Posts from Mafia: general discussions.
No comments.
Except the ones we've made
1 question - how many Night abilities can the Dungeon faction use under the cover of darkness?

I think 2-3 Neutral Dwellings and one kill are enough for this.
Except the ones we've made
waiting for a thread with numbers and stats
the description of Abbot immediately reminded me of the Thief series.

Tomorrow morning, I'll read everything again, maybe I'll make some corrections. And then I'll release it. Here's the recording.
Basically, here are some of the setting's features that sparked the most discussion:
1) The Governor doesn't kill the Avenger.
a) I can revert this.
b) I can leave it as is.
2) The Governor's non-death is passed on to the Advisor.
a) I can revert this.
b) I can leave it as is.
3) The Assassin kills everything that moves.
a) I can remove the double kill.
b) I can leave it as is.
c) I can remove the armor penetration.
d) I can remove both.
4) The Dancer doesn't leave clues 50% of the time.
a) I can remove this.
b) I can leave it as is.
I think that's all.
Except the ones we've made
Where do we end up when we save the world?
3) The Assassin kills everything that moves.
4) The Dancer leaves no clues 50% of the time.

In case anyone missed it, I'll be there on July 11th, in the evening. But it might happen that I'll only be available from the morning of July 12th.
Bye-bye, cuties! I'm leaving now.
Except the ones we've made
I'll start a thread for the region; I'll post the plan of action when I'm available. I don't have much time right now. I might make a couple of adjustments (if needed – should I?).
In case anyone missed it, I'll be available on July 11th, in the evening.
Wis, please clear your inbox.

