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In reply to Dirty_Player
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Dirty_Player
In week 2, you need to capture a Utopia on Barbarian respawn and use that money to buy Archangels and upgrade them. The main thing is that the artifacts in Utopia give good stat bonuses. At the beginning of the second month, you should have around 50 Archangels and a large number of Monks, the rest being cannon fodder + hero stats, preferably around 20-30, with mass magic like Haste, and I think they will fall easily.


I set the difficulty level to "Ship" and managed to kill the Elementals at the beginning of the second month. I captured the Necromancer Castles on the islands and one Demon Castle. After that, I couldn't find a way forward. I spent a long time studying the map in the editor to understand where to go next, but I still couldn't figure it out. To get to the Cyclops, you need "Walk on Water," but it's nowhere to be found. You also can't get to the starting Purple Castles. I killed more Elementals on the other side of the whirlpool, but you can't land there either.

Update. I now understand that you need to land where the Chaos Hydras are, after fighting the other Elementals. But the problem is that when I sailed up there to capture the Necromancer Castles, Red teleported there and captured all my Knight Castles. And since I couldn't completely kill the Necromancer, his growth still increased.
In reply to MX0704
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You are absolutely right. You need to defend against the Necromancer so that all the castles don't fall.
The "Walk on Water" spell is located in Inferno, on the swamp respawn point. You need to place a Guardian there and use the Hell Gate to return. Then, you can figure out how to kill the Cyclops on the island.
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I'm back to Expert difficulty again. I leveled up my main hero at the bottom – I chose Sir Mulich, then moved him to the top. I learned the prayer spell + Expert Water Magic. I found some very good items early on. At the top, 2 heroes with diplomacy were preparing the ground. But while I was fending off the Necropolis and red factions, the Swamp and Elf factions amassed troops on the right bank of the swamp. Now I'm in the 6th month – I've weakened the purple faction significantly, took everything from him, and also dealt with the red faction. Now no one bothers me at all – the game is now about accumulating troops, which takes a lot of time, and then going to the right bank to grind. Overall, it's a bit boring.

Has anyone played the map "007 chases Dr. No"? I didn't finish it, but it's quite interesting. I recommend trying it.
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Blood is currently in the process of a Walkthrough.
On the 1st or 2nd week, an enemy with knowledge of resurrection arrived and taught me. I took Earth and voila... ice elementals were easily wiped out (by that time I had also dropped the cursed armor). After that, I cleared the second Dragon Utopia near the necromancers, and by the 5th month, there was one less enemy (purple, I think). Then we quickly head to the Inferno in the swamp (ignoring the swamp dwellers themselves, except for the very first one), take water walking, then wipe out the garrison with phoenixes and dragons, complete the quest, collect the admiral's hat, and run-swim without stopping — cyclops, then the titan castles, where we get an unpleasant surprise. Then we scratch our heads wondering what to do next? We drink beer, hang around pubs, die in garden beds, and wait for time to appear to continue the Walkthrough.
Well, that's my technique up until today; there is no time for more yet.
The Walkthrough is naturally at 200%
кому нужен героин когда есть герои?
In reply to Архонт
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Archon
then what do we do next?
After that, you have 2 options.
1. Go through the dungeon on the swamp respawn to Sandro and visit his blue tent. Then kill Jela, take the brown tent, and go further where Sandro was. After Jela's death, you should have enough angels to kill everyone.
2. Find the Alliance of Angels, MoD, and AoD somewhere and exchange them for the book of air.
In reply to MX0704
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MX0704
Has anyone played the map "007 chases Dr. No"? I couldn't complete it, but it's quite interesting. I recommend giving it a try.

I haven't played it yet, but I downloaded it a while ago: I liked the intricate design, and the title intrigued me. By the way, before playing, it's helpful to read the comments about it on HeroesPortal:
http://heroesportal.net/maps.php?search=007
Opinions vary. It seems the author made the map for themselves and according to their own logic. To complete it, you need to decipher the author's clever idea.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot
I haven't played it yet, but I downloaded it some time ago: I liked the intricate design, and the title intrigued me. By the way, before playing, it's useful to read the comments about it on HeroesPortal:
http://heroesportal.net/maps.php?search=007
Opinions differ. It seems the author made the map for themselves and according to their own logic. To complete it, you need to solve a clever author's puzzle.

