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Posts from "First blood" online Heroes 4 tournament

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#1
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Today marks the start of the first Heroes 4 online tournament by the HW portal. The tournament is open, so there are no restrictions on participants and any Heroes 4 player can take part; you only need to leave an application here. After applying, a player may begin games with opponents according to the established rules. Results will be tallied on February 26, 2007.*

*date is subject to change

Technical Side

Tournament online games can be played on any version of Heroes 4 from 3.0 and older. However, it is mandatory for opponents to have the same game versions. Players may agree on a game version or, in the absence of a consensus, play version 3.51 Equlibris. The game can be organized directly via Direct IP or using the Gamespy or Hamachi clients. For this purpose, a network "HW online tourney 1" has been created in Hamachi with the password "game". If your heroes are not patched or you do not have the Equlibris mod installed, or if you encounter difficulties with game settings, click here.

Tournament System

Ideally, a player should play 2 games (but no more) with each of the tournament participants in an agreed order. If a consensus on organization cannot be reached, games are played in the following order:
1. The first game is played on a map chosen by the challenging player, while the player accepting the challenge chooses the color first. Then the first player selects only two starting Castle races from all possible ones, and the second player specifies who starts playing with which races.
2. The second game is played on a map chosen by the player who accepted the challenge. In this case, the challenging player chooses the color and also specifies who starts with which of the two races selected by the player who accepted the challenge.
3. After notification of victory in the first game, the challenger has no right to refuse a return game. The challenging player cannot insist on a second game.
4. The player accepting the challenge has every reason to demand a return game before the first game.
5. An unjustified refusal of a return challenge within 2 weeks is punished by a technical defeat.

For a win, a player receives 3 points; for a technical victory, 2 points; for a draw, 1 point; for a loss - 0 points; a technical defeat is punished with (-1) negative point.

Game Rules

Players are entitled to establish agreed rules in each game by mutual consent. If a consensus cannot be reached, games are played according to the following rules:
1. All games must be played in fair combat, without using bugs, applying codes, or prolonged battles.
2. Furthermore, it is forbidden to cross territory via paths not intended by the map creators and to use map bugs in any way.
3. Until the end of the tournament and for one month after its conclusion, all saves made at the end of each turn must be kept.
4. Each player is entitled to a single restart during the first turn.
5. In case of a game crash or connection loss, a confirming screenshot should be taken if possible; after loading the autosave, all game actions must be repeated—making changes to turn planning is forbidden.
6. A second and subsequent game crash without a confirming screenshot is punished by skipping a turn.
7. Hit&run tactics are part of the strategy and are not prohibited in this tournament.

Game Result Report

The game result is reflected on the forum as a report in free form regarding the map name and version, starting colors, and castles. The result will be counted only after mandatory confirmation by the losing participant. It is also necessary to provide information about the number of game disconnects, their nature, and reasons. At their discretion, players may rate the opponent's play and indicate whether the opponent played in good faith or not.

Participants Table

Last updated January 29, 2007.

Currently, 8 players have applied.
Player nickname Wins Draw Lost TL Points
1 CTPAHHuK 2 0 1 0 6
2 gagatek 1 0 1 0 3
3 AndersonAD 0 0 1 0 0
4 Mynos 0 0 0 0 0
5 Nowizard 0 0 0 0 0
6 nprf 0 0 0 0 0
7 Prorock 0 0 0 0 0
8 Varg-Nar 0 0 0 0 0
9 Zdob 0 0 0 0 0
10 OptiMAL 0 0 0 0 0
11 f0b0s 0 0 0 0 0

Wins - victories, Draw - draws, Lost - losses, TL - technical losses, Points - points.

Additional Information

During the tournament, anyone wishing to join may do so by applying in this thread. Recommended rules may be subject to changes during the tournament, but cannot be changed during duels. 2 vs 2 games are permitted; in this case, both players of the losing side report the defeat and both players of the winning side report the victory.

