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Posts from Round table Auto-translated

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#2692
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Can you suggest some playable map templates for four players, besides Jebus?
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#2693
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8mm6, I think that’s a good size.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#2694
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Got it, on different hard drives.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
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#2695
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R55Max
Yeah, I get it, on different hard drives :)
You can have just one hard drive; you simply create a bunch of partitions and install a different Windows on each.
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#2696
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It is advisable to create custom maps for 2x2 battles. As an example, there was a 2x2sm4d(3) map, which was an analogue of the standard map for 2x2 battles.

Alternatively, you can modify the standard maps. In Might and Magic VI, you need to rearrange the players so that the red, blue, brown, and green players are in different squares; otherwise, you will have trouble generating the map.
In reply to RiMpel2
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#2698
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RiMpel2
You can have one drive and still create multiple partitions, then install Windows on each partition.

But I was told that it's not possible, that they would interfere with each other. So, I was misled...
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to Wicc
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#2699
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Wicc
Here's an idea based on Might and Magic VI:
What's wrong with the standard option? An ally instead of a companion looks perfectly fine.
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#2700
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Here's a situation: Moon unit, level 2, SP 4, fighting Barbarian Dogs (7 units, 4 damage each) on a snake. Two stacks of dogs are simply defending near the campfire – how do I deal with this?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#2701
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Javdet
Here's a situation: Moon, level 2, SP 4, fighting Barbarian Dogs (7 dogs, each dealing 4 damage) on a snake. Two stacks of dogs are simply defending near the campfire - how do I deal with this?

Maybe the dogs don't have enough movement points to reach the snake? You need to position it so it can attack.
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#2702
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there were enough cells, and they weren't lacking in AI
if possible, I'll save it.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Dirty_Player
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#2703
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Dirty_Player
What's wrong with the standard option? An allied unit instead of a companion looks perfectly fine.
Half-maps aren't engaging enough, and the reliance on the draw is higher. It will result in the same scenario as in a duel – both players move to the center and assess each other.

Allied units scattered across the map allow for a more diverse storyline and add balance to the draws.
In reply to Wicc
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#2704
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Javdet
Here's a situation: Moon, level 2, SP 4, fighting barb dogs (7 of them, dealing 4 damage each) on a snake. Two stacks of dogs are simply defending near the campfire - how do I deal with this?
I didn't mention the most important thing - the level of fire magic development. Although in this battle, where a stack has 40 HP, it's not critical. It can be won anyway. The fact that they are defending indicates that you're not watching my videos :D and don't know that double-hex mobs won't enter the fire if it's right next to them.
Wicc
Half the map isn't used, and the dependence on the draw is higher. It will turn out to be the same scenario as in a duel - they go to the center, measure each other.

Allies scattered across the map allow you to diversify the game's plot and add balance to the draws.
By the way, the template should be size L, otherwise everyone will fall asleep while waiting for their turn on XL.