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Posts from Interportal - autumn 2011 The battle of sites - autumn 2011 Auto-translated

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#128
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Today, sometime around 6-7 PM Moscow time, a game with Maretti is planned. We might even try to stream it.
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#129
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Sticki, please add the following to the rules section of your website: Differences for Spider and 8mm6a templates: - Map settings: XL+U, 2 humans + 6 computers, difficulty 160%. - Dirt roads restart. It is taken by the will of any player immediately after map generation. - It is allowed to move between zones without fighting misplaced guards. - If there is a 1, 6, or 7 level creature upgrade in Conflux or a 4 level creature upgrade in Necropolis in a computer's castle, it is forbidden to upgrade your creatures of those levels or buy upgraded versions of those creatures. If there is a Necromancy Amplifier built, it is forbidden to build vampire upgrades, and it is allowed to use additional skeletons gained through the bonus to necromancy skill. - It is allowed to use DD 2 times a day if a caster has expert air magic.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#130
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Dirty_Player
Today, around 6-7 PM Moscow time, I'm planning a game with Maretti. We might even try to stream it.

It's not just possible, it's necessary!!!:smile20:
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#131
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Sevensan (Blue, Ramp, Kyrre / Sandro) Lose to Dawidu (Red, Swamp, Tazar) 8mm6a 136

111 We have two duplicates. Start without elves. Took 2 crypts, there's another crypt, 2 gnome huts and a hive, playable.
114 Boots secured, necklace + speed, ring +1+1 luck morale. Good breakthrough at the forks. There's an external dwelling of devils that should fall on day 1! Sandro expert necromancy. Everything seems cool.
115 At the edge of the spawn there are 50+ simple golems, holding 2+2 cloak, +1 luck and an external dwelling of pegasi. The chain was heading right there... I buy horses and attack... omg, 80 golems with Grandmaster Shield. 7 stacks. Grandmaster Shield kills an important snake ((( at that moment I thought... crap. There are still 70 golems, how do I lead them... Had to sacrifice trees, then a half-hour chase began. Result: wiped out completely, killed 74 units!
116 Finished off the golems with 5 pegasi, took a crypt nearby with 10 pegasi =) But the tempo was already lost. Can't take the devil dwelling, can't break through to the computer (Should have painted him on day 117). But I don't give up, I keep playing.

121 I take the devil dwelling. And start bone magic.
123 Killed the native computer, start gaining tempo, playing on 2 fronts. Devil + bones, and Kyrre's army.
124 Swamp player killed
125 Village in the adjacent zone. 100 bones + devil kill 80 Fire Elementals =) Secured cloak + necromancy. Got to the second native computer, but he was dug in.
126 Lured out the computer and killed it. Necklace + necromancy!
127 Horses in the Citadel, horses in the Castle. External dwelling of elves. Tavern shows my advantage in army.

131 Hive +8, Start taking Griffin Conservatories
132 Griffin Conservatory +1, Hive +6
133 Hive +6, Griffin Conservatory +4. Wanted to go to the Dragon Utopia, but unexpectedly found 2 more Griffin Conservatories and a hive in the treasure zone.
134 Griffin Conservatories +3+2, Hive +8 I push towards the Dragon Utopia.
135 Going to the Dragon Utopia, a couple of moves short. Dragon Utopia is on the edge, but not far from the Town Portal to the opponent. But can't reach it at all without Dimension Door. Decided to also speed up on 10 angels, and the army to the scout hero. 47 grand elves and 10 dendroid guards in a neutral castle )))
136 Turns out Tazar was planning to take my neutral castle and was standing on the teleport... Flight kills the elves and dendroids, kills the scout hero's army, and attacks Sandro with 10 angels... In short, he killed me during the speed-up =(

There were 2 Dragon Utopias nearby and a third at home. In the first Dragon Utopia, on the very first turn he was given КВ. I never took my Dragon Utopia, but it had a necklace +3 all stats, which essentially decided nothing.

