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Posts from Heroes 6 - Discussion

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My impressions regarding the dragon gods:
Malassa – she turned out well, although I didn't like the bulges on her wings:rolleyes:
Elrath – very good, a true dragon of light :)
Shalassa – very blurry. I couldn't distinguish the details as well as on the other dragons :(
Arkat – okay, but I would have preferred to see the lava dragon from "Heroes 5," especially since he is a lava dragon there (Campaign 4, Mission 3, final cutscene)
Urghash (why isn't he in the News?) – in the style of demons, also scary and demonic :)
Asra (the main goddess wasn't added to the News either) – I really liked the stars on her wings. And her overall appearance is very proud, which, in my opinion, is exactly how it should be
Silanna – wonderful trees on her head :D, she looks like a mix of the concepts of Earth magic in Heroes 5 and Heroes 6 – there are both stones and trees
Silat – a dragon of Air. There's no better way to describe him. The wings ending in lightning bolts turned out very fitting.

So, only Sar-Elam remains. Since Silat doesn't have an icon, Sar-Elam can clarify whether the Academy will be included after all. But, considering that there is no "general" artifact for the Academy, it has been successfully replaced by Sanctuary.

Conclusion: there are official icons for elves, dark elves, and dwarves. Let's bet on the number of expansions :).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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there are official icons for elves, dark elves, and dwarves
And for the Academy faction as well. So there are even more variations.
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Oh yes, there are also new factions for the Academy :). So, I count two new factions in each expansion pack. In the first one – both types of elves.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Wow, if the developers actually add the 4 missing factions in the expansions, it will be a repeat of the record for the number of factions in Heroes 3! That would be great!
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Yayyyyyyyyyyy, I love it when there's a choice!)))
Единственным извращением является отсутствие секса, а остальное - вопрос выбора и пристрастий. (З.Фрейд)
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Yes, I would like to see 9-10 factions, because 5 is too few, even in the second game there were 6, and I don't even want to talk about the third and fifth games.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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Then I'm counting on two expansions, each with two new factions.
On the one hand, that would be nice (although I personally don't like having too many playable factions). But... it's unlikely that they will all appear in the game, although it's not a certainty... It would be a very pleasant surprise for the fans, which, in principle, is not typical for the developers... I think the dark elves will definitely appear, but I'm not sure about the others. If the product generates good profits after release, I think we can expect all the factions to appear. Otherwise... it might be limited to one expansion with the dark elves...
Besides, the more factions there are, the harder it is to establish a good game balance. Patches will be necessary.
By the way, it's likely that full city screens will appear with the first expansion. It's already too late to fix this, as there's only a month left until the release, but the players' discontent is growing. I think the developers won't harm themselves and will do everything.
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Let's bet on the number of add-ons.
2 add-ons per faction and two factions in the DLC.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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DLC
Could you please explain what this means?
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and I'm not even talking about Heroes 3 and Heroes 5.
In Heroes 5, there were initially 6 factions, and in Heroes 3, the balance between the factions is poor.
Could you explain what that means?
Downloadable Content. For example, special units, artifacts, missions, etc., purchased with real money. Mini-add-ons, so to speak. But before, such content was available for free in patches (for example, Blizzard introduced three new heroes for free in Warcraft III).
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I WANT MANY RACES
My sword, my trusted ally, unphased by my aspect.
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Could you explain what this means?
Downloadable Content. It's a common practice in many games now – additional features that aren't necessary to complete the game. For example, the Deluxe Edition of Heroes 6 includes a unique hero and artifact – classic examples of early DLC. In the latest Mortal Kombat, for instance, the DLC includes 3 characters – Rain, Scarlet, and Kenshi; they aren't overpowered or anything, they're just not available to other players. Unique missions and items in Dragon Age and Mass Effect are also DLC. In the upcoming Deus EX 3, a rocket launcher will only be available as DLC. It's become very popular recently.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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Unique missions and items in Dragon Age and Mass Effect are also DLC.
+ one companion for each part of Dragon Age, and 3 companions for Mass Effect.
In reply to Ple-Sen
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A very bad trend.
Tomorrow holds no promises
Except the ones we've made
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Not everyone resorts to it intentionally; in the case of BioWare, for example, the demand to churn out DLC came from Electronic Arts.

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