Skip to content

Posts from Reports of online games and their confirmations (Summer 2011 season).

No ratings yet — be the first to rate!
In reply to Герой Меча и Магии 3
User Avatar
#62
Auto-translated
Heroes of Might and Magic III
Did you actually play through it yourself?:) I didn't even realize that. As far as I know, you should always defeat that guard to prevent this from happening. Okay, it's your opinion.
Of course, I did :) I can give you my save files; there's complete darkness until the very end.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to Герой Меча и Магии 3
User Avatar
#63
Auto-translated
Heroes of Might and Magic III
18.06.11 Heroes of Might and Magic III (red, flux, rnd, ciele, tazar) def Mar (blue, rampart, kyrre) 8mm6a 215

Thanks for the tense battle!
It happened. Got a scout hero with a powerful one. (((

Thanks for the game.
User Avatar
#64
Auto-translated
06/18/11. Pit for LM (blue, Castle, Valeska, Clavius) def AYMAN (red, Fortress, Tazar, Tazar), 124, 2sm4d(3). The game unfortunately didn't start well, but in the last round, as Petya correctly noted, the cards were dealt acceptably. However, the lack of resources and my poor gameplay didn't allow me to put up a decent fight. Thank you, Petya, for the game!


In reply to AYMAN
User Avatar
#65
Auto-translated
19.06.2011 Erdem (Blue, Swamp, Tazar, Tazar) def RiMpel2 (Red, Castle, Valeska, Bron), 2sm4d(3), 123

On the first week, I cleared the respawn well, hydras without cows in the castle were set up without any trouble at all. :smile26: At the respawn, 3(!) Dragon Fly Hives, 2 Griffin Conservatories, Dragon Utopia. Tazar has Log, Pathfinding, Earth. On 121, Dragon Fly Hive at 6, on 122, mini-Griffin Conservatory. Bron came himself to his death, on 123 he bravely accepted it from the reptiles under the castle walls. And so, by the end of the week, Earth Magic was experted for Shield and Stone Skin, and the Dragon Utopia was taken. Thanks to Oleg for the game and the time! :)
Человек человеку - друг!
In reply to Erdem
User Avatar
#66
Auto-translated
Erdem
19.06.2011 Erdem (Blue, Swamp, Tazar, Tazar) def RiMpel2 (Red, Castle, Valeska, Bron), 2sm4d(3), 123

On the first, I cleared the respawn well, hydras without cows in the castle were no trouble at all. :smile26: At the respawn there are 3(!) Dragon Fly Hives, 2 Griffin Conservatories, a Dragon Utopia. Tazar has Log, Pathfinding, Earth. On 121 a Dragon Fly Hive at 6, on 122 a mini-Griffin Conservatory. Bron came to die himself, on 123 he bravely met his end from the reptiles under the castle walls. Otherwise, by the end of the week Earth Magic was expertised for Shield and Stone Skin, and the Dragon Utopia was taken. Thanks to Oleg for the game and the time! :)

It was. I wanted to rush with archers, lizards + meat, but it turned out like this :)
Thanks for the game!
User Avatar
#67
Auto-translated
06/20/2011 WiZarDX_576 (red, Stronghold, Vey) def Izgoy (blue, Castle, Waleska) 2SM4d(3). In the first month, everything became clear to me. After the encounter, my end came!
In reply to Izgoy
#68
Auto-translated
Izgoy
06/20/2011 WiZarDX_576 (red, Stronghold, Vey) def Izgoy (blue, Castle, Valeska) 2SM4d(3). In the first month, everything became clear to me. After the encounter, my end came!

In the first week: 5 heroes. I defended chests and collected gold from bears. As a result, I lost 3 birds, but I still managed to place the bears. I scouted a single can of rations, and initially planned to take it in the second week. But on day 121, the opponent arrived through a portal. I had to buy everything and move my fortress close to his hero and stand next to him. I messed up with the chain, and as a result, neither the bears nor the ogres reached. 15 wolves, 20 gremlins, and single units + 40 mana and an archer against 12 upgraded archers and 10 pikemen.

The opponent decided not to continue. GG.
Thanks for the game.
In reply to WiZarDX_576
User Avatar
#69
Auto-translated
Please indicate the end date of your game in the report.
С истиной где-то рядом...





Лето 2010.
User Avatar
#70
Auto-translated
22.06.2011 Gomunguls (Red, random, Dungeon, Sephinro, Das) def Scorpiona (Blue, random, Rampart, Alagar, Nella) 2SM4d(3), 1.4.1

On the first day I grabbed a log, on the second I killed over a hundred troopes and got expert log... great tempo... grabbed an external dwelling of scorpions... and placed them in the citadel with a portal... on the second day 16 scorpions... Das had already grown and went farming... the treasure chest turned out to be average... no earth and I had to break everything with makeshift means... without losses I killed 100 wasps for a pandora and an air sphere... then 80 pits were crushed for a pandora... where all the fire was... then several Dragon Fly Hives... at the end of the week I run to town... at the start of the 3rd, level 18... have everything needed but earth is basic... I break on 1.3.4 the GO from crystal dragons... crushed them fine, and run to Tanya... scout goes to the secondaries, and the GG lingers at the tree that gives expert earth... I grabbed the Capital, the army had just left from there... lit up the surroundings and went about business... at the start of the 4th, Tanya surrendered...
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
User Avatar
#71
Auto-translated
Gomunguls
22.06.2011 Gomunguls(Red,random,Dungeon,Sephinrof,Das)def Scorpiona(Blue,random,Rampart,Alagar,Nella)2SM4d(3),1.4.1

