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Posts from Heroes 6 - Discussion

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#4843
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Yes, the second building is indeed strong. And sabotaging the mine is also effective. By the way, "sabotage" is spelled with one "b," just like "to sabotage."

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

#4844
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Mine Sabotage
By spending all of his remaining movement points, a hero can sabotage an enemy mine. Production at the mine stops for 7 days. An enemy hero can repair the mine by spending all of his available movement points.
Can you explain it in simpler terms?
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Sorry:
Can someone who knows where to ask a question about a bug in Crysis 2 and won't have to wait two days to get an answer please respond? Thanks.
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#4845
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Yeah, I just quoted it and didn't check for grammar.
What are you interested in, Dembel?
Well, let's just say: I'm unlikely to take these skills. There are many more useful things for a warrior hero in the game, and experience is too hard-earned to waste on such things at higher levels.
 

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In reply to Дембель of Heroes
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#4846
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Dembel of Heroes
Can you explain it in simpler terms?
The hero loses all movement points, and the mine doesn't generate income for 7 days. However, it remains under its owner's control. There's also a clever system for capturing mines now, which is similar to Disciples: to claim a mine, you need to have a town nearby or build a special fort. Heroes no longer capture mines directly. So, it's quite useful. As for the Crisis, I don't know, sorry.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#4848
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Considering the amount of information they've already provided, a beta version is practically unnecessary. We already know so much about the game that it's almost lost its appeal. The only unknown aspect remaining is what buildings will be available in each Castle. And, of course, the core gameplay system – how the remaining four resources will be allocated for building, and we're eager to see the mine capture system in action!
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#4849
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Well, that's not entirely true. We receive a lot of information, but only in small doses. Although, perhaps for some, this is enough to form an idea of the game.
 

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In reply to Ment
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#4850
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Ment
Well, it's not entirely true. We get a lot of information, but only in small bits. Although, perhaps, for some, this is enough to form an idea about the game.

I'm just comparing it to Heroes 5 and Disciples 3! Although, at that time, I didn't follow Heroes 5 very closely; I learned about its development 7-8 months before the game's release. My knowledge was limited to a few screenshots and a couple of gameplay videos! And closer to the release, I read a small article about Heroes 5.
In reply to 5p74
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#4851
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I looked at the skills and abilities, and out of the ones listed, I liked the "Architect" ability the most; you can build two structures once a day. :smile54:

Added 2 minutes later
And are Sylvan and Dire Wolf different neutral creatures? :o I mean, is a Dire Wolf not an upgrade of a Sylvan? :(
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#4852
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Yes, different neutral creatures. Neutral creatures don't have upgrades. By the way, what do you think, will there be a building for hiring elementals?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#4853
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I think it will be possible to hire all neutral creatures. And it would also be interesting to introduce upgrades for neutral creatures, but they would only be upgraded in a Fortress. Why not?

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#4854
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They have officially announced that the current testers will not only keep their keys after the 28th, but will also be able to join the next wave of testing, which will begin on the 28th.

Added 2 minutes ago
However, access will be closed at 2:00 PM today until the 28th. Well, we'll wait...
 

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#4855
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Will the game be moddable? Because there are a few things that I really want to fix.
А что я здесь делаю то?
In reply to NikBond
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#4857
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NikBond
Will the game be moddable? Because there are a few things that I really want to fix.
If your hands are itching, then it will be moddable ;)

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#4858
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Here are some new power abilities that are truly worthwhile. I didn't use Dodge, but it sounds good and would be great for defending a Castle. I used the other two on the first level, and they helped me a lot.
 

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