Recommended Maps

Some of the most popular maps in the world of online Heroes 4

Circle of LIfe ver. 1.3
Dog Days ver. 2
Eldorado ver. 1.4
If These Walls Could Talk
Insanity IV
Plains of Despair
Shallowbethygama ver. 2p
Showdown ver. 3.0
Your's heart of winter


These exact maps were played in the international online internet tournament Tournament of Century, organized on Heroes League in 2004. Thanks to Chameleon aka CMEPTb for granting permission to use TOC version maps in the HW tournament. All maps in one archive for both version 3.0 and version 3.51 can be downloaded here
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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#17
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Traveler, I see that you've already made some progress and it's quite successful... a good example from the organizer, you're not wasting any time... :) And you choose the opponent yourself. That is, you arrange it yourselves. They don't assign opponents?
Делай вещи, дела-делай вещи и не залипай!8)
In reply to Varg-Nar
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#18
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Varg-Nar;37902
You choose the opponent yourself. That is, you agree among yourselves. Is there no assignment?
You can arrange games either in this thread or via ICQ, MSN, email, etc. There is no strict order; duels are preferred whenever possible. The more games, the more points you can earn :)

P.S. I challenged gagatek, but since I had problems hosting the game, we played on gagatek's map. Now he has scheduled a game for next weekend; we will play on my map, Giant Maze.
Heroes of might and magic 4 on-line World Championships
In reply to Mynos
#19
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Mynos;37590
nprf, I don't want to disappoint you, but offline and online are COMPLETELY different things. To learn how to play online, you need to play with real players, and what better reason for that than a tournament? Make daily saves in the game, and after it ends, review them: how the opponent developed, how you played, ask the opponent questions.

In offline mode, too - request saves and a walkthrough from the winner, try to play the same way, etc.

P.S. Regarding free time for online play, don't worry - you can play for just an hour or two a day and save (fortunately, the game allows you to password-protect saves).

I understand all of this perfectly. The problem is that I haven't played Heroes 4 for over 2 years. I need to refresh my memory first. Playing online will simply not be interesting, neither for me nor for the opponent.

And about saves. For me, the problem is sending and downloading such large files. If one file from an offline tournament is 500 KB, not everyone will be able to send the entire walkthrough. Unless you burn it to a disk and send it by mail... And in general, we have very, very bad internet.
In reply to nprf
#20
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There are two suggestions:
1. Immediately start calculating player ratings using the Elo system, as Natasha suggested. The number of wins and losses is not very indicative, but the rating is a rating.
2. Slightly modify the section as follows:
make the topic with rules and official results closed; a moderator will manage it.
a topic for finding an opponent for a duel
a topic for reports and summaries

I will try to participate in December; I don't have much time right now. :(
In reply to PALADIN
#21
Hello,
Who wanna play next game?
In reply to gagatek
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#22
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A rematch against gagatek was played on the Giant maze map. The map is challenging; it was my first time playing it on expert difficulty, and I ended up falling asleep while defending the central area on the third week. Grat, gaga ;)
Heroes of might and magic 4 on-line World Championships
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#23
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Are you playing with a typically slow connection?
What will be the difference between a fast and a slow connection?
In TERMS OF MONEY and QUALITY!???

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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#24
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Prorock;47461
Are you playing with a regular, slow connection?
What's the difference between a fast and a slow internet connection?
It's all about MONEY and QUALITY!???

We both played using dedicated lines, but I was on 128 kb, and gagatek was on 2 mb. And he pays the same $30 per month for his speed, plus digital TV and phone service.

If you compare a modem connection via telephone (36-54 kb) with a dedicated line, you get a directly proportional increase in speed depending on the speed of the dedicated line, and you save 2 times or more in price, again depending on the tariff. Also, as a rule, there are
Heroes of might and magic 4 on-line World Championships
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#25
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It's hard to estimate how much money I'll spend, as I'm using a complex "ADSL - SATELLITE" system.
This system allows me to get high-speed internet at a minimal cost.

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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#26
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Prorock;47470
This system allows you to get high-speed internet at a minimal price.
Well, if high-speed internet is also available at a minimal price, then the money won't be wasted :)
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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#27
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CTPAHHuK;47500
Well, if high-speed internet is also available at a minimal price, then the money won't be wasted :)

The problem lies in the setup; you need to configure a proxy server so that incoming information passes through the satellite, while ADSL only sends requests.

If the program that connects players online has an option like "Connect via Internet" or something similar, where you can configure a proxy, then the money issue is minimized:)!

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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#28
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Prorock;47503
If the program that connects players online has an option like "Connect via Internet" or something similar, where you can configure a proxy, then the problem with money is minimized:)!

Try playing through Hamachi.
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#29
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We have one person who wants to participate in the online competition - AndersonAD!

I hope he will respond in this thread and express his desire to participate.

Best regards,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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#30
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Prorock;51126
We have one person who wants to participate in the online competition - AndersonAD!

I hope he responds in this thread and expresses his desire to participate.
I also really hope so :)
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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#31
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Hello everyone!!!
I really want to participate in the tournament...

...So I submit my application...
...Is this message enough for the application to be valid, or do I need to write somewhere else?

Best regards, AndersonAD

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