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Posts from Which level 3 monster do you like the most (from Heroes of Might and Magic V)?

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Which Tier 3 monster do you like best?
17 voters
Single choice Closed 2006-09-10
This poll is closed.
Footman/Squire
0% 0 votes
Hell Hound/Cerberus
0% 0 votes
Ghost/Specter
35.3% 6 votes
Hunter/Master Hunter
29.4% 5 votes
Minotaur/Minotaur Guard
23.5% 4 votes
Iron Golem / Steel Golem
11.8% 2 votes
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18 years ago
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Archers are simply great, and golems and cerberuses are also excellent fighters. Ghosts are a bit weak, despite their incorporeality.
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17 years ago
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1. Elf Archers 2. Bear Riders 3. Cerberuses and Ghosts 4. Swordsmen 5. Minotaurs
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15 years ago
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Undoubtedly, archers!!!
Then bears, latnegi, and ghosts.
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15 years ago
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1. Latniks-Ze are the best, Haven rules!
2. SE - archers are deadly.
3. Ghosts - it's really annoying to play against them...
4. Cerberuses - same thing.
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15 years ago
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I'll put Cerberus in 1st place. Large movement range + frequent counterattack + damage to multiple enemies:smile12: and they look very menacing.

Ghosts. They are often missed:smile26: and deal decent damage.

Archers. Double shot + a nice cloak made of leaves:smile54:
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15 years ago
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I would arrange them like this:
1. Elven Archers (the most powerful archers for the first four levels, double shot (and if it's a double hit :rolleyes:), huge damage, excellent initiative, minus - relatively fragile).
2. Cerberi (huge initiative, excellent speed, and when they bite, enemies fall. Take the tactics, withering flame, and battle frenzy, and three enemy stacks will suffer heavy losses).
3. Swordsman/Warlord (very armored units, extremely useful abilities, hit hard, minus - but they take a while to get there with their speed and initiative...).
3-4. Golem (slightly worse than swordsmen or warlords, but better than ghosts and minotaurs; due to their huge damage and good stamina, I would put them in third place, but due to their extremely low speed and initiative, they still don't quite make it!).
4. Minotaurs/Ghosts (the former are quite armored, the latter survive due to missed attacks, decent damage, but they are even slower).
5. Bear Riders (the weakest because they are four-tile units, they hit weakly, but they have decent abilities. But still, last place).
How about that!
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15 years ago
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archers, cerberuses, and hateful ghosts.
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15 years ago
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Forest Archers are definitely a good choice. Altgolems are also good, and Minotaur Guardians are decent. Ghosts aren't that strong, but they are definitely useful. Alt Hounds are powerful, but you need either a specific tactic or speed boots, otherwise they won't reach the enemy in one turn.
In reply to Roleplayer
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15 years ago
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I like the Zealots, Minotaur Guardians, Forest Archers, Warmongers, and White Bears.
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15 years ago
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Dogs, bears, and archers. Improved, of course.
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11 years ago
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I like Cerberuses more.

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