After the first game, I realized that the Swamp faction needs to be banned by them, or taken by myself. But the draft was a long time ago, so nothing can be changed.
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Discord Sevensan#3379
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#132
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Today, we agreed to start with Dorsaj (Heroes-Alliance). We're playing with the Polish balance, but I can't find their specific rules for this template anywhere. Can anyone provide a link?
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#133
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Links to the rules can be found in the first and second posts of this thread. HA /topic/at/499658/
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#134
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Good luck, guys, crush them all!!!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
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#135
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Pit for LM (red, Dungeon, Shakti, Shakti/Deemer) def Klimsonbless (blue, Rampart, Ivor, Ivor), panic, 124.
The first generator was excellent – 3 stacks, a pile of gold, and an external dwelling of minotaurs, but my opponent took a restart 111. In the second one, I got a portal with monks a few tiles from the town, no money, no external dwellings, I took my 111. The third generator was decent for me – 3 stacks, Deemer, a convenient stable, enough money, a large respawn, external dwellings that might have been found, but the Pole restarted again. He had no more restarts after that, and I dealt well again.
In the tavern, Deemer again, Shakti again with 3 stacks, quick roads, a Griffin Conservatory near the castle, money seems to be there. I boosted both Shakti and Deemer through the upgrade structures on spell power, attack, and the experience stone. Since there’s no need to build a level 4 mage guild for mages, I initially thought to just boost Deemer’s magic a bit, then thin out Ivor’s forces with Meteor Shower using single harpies. However, Deemer ended up leading the army himself into the FB. On 112, a complete failure occurred in the naga bank against 2 nagas – 2 stacks got idle-scrolled in the second round, and later another one – a total of -30 troglodytes in a trivial fight that should have ended with only single-unit losses. Oh well, fortunately, a scroll with Bless was found and another Griffin Conservatory right by the road. On 113, I check it: 2-4, not worth taking yet. The guard for the secondary was very unlucky – higher elves, can’t lose troglodytes, so I didn’t go to the village on the first week, and there’s usually nothing much to do there anyway. The next turn, I spot another Griffin Conservatory in the corner, 2 external dwellings of troglodytes, and a Pandora’s Box, which most likely contains 5000 gold. There’s also a stable nearby. Since there’s nothing else to do until the end of the week, I lead Shakti there, just in case it’s 1 angel… Deemer meanwhile leveled up a bit in another part of the respawn, cleared some money and resources. I took the Pandora’s Box with gold on 116, the Griffin Conservatory turned out to be 3-4, skip it. On 117, I sat in the castle, built – 1-4, 6 in the citadel + mushrooms.
On 121, I build the guild, buy the spellbook, bring all the troglodytes – total 250 of them. The Griffin Conservatory near the castle turns out to be a 2-stack with an upgraded stack, it falls with the loss of a minor scorch from an Inferno hero from the first week and 8 troglodytes (a full stack under Curse landed on them). The angels go to Deemer, he breaks through to the necro village. On 122, the village is taken, next to it – a maximum crypt. Shakti crawls toward the second Griffin Conservatory. On 123, I enter it – and it’s the maximum. Lost a few more troglodytes, nearly lost the angel (he had 2 HP left). Deemer with 6 angels, 233 troglodytes, 7 Evil Eyes, and 5 manticores runs along the road toward the opponent, takes the dwarf treasury on 15, Brissa – the medusa treasury on 4. Shakti slowly heads toward the last angel dwelling. On my turn, Ivor appears from the portal with weak stats and steals a +4 shield. Oh well, I bring up another 10 Evil Eyes, 10 greater medusas, break through all the blocks to the opponent, level up, Meteor Shower hits for 230+. I reach Ivor, attack, he has the standard Rampart army, no chance. However, Deemer could have easily won without angels thanks to the shower.
Thank you for the game.
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#136
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Dirty_Player
Today, around 6-7 PM Moscow time, I plan to play a game with Maretti. We might even try to stream it.
I apologize to those who were waiting. There won't be a stream. I was late for the game, and he had already started playing with someone else. We'll play next week.
Tomorrow, I'm playing with Vitalik!
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#137
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2numOne I'm available to play on Sunday, and I hope we can agree on a time on Saturday evening. I understand that it would be preferable to start earlier, but I doubt I'll be able to get up at 8 am on a weekend.
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#138
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Satyr (red, Castle, Turis, Turis) def Piterius (blue, Conflux, Moner, Moner) 8mm6a 136 WT

We played without experience and tax, everything else was on. Sold Conflux for 2.8k, I desperately bargained for Castle since I’ve played Conflux about 4 times, and that’s in SoD :D. Piterius chose all restarts. I had 111 left.

The start wasn’t bad: dealt a double, a neutral stack of horses behind a horde of demons, 2 Griffin Conservatories and a Dragon Fly Hive. I break into the adjacent zone. I break a portal into the center, see a Dragon Utopia and 2 treasure chests there. On 114 I take the Castle from a bot, nothing built there except the Mage Guild. Nearby I see another Griffin Conservatory and another (!!) on adjacent territory! Too bad there’s no money; by the end of the week horses at home in the Citadel and 1k, the bot has swords in the Fort and 1k. Turis with scouting and earth, 5 heroes. Checked 3 Griffin Conservatories: 3-4, penny and 2-4.

