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Posts from Reports of online games and their confirmations (Spring 2011 season).

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Vitalic (red, Tower, Nella, Kreg-Hek) def Mar (blue, Castle, Valeska, Gunrisson) 8mm6a, 237
Thanks to Vitalic for the game.
Please indicate the date or move the report to another topic if it is not to be included in the count....
Ушел с героев, пока пряники)
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02.04.11 Heroes of Might and Magic 3 (red, ramp, ivor) def Mar (blue, flux, rnd, monere) 8mm6a 212

Fast. On 1st uniques in Castle, took an external dwelling of elves, though only had enough money for 2. Damn me for venturing into the Throne room gnome... Thx for the auto. Respawn somewhere around 1/3 of the entire top. Spent two weeks on it, leveled Ivor and Dessa, took 5 Angels, a unique external dwelling, and immediately left all 8 with Dessa in max Nagas... Shield +3+3, Cape of Speed, Gloves, 2 Dragon Fly Hives, another external dwelling of elves and Centaurs. Only on 136 broke a Dragon Utopia in the center, mini.. KV. Then max Griffin Conservatory, and another Dragon Utopia 3. (Gladius, Hat) DD-ed off to who knows where, went along the road. There's a dead-end leading to a village, stumbled upon another Dragon Utopia. (Shield 12, another KV) Gave Dessa a book, he has Air Magic and PF, turned out to be a great carrier ) Only on 4th killed the brown player.. Built Archangels, came, killed him. Thx for the game!

P.S. Opponent complains that Berserk doesn't work. (Units don't glow when hovered over..) And I don't have the pendant. Just checked, it really doesn't work.. I can't figure out why, does Expert Resistance make them immune??
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Show your true face when losing. Make sure it`s not ugly.
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Heroes of Might and Magic 3
02.04.11 Герой Меча и Магии 3 (red, ramp, ivor) def Mar (blue, flux, rnd, monere) 8mm6a 212
I confirm. The start was good. Monere arrived, and we were off. The respawn isn't large: 2 external dwellings for water units and one for air, all painted. Then I look for a path to the computer. Scouted the metro with a spoon, village, then kept running. In the intermediate zone, I took armor +1 everything. On 117, I reached the snow near the computer. Birds are in the fort in the capital. On 121, the computer lost its Castle. There's enough money. Buying up and deciding to find a passage to the opponent. Between two roads, I chose the metro and ran. Took 2 Pandora's boxes for all water and earth (but without wisdom, I managed to study very little) =( Entered another zone, no idea where to run. Took a mini console. Reached the grass and took another mini. A Dragon Utopia was spotted. On 132, I bring in the growth (it shows dragons from 20), maybe 3k?! I go in because I'm losing on stats. Maxi, they get eaten. I take auto. Crashed, took a console 2k on the snow. Took an orange one with a Castle that is native to me. And on 141, I take the Dragon Utopia. Well well... Disappointed, they only gave a sword +5 everything and КО. Went into the central treasure zone, leveled up fire, and took another mini console again (((. And then Ivor started to advance.
Thanks for the game.
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RomarioGrom
знак мужества +1 к морали тащит, слепота тож не действует:)

Cool, didn't know. Does the glyph of courage, crest of valor or amulet of fearlessness give something similar? :)

Added after 5 hours 49 minutes





03.04.2011 R55Max(blue, Fortress, Alkin, Alkin) def bubuch(red, Tower, Nela, Mephala) 2sm4d(3), 144.

The spawn looked very good at first glance: second level built in the castle, took 2 crypts by day 113, scouted 2 Griffin Conservatories, one of them conveniently located, have stacks of flies, wyverns, gnolls, a Pandora's box for 20+ gems lying around, ГО - archangels.

But then I got tight on money, only one road - through the teleporter past 19 medusas, and on the other side turned out to be 50+ dwarves (there were about 80) in the underground, but having essentially 2 wyverns and 19 lizards + chaff, I gave up on the passage, afraid to waste units, but needed something to take the wyvern stack.

