Skip to content

Posts from Dark Elves vs. Mages.

No ratings yet — be the first to rate!
User Avatar
17 years ago
Auto-translated
BUT if the mage's army was defeated, it's much easier to win... however, if you are a Town and encounter a mage... that's a different story; even without mini-arts, you can still do a lot of damage... That's why I sometimes choose Kifrah.
15 years ago
Auto-translated
I have more of a question than an answer.
What if you recruit another player's hero in the tavern?
For example, a Ranger who will soon have decent defense stats + luck, which I think is significantly better than any other hero + enchanted arrow. Or a Knight, with his leadership and pleasant defense and attack stats.
Yesterday, my Warlock had a defense of 1 even at level 15!
And that was very painful, even when a mage attacked. Not to mention the commoners who wouldn't even perceive him as a threat. Especially with my dragons.
User Avatar
15 years ago
Auto-translated
And protection isn't even needed; the main thing is that they give magical power more often, rather than attack, which isn't very useful.
And with another hero, your troops will have low morale if there's no leadership.
15 years ago
Auto-translated
Well, in the third game, you often encounter this when playing with foreign factions. The morale might drop to 0, but it won't go into the negative. They capture a flag, and there you have it, +1. I'm saying this because their troops are weak, and even a mage can sometimes deal significant damage. And magic from the Mirror spell can backfire on the caster. That's what happened to me yesterday.

No, a Ranger, and probably a Knight as well, significantly affect morale. I've checked. You need at least an artifact that gives +1 leadership. What's annoying is that if the morale is +1, they might (or might not) show it once during a battle, but if it's -1, they just panic every turn. It's some kind of nonsense:smile48:
And it's strange that a Necromancer (possibly a Demon as well, I haven't checked) doesn't affect morale as much as a Ranger. Although, what's the point of them?
That's the situation.
User Avatar
15 years ago
Auto-translated
Races are divided into good and evil.
Evil: Dungeon, Necropolis, Inferno, Stronghold
Good: Haven, Sylvan, Academy, Fortress

If all units in an army belong to the same faction (+1 morale) and are commanded by a hero from that same faction (+1 morale), then the army initially has +2 morale.
For example, if an elven army commanded by a ranger is reinforced with a unit from Haven, the elven army will have +1 morale (its commander +1, its own units +1, a unit from Haven -1), while the unit from Haven will have 0 morale (a foreign commander -1, foreign units, but from the "good" faction, so -1).
If a unit from Haven is added to an army of Dungeon creatures, the Dungeon army will have 0 morale (its commander +1, its own units +1, a unit from the "good" faction -2), and the morale of the unit from Haven will be -3 (a foreign commander -1, foreign units from the "evil" faction -2).
15 years ago
Auto-translated
actually, you can find all of this in the fan-made manual on pages 322-323 – I'm sure you'll find plenty more interesting things in this manuscript ;)
In reply to antonag07
User Avatar
14 years ago
Auto-translated
TE <mages watched a stream of battles last year; he was playing as elves. he didn't manage to find a mage in time, and in the final battle, he lost to a bunch of obsidian golems using black dragons:( watched a stream of battles last year; he was playing as elves. he didn't manage to find a mage in time, and in the final battle, he lost to a bunch of obsidian golems using black>
14 years ago
Auto-translated
golems are great at supporting summons (fist, mines + summoning fire elementals or phoenixes).
User Avatar
14 years ago
Auto-translated
Fist of Fire with mines – these are low-level spells, and you can't kill many golems with them. And Town Portal is rarely learned, very rarely...
User Avatar
14 years ago
Auto-translated
maybe he was afraid of the elemental balance, two phoenixes, two stacks of elementals against the Chaos Dragon, and the player also had a Sinister. But the Orc just kept attacking the dragons directly, which Sinister couldn't do to the golems.
User Avatar
14 years ago
Auto-translated
Teaching Chaos against Mages is one of the biggest mistakes you can make. The only thing worse is teaching Darkness against Undead without Sandro's cloak. So, of course, we summon a Phoenix and beat up the Golems.
Yes, elemental balance is dangerous. Well, if its probability is high, you can sacrifice a bit of development for Chaos -> Deadly Cold in addition to summoning.

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1357 guests