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Posts from "Newcomer-2011. Summer"

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In reply to RiMpel2
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d-neez (red, Stronghold, Crag Hack, Crag Hack) def RA_Ge (blue, Tower, Solmyr, Solmyr) 235, 2sm4d(3)
In reply to RiMpel2
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RiMpel2
Isn't there? ;)

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Let me know if you couldn't reach anyone from the beginning of the tournament. There are a couple of people who want to play, and it would be better to give them a spot than to just fill in the brackets with technical defaults ;)

Thank you for your attention ;)

As far as I know, no one from the group has been able to contact Piro.
He replied somewhere in the thread, but nothing has been heard since...
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In our G group, everyone is online, everything is great, and everyone is playing...
In reply to RiMpel2
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RiMpel2


Let me know if you haven't been able to reach anyone since the start of the tournament. There are a couple of people who want to play, and it would be better to give them a spot than to just fill in the brackets with placeholders ;)

Thank you for your attention ;)

Group F
Players sys and Ihtiandr are not responding to other players. I spoke with Ihtiandr, and he disappeared somewhere, but I think he will show up. However, sys hasn't responded at all during this time, so I think we'll wait until the end of the week and then ask for a replacement for sys!:confused:
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Group A is a real "group of death." Almost everyone won against everyone else. It will be interesting to see who makes it through in the end.
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Well, as ImpCashe has already been noted, he's not responding, either I can't reach him or no one can.
ICQ 653223455
In reply to Fidesxfx
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I'm ready to play in a tournament this evening; the timing works out perfectly. Send me a message on ICQ. :)

Where is everyone?!
In reply to StrongPain
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12.07.11 WishmasteR (red, swamp, Vistan, Aislin) def scooter72 (blue, Tower, Nella, Isra) 2sm4d(3) 147

It turned out quite original - Necromancer vs Necromancer for Castles, where skeletons have to be dragged across difficult terrain. Aislin came as the third hero; at first, I wondered whether to take her into the game, but when I found out the opponent had Isra, I decided to counter a Necromancer with a Necromancer :)
To be honest, I played terribly; with play like that, I should only participate in the beginner's league :)

On the first week, I took a couple of crypts, 2 external dwellings of gnolls, 1 Vasya + there is a conservatory and a hive. That was the end of the first week's joys, because I never actually left the respawn :o The build-up is pathetic, more suitable for 200% - vivariums without gorgons in the citadel :D

On the second, I broke through to the Castle secondary, absolutely stupidly wasting a vivarium on the guard (griffins). There are external dwellings of pokemons, archers, and horses; I discovered the latter too late and didn't take them. I reclaimed an amulet for necromancy from the houses, gathered a bunch of freebies at the secondary + took 2 medusa nests and 1 gnome dwelling, thanks to which hydras appeared in the Castle, though still without gorgons. I never reached the conservatory or the hive; Aislin is only level 8, barely managed to mow down a hundred skeletons :o

On 131, an epic battle with 15 unicorns for the hive without bringing in reinforcements; the terrain saved me - got away with losing some single-digit units. Hive on 8, followed by conservatory 1+3. I took the Necromancer secondary, where I discovered a Dragon Utopia, but I'm afraid to take it on the third week (with combat stats 4-4, no offense, armor, or mass magic), so I'm hanging around, mowing skeletons (gathered 3 hundred), and reclaimed gloves.

On 142, I finally enter the Dragon Utopia, a three-way fight; they ate quite a few troops (all 5 hydras, about a hundred skeletons), but I got the teapot and wings :smile44: I take another conservatory 3 and rush to the opponent, restoring the number of skeletons (already upgraded) along the way. I jump onto the snowy respawn, one cell short of Isra; the opponent attacks himself and surrenders.

