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Posts from Hand of Fate. Part 3: Ascension

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Name: Ascension
Map name: Voshogdenie
Game version: 3.1 and ONLY!!!
Map version: 0.2 beta
Map type: Single player
Map with a dungeon
Number of players: 1 person.
Map creator: Dyrman
Size: Medium
Map description: Solve the main task of your stay in these lands...

Comment 1: The map was tested by players. Unfortunately, besides Padme, I don't remember who else tested it, most likely: vadim_t (map from last year).



The map is not new
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Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Guys, has anyone played it? Share your thoughts. A lot of people downloaded it, but there are no comments yet :(
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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This is probably your most challenging map! No matter how hard I try to complete it, the blue faction shows up and wreaks havoc with its 55 points of power.
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That's for sure. I don't know how it is in this version, but I had one strategy: run to the other end of the map... and wait for the enemy to "eliminate" himself.
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You can chase the blue one endlessly...
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Well, I finally got around to playing your map.
As always, I'll play as a hero. I'll keep you updated on how things are going. Unfortunately, I don't have much time – my vacation is over, and I have to work a lot, so I can only play on weekends.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

In reply to Rambo1969
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I completed the map using a hero. It's very interesting, just like all your maps. I killed the father right away when he came to me with 10 Archangels. I think it could be made a bit more challenging. The first and second parts seemed more difficult to complete.
In reply to SIski
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SIski
This is probably your most evil map!
No matter how hard I tried to complete it, the blue faction would show up and cause a lot of trouble with its 55 units.

Well, I don't know what's so evil about this map? IMHO, the map is simply lovely. I took on the hero - "dad," and, as with his main fortress, I defeated it without any losses on the 5th day of the war :smile14:.
But what amused me the most was that after I captured "dad's" castle, it turned into a Necropolis level 1, and my hero (who entered this castle) simply disappeared :eek:.
Luckily, I had a save before the battle with "dad's" fortress :rolleyes:, so I quickly made up for what I had lost.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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Yes, here are two screenshots, one from a battle for the outpost and another with the "Papa" unit. I'll update you later on how things are progressing – the weekend is over :mad:.
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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Thanks to everyone for the comments. The more there are, the more I want to create even more maps... :)
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Today, I managed to find some time and finished the game. I was a bit disappointed – the game ended within two months (of the first month of war):D. I didn't encounter any significant resistance anywhere. True, either the yellow or green main hero (I don't remember which) tried to capture my father's castle (I didn't want to turn such a beautiful castle into a Necropolis):eek:. And my main hero was far away, so I had to urgently hire a recruit and defend the castle with all possible forces. It was interesting, and most importantly, useful – the recruit became my second active warrior :smile13:, and his participation later helped a lot:)
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Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

In reply to Rambo1969
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The first two maps are great:smile54: – puzzles + strategy, but I didn't quite understand "Ascension"; I finished it quickly. This map didn't have anything that was characteristic of the previous ones. I want to note one drawback – a portal that has no return path; I had to replay because all the heroes fell into this trap.
In reply to oleganyh2
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oleganyh2
The first two maps are great:smile54: puzzles + strategy, but I didn't quite understand "Ascension"; I completed it quickly. This map didn't have anything that was characteristic of the previous ones. I want to note one drawback – a portal that has no return path. I had to replay because all the heroes fell into this trap.
I think that this is a beta version, for testing and finding bugs.

Added 22 minutes later
What I found, whether they are bugs or not, is up to you...
1) When approaching the green garrison (almost in the center) with other heroes, they say, "You can't go there; repairs are underway." Howard immediately moves to this garrison. (a convenient portal to the garrison :-).
2) Until you take the green city, the mines taken from it will return to it the next day (perhaps due to a green specialist).
3) When you transform a city into a Necropolis while in the city, the hero is permanently killed.
4) You can only guess about the broken portal in the southeast by intuition, since the horse on it is not active.
In reply to lion999
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lion999
I think that the beta version is for testing and finding bugs.
Unfortunately, the version is still in beta, and that's true :( I just haven't had time to fix it yet :(
lion999

Added after 22 minutes
What I've found, whether it's a bug or not, is up to you...
1) When approaching the green garrison (almost in the center) with other heroes, they say, "You can't go there, repairs are underway." Howard immediately moves to this garrison. (a convenient portal to the garrison :-).
2) Until you capture the green city, the mines taken from it the next day become his again (maybe it's a green-specific feature).
3) When you transform a city into a Necropolis while inside the city, the hero is permanently killed.
4) You can only guess that the portal in the southeast is broken based on intuition, since the horse on it is not active.
1) Let's take a look)
2) The green city's mines are organized according to the principle of a hexagon (you need to capture the fort on the hill).
3) We'll fix it, and the solution is quite simple.
4) Well, I don't quite understand this: if the horse is not active, then it seems like the portal is...
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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The map, like your others, is enjoyable to play, but it is indeed quite easy. I don't understand scripts, but perhaps the aggression of the computer players is set too high, and they desperately try to reach Howard or at least capture a castle, without properly assessing their strength. As a result, all the best artifacts, including the Tome of Dark Magic (which, for some reason, didn't contain Berserk, but did have Dominate), were obtained by enemy heroes. And I'm also curious, who was that Latvian Necromancer in the south? Judging by the battle, I thought he was wearing dwarven armor, but it didn't drop, and it also reduced his speed – how can that compare to Storm Armor (my ghosts moved two squares, and the Avatar moved three)? Was he scripted to be that aggressive?

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