Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
New here? I'm Roha — want a quick tour?
I think that this nod to the ancient Egyptian style is quite enough. They've probably changed the "zoo" a bit, maybe three creatures. That's good too. Necromancy now works during battle – an unprecedented (or am I mistaken?) phenomenon in the series, but it's a good idea. For now, I like the direction the developers are moving in, especially when it comes to Necropolis.
And yet, Necropolis never ceases to please. On a small multiplayer map, a Necropolis mage hero with a specialization in magical power and a dynasty bonus for magical power is a good asset. I set a record: I defeated a medium AI on a small map in week 4.
4 weeks on the bridge? That's a long time for this map; you need to break through the angels on the second week, no later. Although, I played on normal difficulty, and you might have chosen a harder one...