands, an angel, just a few cents, money and resources 0, Aenain came to the tavern, no guild, but right after the miner you can visit the pillar of luck or attack Turis with tactics, leadership first, and advanced ballista, or with the most leveled hero Uftherin :) there was luck, ballista 2nd, resistance, and earth first. I thought about it and decided to attack with Aenain, gave him artifacts, +4 attack and +4 defense, and a cloak for duration +3. In the end after the battle where honestly there was little chance, 28 Grands and 1 Centaur survive, and the opponent buys peace with 5 ducks. Then total disaster, money 0, res 0, somehow buying 5 uniques I clear my respawns with whatever I have, and it turned out there was quite a bit, got another angel, cloak +2 to speed. In short, the 3rd week was already more fun. And at the end of it I gathered for the treasure zone and with Aenain went into the cyclops den, 4-8 turned out to be 8 each, left half the army there, but expertized earth, and on 137 in the treasure zone already 40 ments took it out easy, grandiose plans were brewing for the 4th, but the opponent decided to go into a max Dragon Utopia and left his entire army there.
Thanks for the game.
08.10.2011. R55Max (red, Rampart, Ivor, Galtran) def Alex_AG (blue, Castle, Valya, Gunnar) 123, 8mm6a.