On the first day I grabbed the log, on the second I dumped over a hundred corpses and got an exp log... good pace... grabbed an external dwelling of scorpions... and placed them in the citadel with a portal... on the second day 16 scorpions... Das was already leveled up and went out to farm... the treasure zone was average... no earth magic, so I had to break everything with whatever was available... without losses I killed 100 master gremlins for a Pandora's box and an orb of the air... then 80 pit fiends got crushed for a Pandora's box... which had all the fire... then several Dragon Fly Hives... at the end of the week I run to town... at the start of the 3rd, level 18... have everything needed but earth is basic... I break through on 1.3.4 the GO from crystal dragons... crushed them fine, and run to Tanya... scouting goes to the secondary heroes, and the main hero gets delayed at the tree that gives exp earth... grabbed the Capitol, the army had just left from there... scouted the surroundings and ran off on business... at the start of the 4th, Tanya surrendered...
Thanks for the game!!!

On the first day, the lookout tower revealed an external dwelling of elves and the belt of the legion, right in front of the castle lies a bulova +4 behind the skeletons! Why wouldn't you play, you ask?... and then a second external dwelling appeared later.:smile02:
But when I walked for 6 days along the fast roads to the secondary hero:smile13: , my enthusiasm waned a bit.. and the road fork showed that the second one led to the GO.:o
I lost a week taking the secondary hero and the external dwelling of elves with the belt, I still wanted to finally reach the secondary hero, and it turned out that all the scouts were standing in a chain and not a step to the side)))) There seemed to be something to profit from and the exit to the treasure zone was scouted. But the army had already been returned to the capital.. from where it started to break through to the next secondary hero off-road in the hope of at least finally getting a Griffin Conservatory, or else there was nothing to go into the treasure zone with.
Then two exits to the treasure zones were found, one in the sands, and as the overview showed, in the next 2 turns there was nothing tasty there, I dove into a portal to the other….and there the GO is already attacking….I buy up all the army in the town and go roaming in the treasure zone….And there!!! Not a single Dragon Fly Hive, all the guards are shooters, and in the Pandora's boxes they give dwarves +50+50… for 20 bears from the dungeon they give a hero of level 5) from artifacts a sword +3 and a helmet +5, and oh miracle, a cliff was scouted, but there was no army… I took what I had 9 unicorns, 106 dwarves, 15 dendroid soldiers and pocket change….and as a result I lost at (2)…:smile17:
Thanks for the game!;)
#72
Auto-translated
22.06.2011 AlexLion (Haven, Stronghold, Fortress, Castle) def zavarka (Inferno, Rampart, Rampart) 2SM4d(3), 232
A game with a report for the Novice Tournament. From the very beginning, the development didn't go as fast as I wanted. Perhaps that's why both players spent a long time running around their territory. Only towards the end of the month did I capture the Conflux and Rampart castles. I took a Pandora's Box with 40 Ice Golems and went to my opponent. Before his castle, I attacked him. Then I brought in a few more troops and finished him off in the castle.
Thank you very much for the interesting game!
In reply to AlexLion
User Avatar
#73
Auto-translated
23.06.2011 Oelm (Blue, Swamp, Tazar, Tazar) def Tag (Red, Valeska, Valeska) 2SM4d(3), 136

Generated slow roads. They are usually more advantageous for a castle player, but I decided to give it a try, especially since the starting army had full stacks and the second level was already built. 22 Lizardmen straight to the griffin building. Took the treasure chest, 4 heroes with Dragon Flies. On the next turn, moved the army into the swamp to take the treasure chest, while searching for wood (out of habit from playing Inferno, I took the gold bonus :( m). Ran Tazar around the obelisks, as the army searches for resources and gold. On day 114, I come out onto an adjacent grassy respawn. Tazar was offered Offense and Water Magic — I didn't refuse. It's already clear I'll be building a primitive setup — Wyverns + Basilisks in the Citadel + Gnoll Hut. Took a secondary castle. On day 117, I stopped at the Stables. Scouted two external Gnoll dwellings and one Dragon Fly dwelling with scout heroes. Still never found the wood mine.

