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#106
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Wicc
Nagash, why? Galtran would chop everyone to pieces there, including the demons.

5.8.2. In the Necropolis castle, it is forbidden to build a necromancy amplifier.
When playing as Necropolis, it is forbidden to choose Galtran as the starting hero. If Galtran arrives as a non-starting hero, he CAN be developed, and for any castle.
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#107
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Wicc
Why Nagash? Galtran would have chopped everything to bits there, including the demons.

Nagash is imba. They gave him Earth and Tactics. The layout is garbage, if you're interested, here it is.

http://www.gamefront.com/files/20273196/marajan.rar

+ That bugged portal exit, for god's sake. If you could pass through there, then 2 peasant external dwellings and 2 cons + 2 Dragon Utopias near the Castle is almost a victory.
ICQ 335-665-133
Discord Sevensan#3379
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#108
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If you can't get Gosh, then you should definitely take Clavius.
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#110
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Wicc
If you can't get Gosha, you should definitely take Clavius.
Or, as an alternative, Charn. Although Cobra would take Tanta :)
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#111
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Dirty_Player
Or, as an alternative, Charon. Although Cobra would take Tanta :)
Charon isn't very good compared to Claudius in Soda-200%.
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#112
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Wicc
On the second map, he's not as strong as Clavius, maybe 200%.
I forgot the name of the tournament, sorry. Clavius is the clear winner.
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#113
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Clavius is the clear winner.

He's incredibly smart, but he struggles with something as simple as reading the tournament name. According to the current rules, Isra will at least not lose to Clavius on an 8x12 map.
Земля нуля.
Все в ней нулево и кукольно.
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#114
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Oelm
According to the current rules, Isra will at least not lose to Clavius on an 8x12 map.
What has changed in the current rules regarding Isra/Vidomina? The fact that you can now specialize in necromancy at level 23, having picked up all sorts of other skills beforehand? :confused:
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#115
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Not on the 23rd, but no later than the 23rd.
Земля нуля.
Все в ней нулево и кукольно.
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#116
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Oelm
Not on the 23rd, but no later than the 23rd.
I never quite understood the logic. On 200%, it's important to have a good start, not long-term prospects at levels 20-23... After all, Clavius/Nagash at least bring gold. Charna's advantages are also obvious. But playing with Eagle Eye and a Ghost is not exactly a pleasure.
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#117
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Dirty_Player
I never understood the logic. On 200% it's important to have a good start, not long-term prospects for levels 20-23... After all, Clavius/Nagash at least bring in gold. Charna's advantages are also obvious. But playing with Eagle Eyes and a Ghost is a questionable pleasure.

nah he doesn't get it, forget it. and you don't get it either :p
ICQ 335-665-133
Discord Sevensan#3379
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#118
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It is quite obvious that advanced necromancy provides advantages at the beginning of the game. It clearly offers at least as much benefit as 350+ resources, and certainly more than a failing tactic.
Земля нуля.
Все в ней нулево и кукольно.
#119
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c0nn3c71nkK.ppL (Red, Castle, Caitlin, Valeska) def R55max (Blue, Rampart, Kyrre, Kyrre), 8mm6a, 126

We each took 2 restarts and went for it. Got Valeska at the start, on turn 3 with 28 gr. archers, a crypt, and headed to the brown Inferno; I took the Castle. Result: first 1.2 in the fort in Castle, 1-5 in the Citadel in Inferno; on the second run, farming everything available, but due to a critical error on turn 115, my opponent failed against the green computer.

Thanks for the game!
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#120
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c0nn3c71nkK.ppL
c0nn3c71nkK.ppL (red, Castle, Caitlin, Valeska) def R55max (blue, Rampart, Kyrre, Kyrre), 8mm6a, 126

We each took 2 restarts and went for it. Valeska came at the start, on the 3rd turn 28 gr. Archers, a Crypt and towards the brown Inferno, I take the Castle. Result of the first day: 1.2 in the Fort in the Castle, 1-5 in the Citadel in Inferno. On the second day, farming everything available, but the opponent had a critical error on 115 and didn't finish off the green computer.

Thanks for the game!

The most frustrating game in online. Under the Castle there's a mini Griffin Conservatory, a Hive and a Dwarf Cottage are visible, 3 heroes on the 1st day, 2 Crypts. Everything is perfect. On 115 I don't give the entire army to Kyrre and stay with 10 Elves, 35 Centaurs and singles. The guard is moved from the Dungeon. And instead of a take on 116 I get a loss (he attacked me with 7 Harpies, 4 Evil Eyes, 4 Medusas, 6 Elves, under 30 Centaurs, 35 Troglodytes, Ballista and Tent), I retreat, on the 2nd trade to zero, I take 2 Crypts and a loss in the Dungeon's Citadel.
thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...