Until the end of the first week, scout heroes run around the swamp, revealing a Dragon Utopia and a Dwarf Cottage and collecting freebies. But on day 116, since there's no room for activities with the main hero, I went for the dwarves, killed them of course, but lost all the chaff to the dwarves (those morale jerks), in the end didn't take the wyvern stack, and had no money to buy anything, but somehow managed to build 1-6 in the Citadel.

But on day 117, taking a dungeon secondary, I reveal 3 very convenient beehives.
Days 121-123 took the Pandora's box for 5K Horses and the wyvern stack.
Days 124-127 collected the beehives, scout heroes start swarming into the swamp for 2 dwarf cottages, a Griffin Conservatory and a beehive. Tamika attacks on day 20 and I manage to build 1-6 in the castle.

On day 133 it turns out the swamp treasure zone is a dud - checked it, it's worthless, and don't feel like scouting there. Anyway, need to take on ГО, nowhere to wander, but archangels are mean, scary, so I decide to crawl into a very deep Dragon Utopia in the swamp, then on to ГО. Anyway, a tough mission in the swamp for scout heroes - took a mini Griffin Conservatory, a beehive for 6, a dwarf cottage. Meanwhile, Alkin takes a second Griffin Conservatory (like the first one is a level 3) and heads to the Dragon Utopia. Treks for 3 days. Takes it on the 4th, splits on the 5th... And it's already day 141)) refill mana, attack the archangels, lost 1 angel and a wyvern (of which I barely scraped together 43 from castle growth).

144 - FB. Attacked the red player's castle. Mephala was holed up there with 15 angels, 24 mages, 2 titans, 5 master genies, 200+ gremlins and a unit of gargoyles I think.
I had 43 wyverns, 6 angels, 71 lizard warriors, 1 Basilisk, 12 wyvern monarchs, 2 fireflies.
Anyway, exp tactics, Earth and КВ decided the interesting fight.

Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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RomarioGrom
The sign of courage provides +1 to morale and also makes the unit immune to blindness.
This item grants immunity to ALL spells of the Mind school.
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03.04.2011 PlayHeroes (red, Dungeon, Shakti, Galthran) def Vasutka (blue, Castle, Valeska, Valeska) 2SM4d(3) 132.
We finished the game, I don't remember the match particularly well, but I recall the main parts.
The starting position was poor, little gold and resources, few units to clear for resources; I wanted to take a rest, but after Gosh and a pack of Troglodytes, Griffin Conservatory appeared in the tavern, the thought of resting faded. However, Gosh couldn't become the main hero right away; if the Griffin Conservatory hadn't been minimal, Shakti would have been the main one. The Griffin Conservatory turned out to be minimal; for the sake of gold, Gosh sent out 1 Angel to clear everything, gaining experience, skeletons, and resources along with gold. Then I see underground terrain again, I think it's a double bonus, but it's Necro!!!!
And there's little gold there too.
In short, by the second [week/month], Gosh already has +10 defense, around 300-something skeletons. At first, the opponent attacked me, I was short a few skeletons, so I surrendered, bought myself out in the tavern, brought in skeletons, bought almost the entire army, and went after the opponent. Valeska surrendered, then I captured the Castle and killed Val[eska] there; the opponent did something for another 2 days and then left the game.
Thanks for a very interesting game!
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2011_04_02 bRitvo4kA (red, Castle, Conflux, Necropolis, Caitlin, Moandor) def FAVorite (blue, Tower, Dungeon, Dungeon, Piguegram, Kirr), Elka, 117, -900, WT

Thanks for the game!
It was my first time playing as Elka... the encounters turned out to be unexpected, and the losses were too great.
Thank you for the game.
Не медли. Если ты будешь медлить — ты не достигнешь цели. Тот, кто ждет — не может преуспеть.
Шри Чинмой (с)
Не отыгрывайтесь на вторых, а выигрывайте у первых.
Валерий Афонченко (с)
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03.04.2011. readme (blue, Conflux, rdm, Moner/Moandor) def stizko (red, Rampart, Kyrre, Kyrre), 2sm4d(3), 134.