On day 121, bought a spell book. Got lucky — they gave me Bless, not bad already. Heading through the obelisk to break through to the main area. The scout hero opened up the view and spotted a native secondary town off-road, and it even had a Dragon Utopia. I decide to go there with Tazar, since the army is too weak for a Treasury, and the path to the secondary town goes through two Naga Banks and a beehive. On day 122, I captured it — not much gold left for purchasing, so I take 105 regular Gnolls, 42 Lizardmen, 4 Wyverns, and Dragon Flies. I check — the Naga Bank is worth 15. I take it, catching a morale boost from the full stack that, for some reason, chose to kill a Wyvern, leaving the Gnolls intact. With the gold, I upgrade them and take a third Naga Nest — easier now, didn't waste mana. On the same turn, I enter the beehive and get 6 Wyverns. The scout heroes with the castle army are collecting chests and treasure chests on the grass in the meantime. I push through to the secondary town; on the way there is a Dwarf Cottage worth 15. I bring up a horde of Dragon Flies and Greater Basilisks. With Tazar having Tactics and Expert Water Magic, contact is not a concern. I paint an external Gorgon dwelling and build them in the home town. At the end of the week, I finally reach the Swamp secondary town. I immediately place a Mage Guild and replenish my mana. Now I'm farming gold with everyone not in the chains, and I'm trading fully — 220 Gnolls. On day 132, I bring all the meat, upgrade the units. Tazar takes a Pandora's Box for 100 Griffins and gets 20 Basilisks, but there's no time left to upgrade them. On day 133, a third-tier Dragon Utopia falls, with losses of Basilisks. I got the Book of Fire, Book of Earth, and a 4-4 hat — could have been better overall. Now I build the upgrade for the cows and head toward the opponent.

On day 136, Tazar took the main castle. Through 7 heroes and Town Portal, I transferred the entire army to the main Swamp town, where Valeska showed up, along with a scout hero mage. I attack — 200 Gnolls, 15 Gorgons, 10 Monks, 38 Lizardmen, and the Bees confirmed it.

Thanks.
Земля нуля.
Все в ней нулево и кукольно.
User Avatar
#74
Auto-translated
22.06.11 Hero of Might and Magic 3 (blue, random, strong, gundula, xsi) def R55Max (red, random, rampart, melodia, clavius) Balance 133

M 200% (sc2tv) slow. Difficult first week, only orcs and a market in the capital. Almost all guards are hobbits and blue caps. Killed half of the orcs. On the plus side, a +5 amulet in a skeleton on the first days, an external dwelling of orcs, a Throne Griffin Conservatory. On week 2, broke out of the spawn, picked up a cape, 2 chests for 5k experience and 2 Mage Guilds, 20 gnomes. Things got going. 126 land exp, but no oil. Still brought down the 3rd conservatory. Came out onto the sand, a few tough blocks of 10+ sultans and hordes of gr. Wasiks, crawled out to the opponent. There, total buying and defense in the castle. If the main hero had been sitting, maybe I wouldn't have taken it. But as it happened, the angels killed at the door presented the skeletons with meat on a platter. Thanks for the game!

23.06.11 Hero of Might and Magic 3 (red, random, infer, marius, crag hack) def R55Max (blue, random, castle, cuthbert, ciele) Balance 135

M 200% (sc2tv) fast. Got going at a good pace, minimal gnomes and a chest for 5 gold behind a horde of fairies. The cover was battered, plus I bashed with a chain, didn't deliver the efreet, on 116 I lost to a horde of halberdiers. On 117 I bought Crag, took Tower and Necropolis, snow in both.. Home efreeti at the Citadel. On 121 I took a chest for 5k experience, took fire just in case, didn't exactly remember if there was curse.. Wrecked into Necropolis, there a few more chests for experience and 70 corpses. Mage Guild in Necropolis, bingo! Cursed rushes at Crag. Crag goes out onto the rocks, from there into a teleport back to the snow near the Tower, a conservatory nearby. Leveled up corpses, leveled up fire, 126 jump and I was a bit taken aback. The conservatory has 40 royal shrimp... I shout curses, hope for the best. Surprisingly easy to eat. Breakup, on 131 quite tough 41 black cows and a slightly less horde of medusas, and I see the opponent is already in the treasure zone, and I can't attack. Well, what to do, I stand nearby on the road. On 132 I send a scout hero there, the death knight is disbanded, Crag reaches. Not the best decision to attack the artificial hero, but still, I deducted 7 Wyverns and 40 shooters. The death knight breaks into the castle, where he awaits death. Thanks for the game!
Attachments 4
4 files attached • Total size: 629.5 KB
Show your true face when losing. Make sure it`s not ugly.
User Avatar
#75
Auto-translated
Message from Heroes of Might and Magic 3:
06/22/11 Heroes of Might and Magic 3 (blue, random, strong, gundula, xsi) def R55Max (red, random, rampart, melodia, clavius) Balance 133

06/23/11 Heroes of Might and Magic 3 (red, random, inferno, marius, crag hack) def R55Max (blue, random, castle, cuthbert, ciele) Balance 135

I confirm both:smile05:. Surprisingly good distribution for 200% on Might and Magic :D
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
User Avatar
#76
Auto-translated
R55Max
I confirm both:smile05:. Surprisingly, you're getting good results with 200% luck on Might and Magic: Heroes III :D

Yeah, I agree... :) It's about time to create a thread discussing the random number generator in Heroes of Might and Magic III (for those who are familiar).
Show your true face when losing. Make sure it`s not ugly.

Statistics

Welcome our newest member: Emil