121 - I take the neutral horses, Turis camps on the Griffin Conservatory 2-4, the scout hero takes the Medusa Hive for 8 and upgrades the horses at the external stable.
122 - I venture, after praying, into the Griffin Conservatory — it’s a two (2-4), thank Erathia, they probably took the max. Turis on the Pendant of Courage runs to another Griffin Conservatory, Marius takes the penny.
123 - I take the helmet +5, transfer to Turis, grab 4 Dwarves and 2 Angels, catch learning. Through the well I run to the center.
124 - Treasure chest with 10k experience (navigation, logistics) and an empty one.
125 - I take another chest with 15k experience, Turis runs to the Barbarian village. The army moves to Marius, he takes a level 3 with losses from Devour and 2 horses. But I leveled him to expert scouting and he revealed another Griffin Conservatory!
126 - I wanted to enter it with just Angels, but it’s 3-4, so I took the whole army. Had to leave about 30 Marksmen there, plus 3 Angels. The armies move via chain to Turis, he takes the village, chain +4 and a penny Dragon Utopia with losses of Wyverns and meat from the village. Gave a tome of water, a sword +6 and a ring +1 to HP.
127 - I take a chest with all fire spells and visit the library. The scout hero with Champions breaks the entrance to the underground, where a block of 10+ Thunderbirds is. At home, horses in the Castle, the bot has horses in the Citadel.

131 - In that underground I see the face of an enemy horse, I free Dessa from the prison, take a penny Dragon Utopia with Titan’s Plate armor, a shield +6 and +1 to speed. I buy out and transport the whole army to the main, leave an Angel for Dessa. Turis replenishes mana at home. In the underground, Moner flashed by with 20+ Dwarves and 5-9 Angels, scary.
132 - Moner ran off on business, I fly to the corner treasury, reveal another Dragon Utopia there, Dessa gets merged on the horde of Marksmen.
133 - I take a chest with 60 Archers, the Dragon Utopia is mini again! Gave a Necklace of All, took a Dragon Fly Hive for 6 Wyverns.
134 - I upgraded the Archers, brought the army and DD’d (Dimension Door’d) myself to the blue player by luck. Landed on some random respawn, killed an enemy scout hero there, freed a prisoner.
135 - I run along the road, there’s nobody there at all, but found a Dragon Utopia.
136 - In the Dragon Utopia they gave a flask +2, a shield +12 and a tome of air. At the respawn of the corner treasury I see the missing ring +1, the scout hero on an Angel rushed there, next turn will be the Vial of Lifeblood. Turis Dimension Doors downward, already on the opponent’s respawn and on the last tile reaches Moner, who was sitting there with 6 Angels, easy game.

Thank you for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#139
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vs-Heroes.by
numOne (blue, swamp, Wistan, Wistan) lose PReDS (red, castle, Valeska, Nela), balance, 142

I managed to make the best of a poor starting position (the only interesting things were a hidden wyvern and a level 2 conscript on 5 respawn points; the first artifact – a level 3 sword – I found only on the third week on the sands), but in the final, Nela, who was more developed in magic, decided the outcome. Perhaps I could have won if I had reached the treasure earlier, but the GO was on a teleport – on one hand, I easily defeated 45 units of common creatures, but on the other hand, the archangels were game over. While I was maneuvering around the stones, I managed to improve my stats a little, but magic still decided the outcome.