The middle roads were generated; in the tavern I dug up Moandor, and later switched to him. I ate two crypts (both minis) and ran into two fat blocks on the secondary: swamp and the underground. I decided not to risk it, still low on bones, and went to clear the rest of the respawn, which turned out to be gigantic.
In the end, on the first 12345 in the fort (no money, bumming it), external dwelling of storm elementals and 3 external dwellings of earth elementals.
On the second week, the earth elementals were formed into a strike force along with the bones. I eat 3 gnome dwellings (two of 20 and one of 10), an imp dwelling (20), 2 medusa dwellings (both max, took them with shooters, not very successful, had major morale issues), and a naga dwelling (3), and I clear two external dwellings of birds. The first was behind a horde of dragonflies, I took it fine. The second was behind a horde of earth elementals (I took it as a weakling with 2 birds, 157 skeletons and 2 earth elementals, on the move) and I lost; there were about 90 bodies there. The opponent gave an auto. At the end of the second week, out of 250+ bones, about 150 were left...
Next, I took the Griffin Conservatory (3) and assembled to go to the underground secondary, from there to the treasure chamber by the middle of the third week, but a fast Kyrre jumped out of the gate.
Moandor cast successfully, I transferred the army to him and attacked.
A strange map was generated...
Thanks for the game! See you next time.
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02.04.2011 Sevensan (Red, Dungeon, Shakti, Тант) Def Vasutka (Blue, Castle, Валеска, Гуннар) 8mm6a 116

Sacrificed Tant and Striker. Stables under the town and a couple of artifacts for free from mobs. By turn 116, I went somewhere to the center and somehow ended up at the pink player, even though I was heading towards the necro ))) But Vasya in the imp gave away all the archers. Thanks.

