Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.
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We were playing in multiplayer mode with a mod.
After passing the turn, during the opponent's turn, my main hero was on the map for a while. After entering/exiting the hero's menu, he disappeared [possibly after entering/exiting other in-game menus]. When the turn was passed back to me, he reappeared (Fig. Kiryukha took a timeout (he's standing on Utopia, but he's not there :)), the bug repeated when the opponent was checking my troops. When I killed a Loshk, Kiryukha disappeared from the map again, but the opponent could see him on his turn (on my turn, he reappeared on my map). Throughout all this, he never disappeared from the hero panel (Fig. 2, repeated bug).
And another bug is that while playing, I minimized the game to answer in ICQ, and the game window disappeared completely, and I couldn't enter the game until the opponent passed the turn (later, when I received the turn, everything went back to normal).
P.S. These cases have never happened when playing without the HD mod.
Bugs in the game:
We were playing in multiplayer mode with a mod.
After passing the turn, during the opponent's turn, my main hero was on the map for a while. After entering/exiting the hero's menu, he disappeared [possibly after entering/exiting other in-game menus]. When the turn was passed back to me, he reappeared (Fig. Kiryukha took a timeout (he's standing on Utopia, but he's not there :)), the bug repeated when the opponent was checking my troops. When I killed the Losh, Kiryukha disappeared from the map again, but the opponent could see him on his turn (on my turn, he reappeared on my map). Throughout all of this, he never disappeared from the hero panel (Fig. 2, repeated bug).
Does the opponent see the hero in this case? Otherwise, it would be like having camouflage level 100500 :D

Does everyone agree that switching heroes during transfer is inconvenient? It personally annoys me...
+1! A couple of times, my hero ran off in the wrong direction because of this... :mad:
It's sometimes helpful to read the first post in the thread. :) It contains updated general useful information and comments, including about this issue.
I removed the hero switching and added fast roads. If the opponent doesn't have this enabled, or doesn't even have the mod installed, will the roads remain default, and the hero won't change? Also, I didn't get any double expansions. And if I play through GR, the executable must have the name heroes3, right?
Suggestion: implement an autosave feature, if it doesn't already exist.
It's sometimes helpful to read the first post in the thread. It contains updated general useful information and comments, including information on this topic.