Thanks for the game!
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I'm too f*cking old
To sell my soul
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12.07.11 WishmasteR (Haven, Swamp, Vistan, Aislin) def scooter72 (Dungeon, Tower, Nela, Isra) 2sm4d(3) 147

Confirmed! Thanks for the game!
In reply to scooter72
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It’s a good thing that necromancy was banned in PvP.
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12.07.11 Fidesxfx (red, Castle, Valeska, Crag Hack) def CryptoNight (blue, Rampart, Mephala, Mephala) 2sm4d(3) 147
The most interesting parts were the beginning and the FB)
I played until 113, saw all mines were behind the mountains, took 113.
We started again, Val with 3 stacks, external dwelling of Marksmen, nearby gloves of speed, on 111 I took the gloves, on 112 I run into the Marksman frenzy and OMG, everything gets morale like one unit, I run away from there losing everything to zero. I already went into ICQ to write GG, but then I thought, it's just the beginning. And then a miracle happened, Opp takes a rest on 112, well I was even happier than at the start).
Well, then the main drama began. Crag came as 3rd hero, on 112 for 50-99 zombies took a shield +4, then I wanted to go to the secondary town, along the way I pick up a necklace +1 speed, I look at the guard of the secondary town and don't quite decide to fight it, so I spent the first week farming my respawn, Crag finished at lvl 6, on week 2 I beat the guard of the secondary Tower town, along the way I find a chain +4 attack, I take a couple of money buildings and break into the underground treasure zone, there I take 1 pandora's box for experience I think, and run to K and 2 more pandora's boxes, there the guard is 10-19 green dragons I fly in, and.... there was also an upgraded stack) in short I came out of there with 4 cavaliers, 10+ crusaders, and a few pikemen, but they gave all level 4 magic. Well then I break into the secondary underground area which was next to the castle, I see that the enemy rules there, I cast view, I see a shield +4 too all, I take a pandora's box, I go to the dungeon, I build a mana vortex, and run towards the shield, the enemy tried to reach me on 137, but I understand he didn't make it, well I take the shield nicely, run to the library, I see how the Opp on 141 approaches me, stands a few hexes from the castle, well I visit the library, portal to dungeon, mana x2, and to my own castle, I sit down and wait.
FB was promising in principle, but before that I attacked the Opp to check, he had 5 mana, and the outcome was already clear in principle, especially since although the Opp outnumbered me in raw troops, in stats and magic everything was in my favor, after my 20 crusaders + various meats killed almost all 6 angels, Crag Hack still))) and the Opp's archers shot their own, it was written GG.
Thanks for the game.
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In reply to Fidesxfx
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12.07.2011. StrongPain (Blue, Necropolis, Clavius, Galthran) def krutilo (Red, Stronghold, Crag Hack, Sandro), 2sm4d(3), 116.
Average roads, respawn on land, Galthran in the tavern, naturally switched to him. Captured 2 external dwellings of skeletons, 2 external dwellings of zombies, cracked 2 crypts and a gnoll hut, checked two cons (both targ+gr stack), and opened the path to the opponent through a pack of griffins from my respawn. Decided to rush, upgraded the zombies, got 22 of them, bought up the ghosts and vampires, no liches were available, and gathered about 140 skeletons. Galthran with 20 mana charged into the rush, but Andryukha unfortunately decided to surrender... thanks for the game!!!
In reply to d-neez
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d-neez
d-neez (red, Stronghold, Crag Hack, Crag Hack) def RA_Ge (blue, Tower, Solmyr, Solmyr) 235, 2sm4d(3)

confirmed
In reply to Dirty_Player
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Dirty_Player
It's good that necromancy was banned in WOT.

Really, that categorically?.. You still need to know how to level up Necromancers, and not just take them "just because" and drag them around the swamp :) I can't even imagine how they survive in WOT - poor, sterilized things... ) Why didn't you think about reducing the percentages?
Show your true face when losing. Make sure it`s not ugly.
In reply to StrongPain
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StrongPain
07/12/2011. StrongPain (Blue, Necropolis, Clavius, Galtran) def krutilo (Red, Stronghold, Crag Hack, Sandro), 2sm4d(3), 116.
He opened a path to his opponent through a group of griffins, starting from his own spawn point. He decided to rush. Galtran, with 20 mana, rushed, but unfortunately, Andrew decided to surrender... Thanks for the game!

I don't quite understand, was there a bug that allowed him to pass through? Or were the secondary paths located so close to each other? :confused:

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