03.04.2011 Sevensan (Blue, Castle, Валеска, Крег / Солмир) def kluka (Red, Inferno, Marius, Страйкер) 8xm12a 224

Fast roads. From the start, 27 archers, a Griffin Conservatory for the strong, and Crag Hack, so I decided to play. Regretted it later, but taking turn 113 wasn't reasonable. Half of the small spawn (in the center) was blocked by 10+ minotaurs for the cartographer. The only road led to a guard, and on turn 114 it ended there with an EXIT from a one-way portal )))))))))) (1) In short, I had nowhere else to go, so I went forward through Barbarian territory.
Turn 117 1-4 in the Citadel =/ . I got to some road only on turn 122 !!!
Turn 122 Managed to level Solmyr to 1 1 9 8 and Crag Hack to 7 5 2 3, getting them basic Logistics, Armorer, and Pathfinding!
Turn 124 I finally jump into the entrance of my one-way portal and end up... in the desert !!! =))))
Turn 125 I need to take the Griffin Conservatory on 2 with Griffins, I have 42 archers and 47 pikemen in the army... With a shield on 450, using Solmyr, I took it! Left 40 pikemen there. (2). After that, I took more Griffin Conservatories (+1 / +1 along the way), and a secondary Inferno hero.
Turn 127 Horses in the castle. There's nowhere to go except into that desert anyway, so I jump there. With Solmyr, I attack 47 upgraded cows for Pandora's Box! (3) It turned out to be 20 Pit Fiends! For fifty liches, 4 angels, with Crag Hack, I take the Pandora's Box for experience.
Turn 131 In the underground, I took another minimal Griffin Conservatory ((( lucky indeed...
Turn 132 First contact with the reds... Marius was lost. Then came the scout hero battles and mutual setups...
Turn 133 I sent Solmyr home and made him the second main. Took a Griffin Conservatory double near the castle.
Turn 136 I catch Striker in the underground on tier-1 units... He hits my angel with a lightning bolt for 250 and bails out... turns out he caught me, not me him =)
Turn 137 Took an important Griffin Conservatory on 3, which Striker didn't reach on the previous turn... A glimpse of loot in the form of 66 demons and 250 skeletons. I ventured into the treasure zone. There were 2 Dragon Fly Hives with 14 Wyverns.
Turn 143 Solmyr took a triple Griffin Conservatory, Crag Hack grabbed a +6 shield and came out to the reds' Necro village.
Turn 144 Crag Hack into the central treasure zone, Solmyr into the treasure zone near the castle. There was enough for another +3 Griffin Conservatory there!
Turn 146 In the treasure zone, I took 4 very convenient Dragon Fly Hives (4) and a library. A total of 38 Wyverns, 6 angels, and 20 Pit Fiends. Striker came and took a Dragon Utopia from me, or I almost took one from him... anyway, it doesn't matter) He had a better army, so I ran to the Purple computer.
Turn 147 For 100 trolls in the same treasure zone, I take a +4 All shield.
Turn 211 I still haven't built Angels. I take my first Dragon Utopia and luck, getting the Blue Cap! Next task: crawl to Solmyr and combine the armies.
Turn 214 Solmyr takes a Dragon Utopia, gets +2 All Sandals and the Black Sphere. Taking Utopias is nicer with grease )
Turn 215 Finally combined the army! And the chains started working at full capacity. In one turn, I took three Pandora's Boxes, two Dragon Utopias... And there was the +12 Sword, Wings, and a +3 All Necklace...
Turn 217 Took the smallest Dragon Utopia, got a Crown for the set ) Built Angels and Archangels. Crag Hack at 47 23 26 23. Clearly superior in stats now. Have 21 Archangels )))
Turn 221 Lizard week, and I got lucky... A whole legion of them appeared ))) Went to finish off the treasure zone with both heroes using chains. Took 2 Dragon Fly Hives and a library. Using air scouting, I saw a cluster of 6 red heroes in the neighboring treasure zone. Striker was left on speed. I jumped there with Solmyr, his 7 Archangels, and an explosion for 2500. The scout's loot was there. Killed 1500 skeletons and bailed out. Passed the artifacts and jumped again with Crag Hack. Finished off 270 demons, then killed Striker nearby on 12 angels. In the middle of the game, things were very bad... They had more towns, and the reds handled their scouts well. Thanks for the interesting game!
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30.03.11 Vitalic (red, Tower, Nella, Crag Hack) def Mar (blue, Castle, Valeska, Gunnarsson) 8mm6a, 237
I want to tell you about a battle that took place the other day. About the confrontation between two barbarians, the legendary Crag Hack and the younger Gunnarsson. So, in detail.
Valeska arrived with 2 squads of archers. Seeing a native town on the edge of the map, she decided to lead it. Looking into the tavern, she found like-minded people. Thus, Mullich was enlisted into the ranks. After him, Gunnarsson showed up in the tavern, who talked about his glorious campaigns and how he knows how to handle a ballista. In Valeska's opinion, he most resembled "daddy." :smile19: Messengers were sent to all corners to collect gold and resources. On the first day, a dwelling of swordsmen was spotted, who gladly entered service. Near the castle, a crypt was taken; the archers dealt with all the undead.
And then on day 2, Valeska enters the tavern again for reinforcements, looks closely and can't believe her eyes. O.o Sitting at the table is a legendary necromancer, about whom legends are told. They say that under his leadership, skeletons destroy everything in their path. It was… Galthran.:smile03:
At Valya's proposals to lead the army and go under the blue banner, Gosha started snorting and spitting. Like, he has a dislike for angels.
