The ideal Necromancer (in my opinion):
Super ability: all skills leading to it.
Defense: resilience, evasion, fight to the last.
Spellcasting: it depends on your preference, but the most important thing is to be an expert in spellcasting.
Posts from Developing a Necromancer hero.
Auto-translated
The super ability is needed in itself. And you can't take it without the skills that lead to it.
I wrote about defense in the Knight thread, I'll briefly repeat that it's the second skill after magic power, and this should be used. If you don't like BDP, you can take Solid Defense.
Spellcasting is needed so that the hero moves more often and has more influence on the game as a result. I believe that the hero is the main strength of the Necropolis, and the troops are needed to last longer.
Attack is not needed. This is the weakest indicator for the Necropolis. You can take it only for Lucretia or if you only found Vampirism and don't have Subjugation.
BDP is needed for the Necropolis primarily at the start for the vampires. Replays have been posted where 4 vampires with BDP clear Utopia.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Lol, maybe you mean luck on the road?
well, "Luck on the Road" is almost a given here (without it, what "Trophies" are we talking about?) - based on personal experience: I also believe that "Trophies" are more suitable for secondary heroes, because the bonus from them is too weak (I developed 3-4 secondary heroes with this skill - unfortunately, the results of "Luck on the Road" are much more noticeable).
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
the difference in trophies is practically unnoticeable in practice.
But still, the skill barely justifies itself.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Many people are writing here about summoning magic, which leads to this question. Is it possible to manage with just one Dungeon faction, but with education + witchcraft, without summoning?
Yes, it is possible - but not always ;)
besides Dark Replenishment, instead of it, Fire Earth and Mind Lord appear, and that's it. I reloaded 3 times to gain experience. Does anyone know what the percentage chance is to get Dark Replenishment?
Reloading is useless. You either have to wait until the next level or find a mentor.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день