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Posts from Battlefield size in Heroes 5.

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What do you think about the size of the battlefield in Heroes 5?
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In reply to XXX-2
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20 years ago
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XXX-2
The battlefield is really too small!!!! It should be increased....!!! Even 10x12 is still too small!
It's unlikely they'll increase it anymore, as they've already added a bit. Besides, the game will be released soon!!!!!!!!!!!!!!!!!!!!!!!!!!
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20 years ago
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I liked the map size, actually, a lot! The menus aren't great (I messed up with that somehow). And overall, I really like the game; it's similar to the third installment.
In reply to Uke-by_HoMM![Zавулон]
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20 years ago
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The map size of 10x12 suited me quite well, as only a small number of units can reach the enemy on the first turn. In this regard, the developers even exceeded my expectations – black dragons fly 9 cells, furies run 8 (and from the 2nd row, they can reach 2x2 enemy units), while archangels, paladins, and archdevils can only move 7 cells, and without proper tactics, they fall short by one cell.
In reply to Phoenix_1973
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20 years ago
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After the beta, the map size in the demo seems quite decent. I think it will work well. There's no need to increase it, and definitely not to decrease it either.
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20 years ago
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I haven't played the beta, but I still think the map size is great; in my opinion, this is the best map size in the series.
In reply to Phoenix_1973
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20 years ago
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Phoenix_1973
Archdevils can only move 7 squares and without tactics, they lack the range to reach a target in one turn.
So how do you explain that a demon that can move to any point moves only a limited number of squares:confused: It's absurd.
But Archdevils should be able to fly:eek: The worship of this, in my opinion, useless monster of level 7 is already annoying. There is no use for it, none.
In my opinion, the battlefield is too small even in this version.
In reply to Серега
20 years ago
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Uke-by_HoMM! [Zavulon]
Dear Dak! As far as I know, the battlefield during a siege will be larger (I don't know exactly how much). I hope this information is confirmed... :o

You have outdated information. The battlefield during a siege will remain exactly the same.:mad:
Sergey
It's unlikely they'll increase it now, as they've already added a bit. Besides, the game will be released soon!!!!!!!!!!!!!!!!!!!!!!!!!!111

For example, I really like the field size of 10-12. I think they hit the mark perfectly.:)
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20 years ago
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Oh, this was almost my very first post on the forum :) and you're saying the information isn't outdated?! It's like a hundred years old!!! And where did you even find it...
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20 years ago
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The map size is perfect, and the ability to have reserves is a masterpiece. If someone doesn't appreciate its enormous advantages, that's their problem (I'm not going to try to convince stubborn, blinded traditionalists).
And the fact that 7 stacks of level 7 units don't fit is not a drawback at all, but rather the removal of an obvious and uninteresting tactic. Let's have more ingenuity, heroes!
As for the Dark Elves (and the "single-celled" Matron), that's nonsense. The main thing is not the number of stacks, but the total number of creatures distributed intelligently among the stacks. For example, imagine what will happen to 10 Matrons in 7 stacks if they are unlucky enough to encounter 10
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20 years ago
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Can you explain what the reserve is for? Sometimes, not all my units fit, and I get really annoyed.
In reply to Рейнеке Лис
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20 years ago
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the battlefield in Heroes of Might and Magic V is the smallest in the entire series. It should be made like in Malgrim.
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20 years ago
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The battlefields are really small... During troop deployment, if you don't notice an obstacle in front of a unit, it won't be able to move anymore. But if you do notice it!!! You can place a mage or archer in front of it, and no one will be able to attack it!
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20 years ago
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The battlefield size is normal, but the movement range of creatures has been changed. For example, why can't a Devil teleport across the entire battlefield? Or the same goes for Bone Dragons. There are many changes in the movement range compared to Heroes of Might and Magic III. Some of these changes are good, and some are not.
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20 years ago
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The truth is, in Heroes of Might and Magic V, only a few units can fly across the entire map at once, or move quickly!
In reply to argon
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20 years ago
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argon;23249
That's true, in Heroes of Might and Magic V, only a few units can fly across the entire map at once, or run across it!!!:(
Well, in Heroes of Might and Magic III, there weren't that many of such units either (although, of course, there were more)...

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