Then scouts report that the nearest town is the green town, the town of the dead - Necropolis. :smile34: And then Valya and Gosha make a deal as follows: Gosha helps defeat the reds, for which he will receive the town of the dead. And so the legendary necromancer appeared in the blue army. The course is set for the greens. Breaking through monsters, Gosha masters necromancy even better, and skeletons begin to rise by the dozens. Scouts reveal 2 Griffin Conservatories on their territory; they managed to peek into one – 150-200 griffins. :smile08: Then Valeska learns from scouts that Crag Hack himself is fighting for the reds.:rolleyes: But she took the news with her head held high, because she was calm about her army. The necromancer's superiority was obvious. Smashing the monsters blocking the passage, Gosha runs around the vicinity, and then notices 4 houses standing by the road. Impossible!!! :smile03: They are peasant dwellings. Gosha offers them to join the ranks of the troops, in return promising to make them worthy warriors (what kind of warriors, he, of course, kept quiet about).:smile08: So, it's already day 6 of the journey. The blue troops entered the land of the dead. Gosha transfers the troops to Cuthbert, and he tries to reach Necropolis. At the end of the turn, an enemy hero, Vidomina, is encountered on the path, who ultimately attacks Gosha. Gosha retreats from the battlefield and goes to the tavern, hoping to come out again after capturing Necropolis. But then something irreparable happens! Vidomina also knocks out Mullich, who also goes to the tavern. Valeska goes there. Where is Gosha?! :smile21: She asks everyone. Where is he..? Only Mullich and Edric with a full set of troops are visible in the tavern. Valeska hires Mullich, then Edric, then Grindan, but Gosha is still not there.:smile35: Horses were stalled in the citadel at the castle.
In the 2nd week of the journey, Necropolis is captured empty; all the necromancers, having killed the monsters, fled to the neighboring land. "Serves you right, vile undead! Flee from the army of saints!" – Gunnarsson yells after them.:smile17: Mullich: "This is a treasure zone, and a native one at that!" "Yeah, what kind of treasure zone is it without Gosha?!" – says Valeska. The pace of the game dropped, chains didn't connect. They wandered like this until the end of the 2nd week on the land of the dead. Mullich manages to pick up a shield +3 from a crowd of gr. gargoyles. The troops are transferred to Valeska, and she takes a minimal stack of medusas.
In the 3rd week, Cuthbert takes the mini conservatory. Then the troops are transferred to Gunnarsson, and he runs to capture the native strong conservatory.:smile19: Meanwhile, Tamika, who leads the necromancer army, breaks through the guard and captures her capital. Gunnarsson, killing archers on the way, picks up a ring +1/1 and a mini crypt. Having reinforced himself with the weekly growth, he climbs in, and it has 4 with an upgraded stack. They devour Gunya alive.:smile16: Valya sends a messenger to Hack asking to give young Gunya another chance. And so Gunya starts again. While Valeska turned away, Gunya, reinforced with pikemen, 60 soldiers, persistently climbs again…, yeah, the pikemen fell in the first round, and then the rest. Valya is already on her knees before Hack,:smile41: begging… Hack: Holy crap!:smile51: Are you two messing with me?! In short, the negotiations were successful and Gunya, looking back, runs past the cherished conservatory, heading to the neighboring one. The neighboring one turned out to be mini. So, now the army has 2 angels, 8 champions, 45 archers. They are joined by 35 crusaders and 60 pikemen. And Gunya goes to the strong conservatory. After a long battle, the conservatory fell.:smile13: "Already 6 angels!" – Gunya shouts to Valya. On the 6th day of week 3, Gretchin takes the troops and runs to capture the monastery dwelling, the passage to which is guarded by storm elementals. After breaking through the monsters and taking the monks into service, Gretchin also picked up an axe +2. On the 7th day of week 3, Valeska admires the town where 6 warriors and a citadel have been built.
Week 4 started with Gunnarsson's shout: "Stop screwing around!" The reds are already approaching (Serena, a red scout, was spotted on the neighboring territory). Valeska blesses Gunnarsson, and he, reinforced with the weekly growth, runs towards the Dragon Utopia.:smile14: After 3 days of travel, Gunnarsson runs into the Dragon Utopia on week 3, day 3. After taking the Dragon Utopia, Gunya can't stop admiring himself – 15,9,5,6 having a red orb, and a golden bow, and also got boots for fast movement on land. Valeska gives the order to use the money earned to build a temple in the heavens, one unlike any the world has seen! Because they need to recruit angels. And the masters set about building the 8th Wonder of the World.:smile41: Then Gunya takes a hive for 8 wyverns. And heads towards capturing Necropolis. 250 peasants can't wait to be turned into warriors, as Gosha promised.
In the 2nd month of the glorious campaign, the army of saints already flaunted 376 skeletons.:smile19: Gunya moves towards a native treasury, where besides the swordsman dwelling, a celestial temple of angels is also visible.:smile36:
As a result of further advancement through the sands, a conservatory for 3 angels and a celestial temple were taken. "Oh, these feathered ones!" – Gunya complains, "Do I also have to climb to the heavens for them?! It's too early for me to go there!":cool: And Valeska admires the capital, where angels are already flying around the castle.
On day 212, Crag Hack captures Necropolis. And possessing flight, he flies over the mountains towards the blue capital. Gunnarsson, meanwhile, took all the troops to the nearest treasury in search of fortune.
But unfortunately, Crag Hack's superiority proved indisputable, and Gunnarsson's troops fell in an unequal battle. :smile45: :smile34:
Thanks to Vitalik for the game.

