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In Might and Magic: Heroes VI, dynasties were introduced. Each player registered on the Ubi website has their own dynasty that gains levels and ranks. To use this new feature, you need to connect to the internet, specifically to the Ubi game server - CONFLUX.

Network profile of my dynasty

There is a CONFLUX button in the main menu – a blue sphere in the upper right corner. By clicking on this sphere, you can show or hide brief information about the dynasty. You can open the dynasty profile from the main menu.


By clicking the "About Dynasty" button, we go to the dynasty profile, where all the information is presented, which opens when you click on the Conflux button. Here you can choose a title, portrait, coat of arms, favorite hero, favorite achievements, view experience, rank, money, and statistics.
At the very bottom of the dynasty menu, there are tabs through which you can go to other parts of the menu. "Network Profile" is the first tab. Now let's move on to the second one.


Heroes of my dynasty

In this tab, you can see all the heroes that you have in your dynasty. Under the portraits of the heroes, there are also sub-tabs with which you can make these heroes even stronger. In the first sub-tab, which we initially see, you can view the appearance, characteristics, and reputation of the selected hero.


We go to the second sub-tab, called "Dynasty Weapon". In this tab, each hero can be assigned a weapon, and by selecting a weapon, you can view bonuses for the level (the description appears if you right-click on the bonus). Dynasty weapons gain new levels when they receive enough experience while being with the hero (including in campaigns). To give a campaign hero a dynasty weapon, you need to open his profile, go to the second tab, and select the desired weapon. Dynasty weapons are discussed in this topic.





In the third sub-tab, you can view all the features of the dynasty and assign them to heroes. Everything is similar to weapons.

In the fourth sub-tab, you can develop 30 skills for the hero, as it is done in the hero profile in the campaign or multiplayer. These skills only work in duels.


And finally, if you are not satisfied with the heroes obtained by completing campaigns, you can create your own. To do this, click on the "+" to the left of the hero portraits. In the menu that appears, you can choose a portrait, name (only Latin characters), class, gender, specialization, and reputation for the hero. Then the hero is added to your dynasty, and you can equip him in the other tabs.


Now let's move on to the third tab of the dynasty (the one located at the bottom of the menu, and not under the portraits).

Bestiary of my dynasty

Also a very interesting new feature. Here you can view the characteristics and descriptions of all creatures in the game, including bosses. It was from here that I copied information about the game's bosses :). To add a creature to the bestiary, it must be defeated in the game. All creatures are sorted by factions.


Achievements of my dynasty

In the fourth tab, you can see both all achievements in the game and those received. Achievements can also be compared with other player dynasties! All achievements are sorted into specific groups. You can receive dynasty coins, yuPlay points, and titles for achievements.


Wishing Shrine

And finally, the store! You can access it not only from the dynasty menu but also by clicking on the wallet button in the brief Conflux information, as well as from the main menu. Here you can buy portraits, titles, dynasty weapons, dynasty features, and additional slots. Purchases cost dynasty money, which can be obtained for achievements.

To purchase the best bonuses, you need to get a new rank. The rank, in turn, depends on the level of the dynasty.



There is a bug for bronze, silver, and gold ranks: you can buy items of these ranks not starting from 10/20/30, but from 11/21/31 levels.
Levels can be gained through dynasty experience. The dynasty gains experience depending on the experience that your hero receives in single-player or multiplayer games. Autobattle does not give dynasty experience!





So, I have finished a detailed overview of the dynasty. If you want to supplement the review, write it in this topic :)!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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I'm trying to understand: dynasty bonuses are awarded, but how do you apply them in the game? Or is this feature unavailable in the beta? And the selection of portraits isn't very large, unfortunately. They could have added more rare and expensive ones.
Единственным извращением является отсутствие секса, а остальное - вопрос выбора и пристрастий. (З.Фрейд)
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To receive the dynasty bonus in the game, you need to:
a) open the dynasty menu for the created hero;
b) open the tab before the "skills" tab;
c) select the icon with the bonus you want, click on it, and then click on the checkmark that appears;
d) start a battle with this hero, remembering to check the box next to the "dynasty advantages" line :).

We can gradually create an FAQ for the game M&M:H6 :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Yes, the dynasty experience was only added with a new patch, not even at release :(. But it’s easy to gain experience: just set up a large manual battle (it’s easiest to do this on “hot seat”). Then all the experience will go towards the dynasty experience :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Nothing reset for me. They just increased the requirement for the next level. And here's another question: how do I change the rank from Iron to something else? There's nothing worthwhile at the Iron rank...
 

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Every ten levels, the rank changes. That is, at level 11, it will be bronze, and so on.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Yeah, I'll shoot myself :( Now you need to gain 100,000 experience points just to reach level 2 :( I'm not even sure if there shouldn't be another zero there, but I definitely remember that I was level 3 before, and then I went back to level 1, even though the experience wasn't taken away.
 

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Yes, 100,000 experience points is too much. Especially before reaching level two. I hope the easiest way to gain experience while idling hasn't been removed yet :). Otherwise, it will be very difficult to achieve the platinum bonuses.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Yes, 100,000 experience points is too much. Especially before level 2. I hope they haven't removed the easiest way to gain experience by just sitting around. Otherwise, it will be very difficult to achieve the platinum bonuses.
This is done intentionally so that the game takes much longer to play.
Although, I'm already at level 4, and I didn't even notice.
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Well, in the first mission of the prologue, I earned only 10,000 experience points (I played on normal difficulty and cleared all enemies). Considering that the second mission has a task like "Feel the Griffon's Blade (reach the second level of the dynasty), I really hope to achieve that in the second mission of the prologue. Then, considering the campaigns, everything won't be so bad :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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A-a-a-a!

"Death to the lazy!", - that seems to be the motto behind the dynasty experience gain system. The thing is, when skipping a battle with "Autobattle," the experience for the battle only goes to the hero's pool, but doesn't transfer to the dynasty's experience! However, when replaying the same battle manually, everything is calculated correctly! Therefore, you need to decide what's more important: real time, or dynasty experience. For now, I choose the latter, as "Heroes" loses some of its atmosphere with autobattle!
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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"Death to the lazy!", - this seems to be the motto behind the dynasty experience gain system. The thing is, when skipping a battle with "Autobattle," the experience for the battle only goes to the hero's pool, but doesn't transfer to the dynasty's experience! However, when replaying the same battle manually, everything is calculated correctly! Therefore, you need to decide what is more important: real time, or dynasty experience. For now, I choose the latter, as with autobattle, "Heroes" loses some of its atmosphere!
I didn't know that.
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Please advise... I've gained 100,000 experience points, but my rank hasn't changed! Is there somewhere I need to change it myself?
Next to my nickname, it says "level 2," but my rank is still Iron...

Also, I changed my coat of arms, but when I play through the campaign, the city window shows the previous one, not the one I selected.
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Please reread the first post. The rank changes every 10 levels! And the emblem issue is a bug. It should have changed. I've also changed it; I'll check it now.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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