If you hover the cursor (during battle) over any unit, a grid of possible movement will appear. And I choose positions from which my troops will attack first on their next turn. :) :) :)
:) Please share your own tricks!
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I use several tricks, but the main one is this:
If you hover the cursor (during battle) over any unit, a grid of possible movement will appear. And I choose positions from which my troops will attack first on their next turn. :) :) :)
:) Please share your tricks!
I use a few tricks, but the main one is this:
If you hover the cursor (during battle) over any unit, a grid of possible movement will appear. And I choose positions from which my troops will attack first on their next turn. :) :) :)
:) Please share your tricks!
I don't know how clever this is, but it's probably well-known: when playing against the AI, to prevent it from resurrecting a defeated unit, place a unit on the corpse, and the corpse will disappear from the battlefield – as a result, there's nothing to resurrect.
I don't really have a trick, but a question. In HOMM3, if you didn't like the skills offered, you could reload from a save, gain experience somewhere else on a different day, and different skills would be offered. In the fifth game, this didn't work. Is it possible?