On the first day I bought Crag, on the knowledge stone they give logistics! The next three days, to the detriment of combat operations, I hide him, running off-road near home, we'll make up for it later. Near the castle, off-road, there's an external dwelling of nagas and a couple of days' travel away, an external dwelling of genies. The respawn is large, and I got to the swamp opponent only on day 116; from the overview I see that he's already running around with wyverns and cows, quite a builder! I send the army back, I need to recapture the naga dwelling. I only manage to do this in the second week; off-road, I cultivate a couple of Dwarf Cottages, a naga bank. The swamp opponent bought the weekly growth, runs around, scares my gatherers. On the snowy expanses, his swamp troops sink into the snow, but mine on skis, oh how fast they run! I managed to take a tree for 6 wyverns, a conservatory for two angels. I beat the swamp mage in the field and on day 127 took his castle with built levels 1-6 (all the gremlins died in the battle; in total, the swamp thinned me out by 150 caps). At home, I built a castle with giants. In the third week, I reached Inferno; my Nella got killed on the way, and she had already gotten logistics, oh, I feel sorry for the blue-skinned girl. I broke through the opponent, taking the castle with efreet. In the fourth week, I found a Dragon Utopia; I must say, the map is very poor in them; I only found this one during the whole game, while the opponent seemed to find two. In the Dragon Utopia, they gave me wings, a book of fire and air. I flew around some more treasuries, freed many heroes, ate a pandora's box, but little use, nothing useful. I decided to fly to the opponent, took his Necropolis from him; from the overview, I saw an external dwelling of angels in a treasury; his scout hero was about to buy a ready-made angel and take it into the darkness. Crag, quick hop-skip-jump, and the dwelling + angel are ours; then I fell a little short of the opponent's capital (I was torn between a teleport and data from expert view of air). Crag, having captured all the opponent's towns, controlled the approaches to them; with wings, logistics, and after a stable, he quickly caught up with the opponent, but I made a mistake and the game dragged on for another week. Titans arrived from home; with all my might, I attacked Gunnarsson, hoping to cover many troops with expert berserk on the first turn. But the opponent, thanks to many speed artifacts, moves first, speeds up; even his skeletons end up with 12 speed. Crag is hit; expert armor helps him endure; finally, the turn reaches Crag, and then level 26 deadly strike + parameters make themselves felt; in a couple of rounds, I cut down the main stacks.
Thanks for the game.
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04.04.2011 Sevensan (Red, Castle, Valya, Dragon) def Scorpiona (Blue, Dungeon, Shakti, Gunnar) Jebuss 135

