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Posts from Interportal - autumn 2011 The battle of sites - autumn 2011

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In reply to Pit for LM
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14 years ago
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Pit for LM
Suggest! I also would have liked for Faer to play for us, but it didn't work out...
I'm suggesting a few names off the top of my head, people who aren't on the list and I remembered right away.
bRitvo4kA
Pasha Dubrovin
Mizrael
Scorp
Decontaminator
I think we can add a few more people.
In reply to Dirty_Player
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14 years ago
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Dirty_Player
Here are some suggestions, including names that aren't on the list and that I remembered right away:
bRitvo4kA
Pasha Dubrovin
Mizrael
Scorp
Decontaminator
I think we can add a few more people.
Yes, I was also thinking about them. Also, Aldegyr. I know that some of them are aware of the situation. It's up to them; let them respond on the forum about their willingness to participate.
In reply to Pit for LM
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14 years ago
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Lately, I've been focusing on Fortress (and specifically, Castle units).

If needed, I'm ready to revisit the past and play on The Shadow of Death.

I can only play as Jebus.
14 years ago
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If anyone needs a teammate, or even a couple of them, I'm happy to play as any faction, at any time. My ICQ is 272990390. The only condition is – no silly rules.
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14 years ago
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Sign me up as a reserve, I'll play both SoD and HotA on any template except for some SoD Anarchy.. (first time hearing about it).
In September, I can only play in the evenings after 18-00 Moscow time and on weekends at any time. Favorite maps: Balance, Jebus Cross, 6lm10a.
P.S. I played the OFB-5 Tournament terribly, 1 win, 4 losses. Nickname in HotA and on WCL - Fill-ua.
In reply to mrt
14 years ago
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mrt
If anyone needs a teammate, or even a couple, I'm happy to play as any faction, at any time. My ICQ is 272990390. The only condition is: no stupid rules.

How can you play without rules, noob?
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14 years ago
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If needed, I can play as a backup in Minino, Anarchy, SMK, 8mm6a, 8xm12a. I have experience with SOD and VT. I don't speak other languages.
In reply to Samurai
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14 years ago
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Samurai
Register Captain to play with the Chinese team:cool:
Samurai, you're always the same :)
By the way, I won against the Chinese in the previous championship, and thanks to that, we tied with them in the number of matches ;)
And your bot - is great, but lost to the Chinese :)

Pete, can you add in the first post that I don't care which version of the game or which templates are used, but I prefer the ones that our foreign teams play on - that's SOD and the templates: Jebus, Panic, Balance.
In reply to Captain
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14 years ago
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Hello everyone, since I was mentioned
I haven't played Heroes in a very long time, so I can only join the squad as a second-string reserve )) (any SoD rules, except for diplomacy)
and I'll let Mizrael know, he probably didn't see it.

PS: MOST IMPORTANTLY, I wish everyone pleasant and exciting battles!
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14 years ago
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The algorithm for conducting the draw in each pair of teams.

Step 1. The team captains determine the home rules and create a list of 4 players to play on their rules, i.e., they need to prepare the following information for the opponent:
- rules in English (for non-Russian speaking teams) + templates (rmg.txt files) with schemes and descriptions (for exotic templates) that are declared as their "home field".
- a list of 4 players playing on their rules with contact information (ICQ, Skype)
During the first meeting, the captains of the two teams exchange this information.

Step 2. After receiving the names of the players nominated by the opposing team, the captain selects another 4 players from their team, forms pairs for the away games at their discretion, and informs the captain of the home team about the draw for these 4 pairs.

Step 3. After receiving information about the draw, the captain of the team playing on their home field assigns the colors at their discretion - 2 red and 2 blue, and informs the opposing team.

We worked hard to arrive at this option last time, but it turned out to be the most acceptable for everyone.

If something is not quite clearly formulated, ask, and I will try to write it more clearly. If everything is clear, I will translate it into English and insert it into the first post.
mrt
if anyone needs a plus, or even a couple of pluses, I will play for anyone, at any time, ICQ 272990390, the only condition is no stupid rules
Unfortunately, all teams will declare many stupid rules, so your skills are unlikely to be useful.
In reply to Pit for LM
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14 years ago
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To make the tournament more dynamic, I suggest dividing the six participating teams into 2 groups of 3 teams each. After a round-robin battle in each group, hold intergroup matches between the teams that took 1st, 2nd, and 3rd places in the groups, respectively. That is, matches for 1st-2nd place, 3rd-4th place, and 5th-6th place.

As a result, only 3 games need to be played, not 5.
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14 years ago
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Lizard B, I had the same idea, but Pete said he would prefer a circular map.
In reply to Redwhait
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14 years ago
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Redwhait HP
Lizard B, I had the same idea, but Pete said he would prefer a round-robin format.
Yes, I want that. Let me explain why.
The interest in such a tournament lies in the games themselves, not in the ranking.
Russian-speaking teams have played against each other many times. I want a variety of rules and opponents.
The argument is speed. But where are we rushing to? Are we competing for the Galactic Championship?
The deadlines will be strict. The commander-in-chief will be strict and will punish for delays. All teams have reserve players. In case of anything, there will be an unlimited number of substitutions.
How can we divide the teams into two groups equally?
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14 years ago
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By the way, regarding substitutions. It shouldn't happen that after selecting certain players and forming pairs, they are replaced with "more suitable" ones.
In reply to =Lizard=
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14 years ago
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Pit for LM
mrtIf anyone needs a teammate, or even a couple, I'm willing to play for any faction, at any time. My ICQ is 272990390, the only condition is no stupid rules.
Unfortunately, all the teams will come up with a lot of stupid rules, so your skills are unlikely to be useful.HP is discussing Anarchy as a home template; the only rule there is fair play.

Lizard B
To make the tournament more dynamic, I suggest dividing the six teams into 2 groups of 3 teams. After a round-robin battle in each group, hold inter-group matches between the teams that took 1st, 2nd, and 3rd places in the groups. That is, matches for 1st-2nd place, 3rd-4th place, and 5th-6th place.

As a result, you will need to play 3 games instead of 5.
And how do you divide the Chinese teams? For everyone, the most interesting thing is to play against them; the rest have already played against each other in one way or another.

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