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Posts from Мафия 32. Asylum

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#728
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To put it bluntly, here are the possible outcomes of the game:
1. The city collapses, and the doctors-killers win.
2. The city collapses, and the psychomafia wins.
3. The city and the psychomafia win with a pre-arranged draw.
There is simply no scenario where "the city wins." Is it clearer now why I'm insisting on this draw? Is this an argument? Risk losing or win, or just lose outright?

No, this isn't an argument. Just speculation.
Now, tell me, besides yourself, who else supports your plan with the "suse"?

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In reply to kcfgogbfalgfl
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#729
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Reinhard
No, that's not an argument. Just speculation.
Now, tell me, besides yourself, who supports your plan for a "union"?
Okay, what I see is that without considering the union, everything will end in speculation. If you don't understand and notice this yourself, I really have nothing more to say, and I can't think it through and realize it for you.
Okay, I'm the only one in the city who supports this idea, which is my own.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
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#730
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Okay, I'm the only one from the city who supports this idea, which is my own.
Okay, good that you acknowledged that. Therefore, there is no alliance between the city and the mentally ill, because no one concluded it. City NPCs should be used based on this.

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In reply to kcfgogbfalgfl
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#731
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Reinhard
Okay, good that you acknowledged that. Therefore, there is no alliance between the city and the insane, because no one concluded it. City Non-Defensive (ND) units should be used based on this.
City ND units should be used to advantageously contribute to the city's victory. If something that is also beneficial to the opponents needs to be used for the victory, then this is a necessary measure. And don't rush to conclusions about the non-conclusion of an alliance. I'm still alive.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
In reply to Gil4
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#732
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1. The city merges, and the doctor-killers win.
2. The city merges, and the psychomafia wins.
3. The city and the psychomafia agree to a draw.
There is simply no scenario where the city wins. Is it clearer now why I insist on this draw? Is this an argument? Risk losing or winning, or just lose outright?
Of course, it doesn't exist, because it's mutually beneficial for both sides to merge the city, right?
Especially for the doctors, who will then be easily defeated by overpowered psychomafia.
Everything you've written in these twenty-five posts is just nonsense, because it's all speculation, ordinary and practically ungrounded. Only based on the fact that you think that's how it will be.
I'm for a fun game! Let the psychomafia and the city remain, why not!
Love and peace!
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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#733
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WisTrit
Of course, it doesn't exist, because it's mutually beneficial for both sides to destroy the city, right?
Especially for the healers, who will then be easily defeated by overpowered units.
Everything you've described in twenty-five posts is just nonsense, because it's speculation, ordinary and practically unsubstantiated. Only based on the fact that you think that's how it will be.
I'm for a beautiful game! Let the psychics and the city remain, what's the problem!
Love and peace!
Lol, poor things, overpowered units will defeat you. :D They are so overpowered that after you, they will be left without neutral developments and votes, if they even survive. Okay, it's all nonsense, I don't understand anything about predictions and I'm not good at all at predicting future events and moves, because that's what the previous games are about. x) Why should I listen to you, maybe I just wanted to assume that the city has no chance. It's more fun to think that way, right? Just making things up. It's all speculation. Miracles don't happen. You constantly say that one side might kill the other, and another side might kill those, and it's beneficial to eliminate the third... What's the point of playing if all your victory options are based on the actions of others? They depend on the actions of others? And don't depend on you at all. I, at least, try to base my victory on something of my own, and not just wait for things to happen. I try to earn this victory. Even if it's a shared victory with the psychomafia.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
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#734
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Gil, what's the point of games where a town is a priori at a disadvantage? And how did you not notice this during testing?
Ты страшился тысячи вещей... Но все это были лишь маски, лишь видимости. На самом деле страшило тебя только одно решиться сделать шаг в неизвестное, маленький шаг через все существующие предосторожности. И кто хоть один раз оказывал великое доверие, полагался на судьбу, тот обретал свободу.
Мы не свободные, вольно танцующие автобусы. Мы – привязанные троллейбусы и трамваи
In reply to Gil4
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#735
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What are you trying to achieve to win? Are you trying to rally the "guys" to form an alliance? To convince everyone that the city has no chance? But how, why, and what's the point?! How can you be SURE that certain players will do as you say? How?
You obviously didn't just "pull it out of thin air"; you calculated it in a way that benefits you because you are the faction that gains the most from your "calculations."
It's imbalanced, yes.
What will the doctors do? Will they hang Hossi and make him run away in fear? They only have one overpowered unit, Monish. You can't convince the psychos to vote for two days, ignoring defenses, murder, redirection, and the enraged Nebko
Tomorrow holds no promises
Except the ones we've made
In reply to Thorium
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#736
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Thorium
Gil, why are games like this even needed where the town is a priori at a disadvantage? And how did you not notice this during testing?
1. I didn't say a priori. I said that after the very first night, a situation arose that was not far from being a losing one. It might not have happened, as was the case during testing. The killer-docs just got lucky. But there's no need to get offended; on the first night with random goals, whether it's luck or not is the same for everyone.
2. We balanced it as best we could without changing the original essence. The setting was posted in advance so that anyone wishing to do so could provide constructive criticism. And now everyone is just doing what they can. Nothing personal.

