Posts from Creating your own hero.
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P.S. I think half of this is not feasible.
Thank you in advance for your help.
Next, in Map Properties Three, click on the "Shared" row and select a new specialization (although only from those that already exist in the game); enter a new name and description for the specialization. If you perform all these manipulations, you will essentially create a new hero, but with the old model and familiar specialization. In general, changing the icon, name, and specialization is enough to consider such a hero as new.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
And is it possible to create your own specialization? I'm waiting for an answer.
http://robinbad.clan.su/uni_obraz/shrek.swf
If you can, please make one. Ment!!!
Added after 8 minutes
And also, if possible, please teach me. I am sincerely grateful for everything.
I thought "parameters" referred to special abilities, biography, default skills, and the like.
In the editor, click on the hero, look at the left panel of the editor, find the Shared line there, and click on "...". Then, among the lines, you need to find Specialization and select the desired one from the drop-down list. To change the name, image, and other things, you need the parameters SpecializationName, SpecializationDesc, and SpecializationIcon. The names might be slightly different; I don't remember them exactly right now, but they should be similar.
I did it that way, but the problem is that after the game starts, the skill doesn't change and remains the same as it was before.