There are just comments from not very bright people there. The map is well-thought-out. And it's made very well. The author just constantly sets small puzzles.
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MX0704, did you read *all* the comments there, on *both* pages? There are comments from *different* people! I haven't tried playing it yet, but I'll say that every player has the right to express their opinion, and they also have the right to like or dislike something. One person likes something, another doesn't. As for the *thoughtfulness* of the design: no one, except the author, knows *what* they actually had in mind. And even outstanding authors can make a mistake, oversight, simply miss some detail, or fail to anticipate a certain situation.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
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Yes, I read all the comments. When I started playing, I couldn't understand for the first 20 minutes how James Bond was supposed to escape from the castle. But then I figured it out. And the person who didn't even understand the first trick wrote a comment saying that the map was bad. Please tell me how you start on the "First Blood" map. What actions should you take at the very beginning, at the top and at the bottom? The thing is, everything usually goes well at the top, but at the bottom, I don't have enough time in 2 months to collect both the Utopia and the Helmet. As the main hero, I usually try to dig up Gundula, Crag Hack, or Sir Mullich. But I don't understand where it's better to get him – at the bottom and then move him to the top along with the helmet, or at the top and then move the helmet, but with the risk of not learning water magic.
In reply to Dirty_Player
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Dirty_Player
After that, you have two options.
1. Go through the Dungeon to the swamp respawn point, find Sandro, and visit his blue tent. Then, kill Jela, take the brown tent, and proceed further, to where Sandro was. After Jela's death, you should have accumulated enough angels to kill everyone.
2. Find the Alliance of Angels, MoD, and AoD somewhere and exchange them for the Book of Air.
Yes, I know... I already have all these artifacts, I just can't decide what would be more aesthetically pleasing: to eliminate Sandro or to hand in the artifacts. On the one hand, I don't like leaving enemies alive. On the other hand, without the artifacts, it's more difficult, which means it's more interesting, but in any case, I'm taking a break for now; I don't have any time.

Added 4 minutes later
MX0704
Yes, I read all the comments. When I first started playing, I couldn't understand for the first 20 minutes how James Bond was supposed to escape from the castle. But then I figured it out. And the person who didn't even understand the first trick wrote a comment saying that the map was bad.

Please tell me how you start on the "First Blood" map? What actions should you take at the very beginning, at the top and at the bottom?
The thing is, everything usually goes well at the top, but at the bottom, I don't have enough time in 2 months to grab both Utopia and the Helmet. As the main hero, I usually try to unearth Gundula, Crag Hack, or Sir Mullich. But I don't understand where it's better to get him - at the bottom and then move him to the top along with the Helmet, or at the top and then move the Helmet, but with the risk of not learning water magic.
I ignored all the mines, quickly occupied all the castles, and quickly bought Mullich. By the time you get the Helmet, this guy should already be leveled up. In my opinion, he definitely needs Earth and Water, and it's highly desirable to have Air and, if possible, Fire.
кому нужен героин когда есть герои?
In reply to Архонт
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Archon
In my opinion, he should definitely have Earth and Water, highly desirable Air, and if possible, Fire.
What is this perversion? :)))
He should definitely have: Leadership (starting skill), Water and Wisdom (walking on water), Scouting (to reach the island with Cyclops, although you can use 2 heroes with walking on water), Logistics (obviously), and then it's up to you. You can choose Pathfinding, or Armor/Offense. But taking 4 magic skills is definitely not a good idea. 2 elements are more than enough.
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Which of these heroes is the most promising: Mullich, Gundula, or Crag Hack? And where do you get him and level him up at the beginning – at the bottom or at the top of the map?
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I really enjoyed the map "Blade Man's Adventures". I played it several times and had a great time. It requires quite a bit of thinking.
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Alexdoublesmile and everyone who writes about a map! A big request: if you downloaded a map from somewhere or it's available on "well-known" repositories (HeroesPortal, etc.), don't attach it here as an attachment: just provide a link to the page with the map!
In particular, The Adventures of Blademan is readily available here: http://heroesportal.net/maps.php?search=Blademan Here you'll find a description, screenshots, and comments (a whole 1)! And you can download it from there too.
In maps downloaded from HeroesPortal, the line at the beginning, "This map is taken from the catalogue heroesportal.net," is annoying because it causes the description to shift and lose its ending – and sometimes there's important information there! If a player knows where to find the original, it can be fixed, but not everyone is that informed! :(
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to MX0704
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MX0704
Which of these heroes is the most promising: Mullich, Gundula, or Crag Hack? And where do you get him and level him up at the beginning – at the bottom or at the top?
This is a debatable question; it really comes down to personal preference. I would choose Mullich. And whether you start at the top or the bottom isn't crucial. You can always move him for 2500.

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