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Posts from Which units would you like to replace/add?

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Not a bad option! In fact, from a balance perspective, it might even be better than what we have now!
Скоро! Всем ждать! Они явятся!:smile20:
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Artes;42427
I agree, because in Necropolis, Death is the main thing.
But dragons are servants of the gods, because the stronger the dragons are, and also, they put the souls of great Necromancers into them, just like they put mages into titans (before the patch).
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Some are humans (like Markel, for example). As for the units, I think the ghosts need to be toned down a bit, because they are too powerful...
aka Sir Holmes aka David Jones.
In reply to HoM[M]ie
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Home;43275
Some are humans (like Markel, for example). As for the units, I think the ghosts need to be toned down a bit, as they are too powerful...
Markel might be a human, or he might be a vampire, or even a Lich, since he was Sandro's student (if I'm not mistaken), and Sandro probably taught him how to disguise himself as a human; otherwise, Markel would have been banned. And ghosts are like Russian roulette – you either hit or miss :D
In reply to HoM[M]ie
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Home;43275
You need to tame the ghosts a little, otherwise they are too reckless...
Why? Because if you're lucky and there are almost none left, they have weak defenses. You can attack them with Hunters without fear; one out of two shots should hit, but I can't guarantee it. This is what makes the variety of tactics interesting. I'm currently testing the Ballista on ghosts; if it misses, I finish them off with a strong stack, and they are usually defeated without any problems. You shouldn't eliminate or kill the ghosts; they will lose their individuality and originality.
In reply to Silovik
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Of course, the Knights should be brought back, but the Messengers turned out to be very colorful and interesting... And the rest should definitely remain untouched!
In reply to Forsaken
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I personally don't like Necropolis; in the third part, they were impossible to kill (well, I mean, I don't know how to play against them :D). And in general, I wasn't impressed with the skeletons; now, even a peasant can kill them without taking any damage. DEAR DEVELOPERS: THAT'S NOT HOW IT WORKS IN REAL LIFE!!!!
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Forsaken;46412
Of course, the Knights should be brought back, but the Messengers turned out to be very colorful and interesting... And leaving the rest untouched is a must!

Maybe it's enough, you're so fixated on these Knights. They were good, and if I want to play as them, I'll play the third game. And when playing the fifth game, I want to see a unique game, not just the third game with better graphics. And the Necropolis faction turned out great...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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Zombies need to be replaced... They are the most ridiculous-looking unit.
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Let's just say I'm a fan of Death Knights because of what they represent, not because of their strength. They are the true embodiment of hatred for all living things!
In reply to Oblivion
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Oblivion;46528
The zombies need to be replaced... They are the most ridiculous-looking unit.
It will simply create an imbalance; the Necropolis faction will be very strong, but the zombies have the function of protecting the skeleton archers.
With Death Knights, they have an ability that halves the number of units.
That's why they were removed from the Necropolis, but they were there initially because there was an upgrade for the knights.
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Replace them? They are already magnificent. And they look so beautiful with the green color!:D
In reply to Alex Ghost
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Alex Ghost;48359
Replace them? They are already magnificent. And they look so beautiful with the green color!:D
I played recently, and Furies joined me, but it was just too much of a hassle to turn them into zombies in the dungeon. Zombies are definitely not a necessary unit, best suited for a castle or, at most, in the army of a secondary hero, which is all they are good for.
Снова играю в Герои5!
In reply to Silovik
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Silovik;48386
Zombies are definitely an unnecessary unit, best kept in a Castle or, at most, in the army of a secondary hero.
Well, every faction has some kind of silly and useless unit, like Inferno's 2nd-level demon:o
In reply to Alex Ghost
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Alex Ghost;48397
Well, every faction has some kind of dumb and useless unit, like Inferno's 2nd-level demon:o
Humans have peasants, mages have golems, elves have dancers, and the Dungeon faction has minotaurs.
Снова играю в Герои5!

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