Skip to content

Posts from Tactics for playing as the Sylvan faction.

No ratings yet — be the first to rate!
User Avatar
Auto-translated
But is it worth it? After all, you'll have to take the useless Chaos skill! In that case, it's better to take Defense -> Reflection and Luck -> Magic Resistance. Plus, combat unicorns, and that will be more than enough.
 

К А
Стикеры GBF в Telegram
Auto-translated
Nah... Exhaustion has a 20% weakening effect, while Reflection has a 15% CHANCE! Should I take Defense? I don't know... On the other hand, studying Chaos while playing as Reina is a waste of time and skills.

Luck, Leadership, Attack, Light, Defense - is that right?
User Avatar
Auto-translated
15% chance of reflecting the spell + chance from unicorns (I don't remember the exact number, but it's roughly the same) and the enemy will lose the desire to cast Chaos.
 

К А
Стикеры GBF в Telegram
In reply to Ment
User Avatar
Auto-translated
Ment
But is it worth it? Because you'll have to take useless Chaos! Then it's better to take defense -> reflection and luck -> magic resistance. + battle unicorns, and that will be more than enough.

I completely agree. :) Unicorns have 30% magic resistance if I'm not mistaken. Plus, there are artifacts.
User Avatar
Auto-translated
All of this magical resistance is nullified when the wizard acquires the Staff of Sar-Issa.

On the other hand, choosing Chaos against a wizard is truly pointless.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



Auto-translated
Ment, my friend, are you planning to attack an army of mages with just unicorns? Powerful archers, for example, don't have that magical protection. And an experienced mage should have the Staff of Sar-Iss, as Lord de Sat rightly pointed out. Attacking with Chaos creatures against a mage isn't entirely pointless. Taking Exhaustion and then stopping there – yes, that's possible. You could also take a enchanted ballista through Chaos... it would deal a lot of damage... but against whom? Hmm... a dead end... =)
What does it mean, there are artifacts? You can find all sorts of different artifacts, like the Cloak of Silanna and magical boots, but the problem is that the mage WILL still cast spells because he has a lot of magic :P
User Avatar
Auto-translated
Unicorns spread their aura to everyone while they are alive.
An enchanted ballista that will misfire every other time? What's the point? It makes sense to use spells against an enemy with high magic resistance that they cannot deflect, i.e., light/summoning. But it's clear that light is better because it's easier to obtain and the spells are easier to acquire.
The Staff of Sar-Iss is a problem in a long game, I agree, but chaos won't really help much, right? Then you should defend against darkness if he somehow learns it.
Well, he will cast spells, but they will misfire every other time. So what? The main advantage of a mage becomes significantly less advantageous.
 

К А
Стикеры GBF в Telegram
Auto-translated
Don't forget about counterspells and the magic mirror. Elves are indeed weak against mages.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
Auto-translated
It seems to me that in the heat of the discussion, players forgot about the possibility for the Academy faction to create many minor artifacts in a long game, effectively eliminating Wingard's first-turn advantage.

Added 1 minute later
His Eminence
Don't forget about Counterspell and Magic Mirror. Elves are indeed weak against mages.

Neither "Mirror" nor "Counterspell" will work here – the Elves will have "Enchanted Rain."
User Avatar
Auto-translated
It seems to me that in the heat of the discussion, players forgot about the possibility for the Academy faction to accumulate mini-artifacts in a long game, effectively eliminating Wingard's first-turn advantage.

Unless the game is not too long and there are only 3 mini-artifacts, as Sniper put it.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
Auto-translated
Lord_de_Sat
Unless the game drags on too long and there aren't 3 mini-artifacts, as Sniper put it.

Well, it seems like a long game was being considered:confused:

And the absence of mini-artifacts speaks volumes about the skill level of a player playing as the Academy:eek:
Auto-translated
Neither "Mirror Image" nor "Counterspell" will work here – the Elves will have "Enchanted Rain."
What is "Enchanted Rain"?
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
User Avatar
Auto-translated
Enchant an arrow and then unleash a barrage upon your enemies.
 

К А
Стикеры GBF в Telegram
Auto-translated
Ah, but that's nonsense. Mages aren't fools; it's not like a single hero can take them down with one shot. The warriors of the Academy have decent defense. But if you charge a fireball at the elven archers, that's where the real fun begins, of course, if there aren't any unicorns nearby.
I remember playing a 3x3 duel game as mages against elves. The elves are great warriors, and their dragons almost wiped out my army. But the mage's trump card is Summon Phoenix, and then cast Celestial Shield on that phoenix. That's when things get really interesting. I summoned a phoenix and earth elementals, and that was it; the elves died one after another, and the phoenix didn't even flinch: it has 800+ hit points and takes minimal damage – from 0 to 20, depending on the strength of the attacking creature. The elves can't do that.
Дайте мне всего шесть строк, написанных рукой самого честного человека, и я найду, за что его можно повесить.
Весьма хороший попутчик... До первого перекрестка.
In reply to Его Высокопреосвященство
User Avatar
Auto-translated
His Excellency
Summoned a phoenix and earth elementals, and the elves were dying one after another, while the phoenix didn't even flinch: it has 800+ hit points and takes minimal damage – from 0 to 20, depending on the strength of the attacking creature. The elves can't do that.

In late-game scenarios with large armies, phoenixes, and even more so, elementals, don't play a significant role anymore. The elves certainly can't do that, but they have light magic, which greatly enhances their already very strong and fast troops. 3 mini-arts are compensated by 3-4 blessed creatures, elven luck, and the weak defense and attack of the mage hero himself. In my experience, mages are not the most serious opponent for elves in the late game; I am much more wary of orcs and undead, but this is just my personal opinion.

Statistics

Welcome our newest member: Emil