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Posts from Clan War: Heroesworld vs Life-of-Heroes+HeroesAlliance

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15 years ago
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Hello, heroes! We're here with gingerbread and vodka from www.life-of-heroes.com!

Our admin, the well-known black_knight, is planning to organize an awesome battle - Life of Heroes + Heroes Alliance vs. HW. Usually, these events are held with 10 players on each side, but I've come up with a new system for team games that is much fairer and reflects the strength of the TEAM, rather than just its 2-3 leaders;).

Since I'm the only Russian speaker on our team (Life of HA):smile28:, it turned out to be quite difficult to explain my system in English, even to black_knight himself. Therefore, I decided to explain everything here in Russian, hoping that Pete or Indra, for example, will later explain it much better to those who don't speak Russian;). So, here we go.

Let's play, for example, 12 vs. 12. Before the draw, each team divides itself into 3 tiers of 4 players each (leaders, mid-tier, "support"). The opposing team's captain decides who will be in which tier! That is, Black Knight (after discussing with Maretti, etc.) will decide what the tiers will be for HW, and Pete (after discussing with LeBron, etc.) will decide what the tiers will be for LHA.

As a result, we might get something like this (not necessarily this - it's just an example):

HW: Tier 1: Pete, Indra, LeBron, Jadwet; Tier 2: four weaker players; Tier 3: four even weaker players.

LHA: Tier 1: Maretti, BK, Tiamat, Protoss; Tier 2... similarly.

After creating the tiers, we conduct a draw, which results in 4 groups, each with 6 players - 3 from HW and 3 from LHA, with one player from each tier. Of course, no one will play against their own teammates - only against three players from the opposing team.

As a result, each participant will play exactly 3 games against opponents of different levels: one against a leader from the opposing team, one against a mid-tier player, and one against a newbie.

After all the games are completed, we count the number of wins and draws, i.e., points. With this system, even if, for example, Maretti and Pete win all their games, it won't mean that the team has won. A single draw by some newbie who lost the other 2 games outright can decide the outcome of the ENTIRE BATTLE! Absolutely every game will have meaning.

I'm waiting for opinions, questions, suggestions, complaints, etc.:smile03
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15 years ago
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the first question about the version
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15 years ago
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The idea is good, but I don’t think strong players will want to play with newbies.
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15 years ago
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Even beginners can be strong; there are many examples, and it all depends on how the cards fall.
In reply to LoveAHE4Ky
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15 years ago
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We can discuss versions, templates, etc. later – it’s not complicated. Right now, I’m interested in whether the proposed system is understandable.

I think that if we play, for example, 9 vs. 9, there won’t be any newbies, so even anyone from the 3rd tier can defeat anyone from the 1st tier (with a bit of luck).

The main point is that the overall result will (finally) depend on absolutely every member of the team, and not just on a couple of perennial leaders.
In reply to =Lizard=
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15 years ago
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Here's the translation: So, I've translated it... I didn't even need to look up anything in the dictionary; I was good at languages in high school. :)
Let's play 12 vs. 12, for example. Each team must consist of 3 groups with 4 players in each group (first group – strong players, second group – mid-skill players, third group – low-skill players). The captains of both teams decide which players will fill the groups! E.G.:
HW: first group: Pit for LM, Indra, Lebron, Javdet; second group: 4 players of mid-skill; third group: 4 players with lower skill than the previous ones, etc.
LHA: first group: Maretti, Black Knight, Tiamat, ProtosArchon; second group: 4 players of mid-skill; third group: 4 players with lower skill than the previous ones, etc.
After the captains have completed the groups, we do the "Lottery." The result of the lottery is 4 groups, each consisting of six players: 3 from HW and 3 from LHA (but 1 player from group 1, 1 player from group 2, and 1 player from group 3 for each team!!!). Games will be counted between all players from different teams, e.g., 1 player from HW must play only against 3 players from the LHA team. It doesn't matter that the number of players in the group is SIX.
As a result, each participant will play only 3 games against opponents of different skill levels.
After all the games are finished, we count the points as well. This system is good because if Maretti or Pit for LM win all their games, that won't easily help them win the competition. One small draw by a big noob can clearly change the outcome and determine the winner. Every single game will matter.
:smile14: Show this to another English speaker; maybe they can correct me somewhere.
In reply to LoveAHE4Ky
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15 years ago
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Thanks! Your version is clearer than what I wrote in English on the life-of-heroes forum. ;)

I especially liked that "Protos" is translated as "ProtosArchon"!

It's like it's an upgraded Protos.
In reply to =Lizard=
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15 years ago
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Could you quietly slip me into the weakest box? My nickname on wcl and wt is: Fill-ua
In reply to LoveAHE4Ky
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15 years ago
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Ha! Nice to meet you! I've seen someone like that before...

But it won't be my decision. I'm not sure if BK will include me in a joint team with the Polish alliance. Maybe in a weak or medium-strength team at best. Maretti, BK, Protoss, Tiamat... And also David, Midnight... It won't be easy, that's for sure.

Let's hope they both get picked;)
In reply to =Lizard=
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15 years ago
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I think it would be better to appoint a captain from the HW team who will decide on the lineup and conduct negotiations.
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15 years ago
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Good idea, I'm in!
In reply to Sevensan
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15 years ago
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That's exactly what I had in mind. For example, BK from our side and Pit from your side could lead the negotiations. But at the same time, they can (and probably should) consult with the most trusted members of their teams. In general, if the idea of holding a tournament catches the attention of at least 3-4 top players from each side in the near future, then it's a matter of organization and team building. And let the battle begin!:p The main idea of the tournament (and its novelty): each top player will have the right to make a mistake, and each newbie will have a chance to influence the outcome of the match. It will be like in professional team sports!;) ...Messi outplays half the team, shoots at an empty net... the post!.. but the ball bounces off the knee of an awkward 17-year-old rookie who came on as a substitute... and a goal! and Barcelona still wins!;)
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15 years ago
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I don't see a better captain for Heroesworld than Pit for LM. If he can't, then the choice is wide open. By the way, I think it's great that there's a desire to organize a tournament, but it all comes down to 9-12 of the best Heroesworld players against 9-12 of the best Heroes of Might and Magic players. And the composition of the brackets doesn't matter. It's easier to choose the best from both and have a battle. Also, there's the question of how to determine who plays and who doesn't, because there aren't exactly 9 or 12 worthy players.
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15 years ago
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For some, SoD or WotG is a very important aspect, and it influences the composition of groups. However, for the sake of the interportal, will ardent supporters of certain versions be able to grit their teeth and play a game that is unfamiliar to them?

In my opinion, it's worth specifying the rules right away, and then opening registration – there will be fewer dissatisfied people.
In reply to R55Max
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15 years ago
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R55Max
I don't see a better captain on Heroesworld than Pit for LM. If he can't, then the choice is wide open.
Pit is currently taking a break. And for other reasons, StickyFingaz should be the captain for HW in this particular interportal. No question about it!

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