Added after 8 minutes
WisTrit
How are you trying to earn victory? "guys let's ally"? Convincing everyone that the town has no chance? But how, why, for what purpose, what is the point?!? How can you be CERTAIN that certain players will do as you said? How?
Naturally, you didn't "calculate" this randomly; you calculated it in a way that benefits you, since you are a faction that gains more from your "calculations".
Imbas are imbas, yes.
What will the doctors do? Stretch Hossi on the rack until he runs away in fear? They only have one imba, Monish. You can't own the psychos in voting for two whole days, a kill that ignores defenses, the same redirection, and the insane Nebko Beno.
Yeah, exactly "guys let's ally". You could have anticipated such a move on the first day, but you didn't—not my problems. Also, I'm trying to coordinate general actions.
You can be certain if you know about the affiliation of some players with certain factions.
I'm still certain that I'm a psycho, did I understand you correctly? :)
1. This imba is also enough, considering forever-blocks and forever-vote-steals, as I have already said more than once.
2. Why use voting if it costs nothing to kill them? O_o Only Reina has a chance (50% during the maniacal phase) to survive an assassination attempt, lol.
3. A kill that ignores defenses—lol. As if you're scared of that, with a surgeon who only dies from Patrick and the cop. :D It's actually the town that should fear defense-piercing, not the killer-doctors.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
In reply to Gil4
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#737
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You could have, you're the mafia, 100% sure.
I still think I'm crazy, am I understanding you correctly?
Or something.
1. This overpowered character is also a problem, considering the forever-bans and forever-vote-steals, as I've said many times.
And after eliminating the overpowered character? What's left?
2. Why vote when it's so easy to kill them? O_o Only Raina has a chance (50% chance of a maniacal phase) to survive an assassination attempt, lol.
Well, they can kind of shift turns and are pretty good on their own.
Ignoring protection for a kill - lol. As if it's scary for you, with a doctor dying only from Patrick and the cop. It's the town that should be afraid of protection being broken, not the doctor-killers.
Okay.
Tomorrow holds no promises
Except the ones we've made
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#738
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If I'm not mistaken, the surgeon also dies from the guard. And he also has no protection against blocks and redirection.
And after he's eliminated, the assassin doctors will really have nothing left, compared to the mafia of psychos, in full force, and with immunities to execution.

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#739
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Vis, I'm leaning towards the idea that you're a doctor-maf, yes, but I'm not stating it as a fact – there's no basis for it other than "behavioral analysis."
What's the point? After the overpowered character is eliminated, things will be tough for you (okay, let's say "tough"), yes. But as long as the surgeon is alive, that's clear. So what? The same can be said about Radonar, because during the day, the psychics can simply be executed, and everything depends on him.

Reinhard, okay, let's say he also has protection from the Guard – I was just saying that breaking through defenses doesn't apply to doctor-killers.
The main psychic killers also don't have protection against redirection (Beno isn't primarily a killer, after all), while Radonar only has a 50% chance to avoid being blocked, and Reina has a 50% chance of not acting at all.
And how is a full team of psychics more dangerous than an equally sized team of doctor-killers, considering the potential for recruitment? Both teams have 4 players.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
In reply to Gil4
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#740
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Torich is already dead, so there’s no point in arguing about it. Let’s wait and see what the night brings.
Tomorrow holds no promises
Except the ones we've made
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#741
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And how is a full team of psychics more dangerous than an equally sized team of doctor-killers when it comes to potential recruitment? Both teams have 4 players.
Because the danger of the doctor-killers relies solely on one role.
Why can't we organize the execution of a psychic today (which will either be thwarted, resulting in the loss of half of their useful damage output, or we'll execute Radonar, who is comparable to a surgeon in terms of the danger he poses to the town), and then kill the same Torian at night? It will be the fourth night, and in addition to Rayna and Radonar, Benno will also be able to kill.

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In reply to Gil4
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#742
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Intermediate voting results:
NNV - 1 (Gur).
Execute Thorium - 10 (Gil4, Xostor, Amko, Neyra Drake, Hermit, WishmasteR, Kniaz_OMEGA, Loreley, Reinhard, Werevolka).
Execute Gil4 - 2 (WisTrit, RiMpel2).
9 votes are required for execution.



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here