Thank you for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#140
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HW vs HP
Dirty_Player (red, Castle, Christian, Pyre) def vitalic (blue, Stronghold, Gretchin, Gretchin) Anarchy 141
We restarted for 3 hours. Towards the end, the Castle spawned with external dwellings of spearmen, monks, and swordsmen. There was another restart, but I decided to play because there was a barbarian. I played terribly on the first one. The archers weren't built; I built them, upgraded them, and then lost them all ) The horses appeared in the Stronghold, upgraded at the external stables. I painted all the external dwellings. I picked up the boots, but for some reason on day 121 I decided to use a scout hero to intercept 20-49 harpies, and the scout died along with 2 champions. Very frustrating. It seemed really bad, but during the assault on the secondary, Pyre got Diplomacy and found Ryl! A chance appeared. I leveled up Pyre on nearby guards and chests. Diplomacy was experted in 3 levels, and things took off. Immediately 40 wolves. I check the Griffin Conservatory, it's the minimum, we take it. Pyre with Expert Logistics, the stables, and the boots moves fast! On day 131 I buy 30 swordsmen, 7 champions, 97 spearmen, 31 dwarves, and an angel. I decide to try to join 5-9 bears, I specially bring artifacts and 40 wolves to increase the chance... and they joined!!!!!!!!!!! I run further, I see a Dragon Utopia. I upgrade the Crusaders and go in. Maximum strength. Everyone died except for 8 bears. They gave +2+3+4 all, a Tome of Earth, and 50k for connection. With a Tome of Vision, I can develop easily. I decide to go off-road towards the opponent, roughly imagining where he is. I want to take the main on day 141, but I don't make it. I visit the cartographer and see that the GO has been breached. I go down into the underground, blocking the exit. The enemy, realizing we are stronger, goes into the Dragon Utopia and dies.
Thanks for the game. Sorry if anything was wrong, Vitalya.

Saves http://zalil.ru/31758151
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#141
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Pit for LM (red, Conflux, Grindan, Grindan) def Razer (blue, Rampart, Ivor, Gundula), balance PC2, 131.
Opp took both restarts immediately. The first generation had nothing special, just enough gold. The second one was great, was going to hit the GO on 115, although on 114 I could already kill the naga without losses.
Got a decent roll again, upgraded the fairies, 7 heroes on the first day, two native. And opp has Ivor without elves)).
On 112 I see 5 scrolls of levels 4-5 on the respawn.
113 - took the native town, broke through to the secondary, there's a naga bank, great, we'll take it soon. GO - griffins, first one against speed 4 is a bit tough, but there are many roads, plenty to do.
114 - killed storm elementals, got mass slow on zombies. Found a meteor shower scroll, great, just need to build the guild.
115 - took the village tower, replenishing mana there. Next to it is a Griffin Conservatory, so there will be ore and wood, can build a fort in the native village.
116 - found another Griffin Conservatory next to the first one. Took the naga bank, unfortunately the minimum. Myulich took the second village, Necropolis. Built a fort in the secondary.
117 - Grindan broke through to the stables, Yog took a gold mine for 15, reclaimed the resistance necklace. Build: 1-4 in the citadel and 1-2, 4 in the fort. Income 4200, over 12000 for buying. Grindan got air magic.
121 - took gold mines for 15, preparing to break through to the Griffin Conservatories.
122 - first Griffin Conservatory was a double, took it, getting a bunch of gold, ore, and wood. Second one was unfortunately a mini, sped through it.
123 - took more gold and broke through to the GO. In the tower - fourth guild with chain lightning. One of the reclaimed scrolls turned out useful - Town Portal!
124 - GO fell, but bad luck - opp's GO is faerie dragons, can't kill them at all. Take Pandora's box for 25 griffins and the crown +4, then portal to the tower, learn chain lightning and plan to run through wasteland to the central portal. Generation was extremely buggy, no passage from the desert to the Necropolises. No point going to the vivas in the treasure zone since the hives have ore).
125 - horde of storm elementals behind the portal bit quite hard, lost 7 griffins and 7 ice elementals.
126 - see the central road. Strange opp isn't here yet, he doesn't need to trudge through wasteland...
127 - took both central Necropolises. I see why opp didn't make it along the road - horde of storms and 5-9 bone dragons got in the way. Storms easily killed with chain lightning, dragons were on the other side of the portal and didn't block my way. Bought Ciele in one of the towns, she killed the opponent's hero and spotted Gundula. Okay, Grindan replenishes mana.
131 - Gundula is essentially staying in place. Portal for the phoenix and a couple of psychos built last week, and the reclaimed sword +2+2. Portal back and attack. Can't push against meteor shower for 325 and chain lightning for 460, Gundula buys back on the last centaur (too bad I didn't have mass haste, the 4 guilds had practically the same level 1 spells). On his turn opp breaks through with the dragons, but seeing that Grindan is out of reach, surrenders.
Thanks for the game.
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#142
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LeBron (blue, dungeon, Shakti) lose Tiamath (red, stronghold, Tyraxor) spider, 211

Very strange, opponent signed up for SOD, but oh well :)
Took RE on 112, hitting a severe financial crisis in dungeon, opponent gave me super chocolate, and off we went
150 Trogs spawned (oh lord, how long I’ve dreamed of this xD). But that was the end of all my goodies, I had one road along which I ran for 6(!) days to a town in 1 intermediate zone, there was very little money, thankfully once I reached the town I took two small Dwarf Cottages and several chests, painted the Trog external dwelling, didn’t set up a portal—built cats in the Citadel with mushrooms :)

