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Posts from Interportal - autumn 2011 The battle of sites - autumn 2011

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In reply to Pit for LM
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#67
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Pit for LM

The Chinese team faced organizational difficulties and was replaced by League.

It's a pity, everything started because of them...
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#68
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Preds, where did you see "garlic"? If you meant honesty, then we have different ideas about it, although it's not very important. I reread the post, and there is no criticism at all, maybe just some dissatisfaction with the fog that the organizer created, which I really didn't like, and they responded like it was a kindergarten. In my opinion, for such competitions, the resource team should field the strongest players. My idea of the strength of the players does not coincide with the captain's opinion; I don't see the sporting principle in the selection, which I wrote about in the first post. I'm freeing up a spot on the bench for someone more deserving. Good luck.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#69
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Oelm
I'm making room in my reserves for someone more deserving. Good luck.
Too bad, I wanted to put you in for a couple of matches. Thanks for the well wishes. Good luck to you too.
In reply to Oelm
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#70
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Oelm
Preds, where did you see "garlic"?
...
After this post, your position and the essence of your complaints become clear, so I apologize for the unfair attack.
Before that, it was absolutely unclear what Pit had done to upset you. Keep in mind that I am hardly one of his supporters.:)
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#71
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"Our field" is only for games with HeroesPortal and Heroes.by:

The rules are the same as in Rules for online games in Heroes III and the seasonal Ranked Tournament
with differences for the Balance and Panic templates, which we declare as our home templates in HW vs HP and HW vs HB matches:

Differences for Balance
- Standard map settings: size L-U, players - 2, computers - 0, no water, monsters - strong, difficulty 160%.

Differences for Panic
- Standard map settings: size L-U, players - 2, computers - 0, no water, monsters - strong, difficulty 130%.
- Restrictions on Necromancers. The total number of skeletons raised using necromancy during a day cannot exceed the number of skeletons that died in battles on that day. All other raised skeletons must be dismissed before the end of the turn. In the Necropolis Castle, you can choose any hero to start with. Izre and Vidomina can take expert necromancy.
In reply to Pit for LM
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#72
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Pit for LM

- Restrictions on necromancers. The total number of skeletons raised using necromancy in a day cannot exceed the number of skeletons that died in battles that day. The remaining raised skeletons must be dismissed before the end of the turn. In the Necropolis castle, you can choose any hero as a starting character. Izre and Vidomine can take expert-level necromancy.

What kind of nonsense is this? Did they come up with these rules? They should go play with these rules. Then what's the point of having expert-level necromancy for Izre, if you can't raise more skeletons than died at the beginning of the week? :smile03:

Added 1 minute later
And who will monitor this? It's nonsense.
ICQ 335-665-133
Discord Sevensan#3379
In reply to Sevensan
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#73
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I think the restriction is a bit excessive. In such an important match, counting every skeleton and then arguing about it afterwards is not what I would want to experience.
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#74
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Besides me and my opponent, no one will play with HP displayed. I came up with this rule for myself; I simply enjoy it more. I don't want to create coinflip situations based on whether or not a Necromancer shows up in the tavern. Counting the number of skeletons is not a problem for me; I learned how to do it on WCL.
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#75
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HW vs HP Matchups

HP Rules:
Javdet (432-146-477) vs Аlone ekb (484861469) Mini-nostalgia.
Dirty_Player (408-722-873) vs vitalic (260462200) Anarchy
GoD (291-656-338) vs Redwhait (406484472) Anarchy
Деконтаминатор (383-282-418) vs Neoandy (229290404) Anarchy

HW Rules:
Pit for LM (471-401-475) vs Palach (426-409-548) Panic
numOne (305035002) vs Deep Mike (120572999) Balance
Gomunguls (499978341) vs Chemist (410323690) Balance
Mizrael (27384379) vs Cheban (583167290) Balance
In reply to Pit for LM
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#76
............................................. :smile14: ...................................................
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#77
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If needed, put me on the bench. I don't have much time for games, but if necessary, I can participate after agreeing on a time.
I think I'm ready to play anything now, and I'm gradually getting better at Wargames Tactics, and I've learned almost all the templates.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to Vigo
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#78
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Vigo
If needed, put me on the bench. I don't have much time for games, but if necessary, I can participate after agreeing on a time.
I think I'm ready to play anything now, and I'm gradually getting better at Wargame Tactics, and I've learned almost all the templates.
Our team is already formed, and it wouldn't be ethical to take a player who is banned on one of the resources participating in the tournament.
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#79
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Ah, yes! That's right! Good luck to all the fighters!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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#80
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vs-HeroesPortal
08.09.2011 numOne (blue, Rampart, Kyrre, Kyrre) Def Deep Mike (red, Castle, Valeska, Vistian), SoD, balance, 126

In addition to Kyrre, Gunnar also came - the two of them quickly cleaned up all the good stuff on 3 respawns. Result of the first week: 3 towns (native and 2 dungeons), external dwelling of Pegasi, Kyrre level 10 with Offense, Earth Magic, Expert Tactics, a 2/2 sword looted, 1/1 greaves, +1 to speed, Kyrre visited a couple of stat boosters - already impressive. At home, I built Cavaliers in the Citadel, and portals in the dungeons.
On the second day, I upgraded 30+ Pegasi, Unicorns, and demolished the Griffin Conservatory to level 2. The next day, with the loss of half the Dwarves, Dendroids, and a few units of Centaurs, 2 GO (on the portal) fall: Genies and Master Genies. Scout heroes run through the sand - the entrance to the treasure zone behind the Angels is visible, and another GO - Master Genies on the grass towards red. On the next turn, I bring in unpurchased Dwarves - I attack the Genies. This time they were wiser - they buffed each other to the max and ended up killing all my Dwarves, 1 Unicorn, 7 Pegasi, and slightly damaged the Grand Elves. I bring up scout heroes, red's capital is visible, but behind a mountain; I plan to take it next turn. On their turn, red kills 1 of my scouts, brings in reinforcements, and passes them back. I move - I open up the view and see a backup - Vistian is standing on Champions a couple of squares from the capital, and inside sit 9 Monks with about 50 Marksmen and a few Pikemen. Kyrre can't reach, Gunnar kills 2 of Vistian's horses, who buys himself out by firing a shot for 30 damage. I pass the troops back to Kyrre. Stats are now 10 10 6 3. The opponent has about 3 8 3 1. Red decides not to continue.
VICTORY!:smile03:

Thanks for the game!
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Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to numOne
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#81
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numOne
vs-HeroesPortal
09/08/2011 numOne (blue, Rampart, Kirr, Kirr) Def Deep Mike (red, Castle, Valeska, Vistan), Shades of Darkness, balance, 126
...
What about save files?