On 121 I run into the lift with Deemer and immediately spot the red player, in the Rogue’s Den from 112 an angel and Tyraxor with good stats given the advantage of towns are shining, somewhere around here I realize the situation is close to critical because I have Shakti at 6th level with stats 55 220 Trogs and dungeon might, but nothing to be done, I go to the teleport, take a Pandora’s Box for 5k gold and a Dwarf Cottage for 15, I’m very afraid the opponent will cut the chain and pin Shakti alone at an unknown fork, and I probably make the main mistake of the game—split into a town to buy a book for expert earth and go into the treasure zone on the surface((

The treasure zone turned out to be a swamp one, and as luck would have it (then it seemed fitting) they give passfight.. after spending a week on all this fussing, on 131 I finally reached the right place—to the turquoise computer’s Castle, next to which I found a slow scroll, a level 3 Griffin Conservatory, and a stable (and I could have run straight there), the game finally started picking up speed, Shakti with the Castle and stable finally on angels and with mass slow, and then instead of running along the road to untouched surface and underground treasure zones, I decide to go into the uncleared swamp treasure zone where 2 Dragon Fly Hives, about 5 high-value Pandora’s Boxes, and decent artifacts are shining:smile18:

Parallel to the main events, a microgame develops that really delighted the viewers:D On the 6-day road from the main to the secondary hero, there were 3 experience stones which I, as a true watocat and lover of microgame battles, visited with all my heroes, including Makelite, also along the road there were several paid SP boosts and a lightning bolt scroll! Can you guess what happened next ?:D
Makelite, having stocked up on a zoo from the Castle and the second hero’s army, single-handedly goes to reclaim Inferno from the formidable Tyraxor, Tiamath had Inferno growth and mages, but Makelite in this game was simply divine, single-handedly killing 5(!) of the opponent’s heroes with their army in 1 turn, in total the opponent spent 14.5k gold on this micro, and Makelite actually captured Inferno, doing so at the end of the week, digging in there solidly
On 132, Shiva, boosted on an angel so that Makelite couldn’t reach her but she could reach him, attacks the poor guy with 30 orcs, 20 gr dwarves, and 7+7 gr goblins, Makelite has 4 demons, 8 gogs, 5 dogs, and singles, but this doesn’t faze him at all, and the formidable Shiva passes into the next world while Mak sets his 6th notch in his killer diary:)

Shakti, after a week of watocatting in the swamp treasure zone, collecting as many as 8 Wyverns from 2 Dragon Fly Hives, and getting only experience from the chests, finally returns to the town and from there goes straight to the still-untouched zones. There he immediately finds a dense Dragon Fly Hive for 8 (total 22 Wyverns) and a lift into a treasure zone near the road, and oh miracle—a Dragon Utopia!!!! a level 2 one, gives wings and a red ball

At this moment, the opponent, having finally gathered all his strength into a fist, kills Makelite and reveals 48 gr birds and 5 gray ones:eek: buys himself out and runs from Inferno to my lands. And here I make the last fatal mistake—instead of delving deeper into the treasure zone, I decide to move with wings and high speed

As a result, on 147 I capture the opponent’s capital, Inferno which was just lost, I cut all the chains and heroes with the might, placing a fat period on the microgame by completely severing all of Tyraxor’s escape routes (he has no control, little mana, and stats something like 13 13 5 5), from the army: 10-19 Wyverns, 3 angels, 48 birds, and 5 gray ones.. but..
but the opponent goes into my treasure zone, clearly seeing that I was there and that everything visible in the area is cleared:rolleyes: he checks the cleared Dragon Utopia with papa and goes deep into the treasure zone with lonely Tyraxor (I don’t want to say anything, I just would never have played like that)
and of course, literally a dozen cells later, a super-nice spot is found with a max Griffin Conservatory, Dragon Fly Hives for 50 Wyverns, and 2 Dragon Utopias, one of which is max with all the necessary artifacts (DD, stats, TP, Impl) :( gg without outs despite the complete micro domination

The opponent was dealt 5 roads from the native respawn, a mini-Griffin Conservatory along the road, and a Roc external dwelling with 2 dungeon towns:smile04: also dealt 2 Necromancers (Sandro and Charna) and 2 +15 Necro artifacts which he successfully lost to the town guard, along with the artifacts

Thanks anyway! It was very interesting:smile12:

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D