Medium. No level 2. Found an external angel dwelling, 2 beehives, and a university with [Earth Magic] at the start. I bet on this. The Dragon came as a decent creature. Got Earth Magic from the university and picked up Tactics (a 5k Pandora's Box behind harpy stacks). Low on gold and everything. Took crypts. On day 117 with Trade, I built Angels and captured an external dwelling with 35 [upgraded] Griffins. On day 121 with 5 Angels, I took Nagas, Dwarves, and started chain-taking beehives — 5 of them. Ended up with 31 Wyverns.

Day 125 — with [Oil] I hit a Guardian Object of 60+ Black Knights. No losses. Native treasure zone.
Day 126 — The road to the center is blocked by 150 Minotaurs in front of a prison with a level 30 hero. A tough fight against 140 [Minotaur] spawns for 15 experience.
Day 127 — I take the Stables and prepare to hit the Minotaurs. Only 5 mana...
Day 131 — With extra angel growth, I hit the 150 Minotaurs. A Sword +5 All drops immediately, but without mana I can't take anything else. Until day 133, I go along the road to the main castle, killing everything in the way and picking up an external angel dwelling and a Griffin Conservatory +4 along the route.
Day 133 — Gunnar hits my Guardian Object of 10+ Gold Dragons.
Day 134 — I reach the Efreet and take the Sword +5 All. I have Shackles of War.
Day 135 — I chain-take 2 Dragon Utopias and say goodbye to Gunnar. Thank you Tanya for the game =)
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03.04.2011. readme (blue, Conflux, rdm, Moner/Moandor) def stizko (red, Rampart, Kyrre, Kyrre), 2sm4d(3), 134.

Generated average roads, dug up Moandor in the tavern, later switched to him. Ate two crypts (both mini), and ran into two fat blocks on secondary swamp and in the metro, decided not to risk, still few bones, and went to roam the rest of the respawn, which turned out to be gigantic.
As a result, on the first 12345 in the fort (no money, homeless), external dwelling of Storm Elementals and 3 external dwellings of Earth Elementals.
On the second week, the Earth Elementals are formed into a strike force together with the bones, eat 3 gnome dwellings (two of 20 and one of 10), Imp dwelling (20), 2 Medusa dwellings (both max, took them with lame heroes, not very successful, had a lot of morale hits), and Naga dwelling (3), and capture two external dwellings of birds, the first behind a horde of Dragon Flies, took it fine, the second behind a horde of Earth Elementals (took it with a lame hero with 2 birds, 157 skeletons, and 2 Earth Elementals, on the go), and lost, there are about 90 bodies there. Opp gave auto. At the end of the second, out of 250+ bones, about 150 remained........
Then took the Griffin Conservatory (3), and headed to the metro-secondary, from there to the treasure zone by the middle of the third week, but a fast Kyrre jumped out of the gate.
Moandor successfully retrieved, transferred him the resources and attacked.
A strange map was generated...
Thank you for the game! Until next meetings.

The generator was not on my side - the only secondary along the road was guarded by a horde of Orcs, a crowd of Evil Eyes, and Dendroids... had to lose a day until building horses (eternal lack of money - my respawn was small). Breaking through the guards, I took the Necro secondary and right next to the castle a crypt which turned out to be max and on native land too - finished off the last Centaurs....((( On the 2nd week I cleared the Necro respawn, explored the treasure zone and rushed home. I went off-road for the second secondary which I could only break through now, before I was blocked by Snipers in the underground....(((

Took the Dungeon secondary, built the guild, doubled mana, and with 40 Grand Elves and 9 Grand Horses (180 mana) looked for the opp.... Got lost in the roads and zones and emerged onto the opp's respawn, was puzzled that the horde of Gnomes was still not broken, took the Medusa dwelling near the metro.... and when I saw the turn timer ticking down (4..3...2....1), I realized I had lost...:cool: Because I didn't manage to gather the horses into one stack... otherwise 5 stacks of horses would have torn apart 3 Angels.... Also didn't manage to remove the Shackles of War... could have saved the horses...
Thanks for the game!!!
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Sevensan
04.04.2011 Sevensan (Red, Castle, Valya, Dragon) def Scorpiona (Blue, Dungeon, Shakti, Gunnar) Jebuss 135

133 My own GO with 10+ gold kills Gunnar.
134 I reach the efreeti and take the sword +5 all. There are Shackles of War.
135 I chain-take 2 Dragon Utopias and say goodbye to Gunnar. Thanks Tanya for the game =)

First week I ran Shakti clearing external dwellings of minotaurs.
At the start of the 2nd Gunnar arrived, Shakti bashes basilisks for a Pandora's Box and with Gunnar I level up to 9 (expert Earth magic). By 126 I approach the GO hoping for oil, with my minotaurs I'm not scared))) but here's a letdown — Gold ones stand at 10-19 :smile24: . I realize there's no way without Blacks :smile32: .... I turn around and run to take Naga dwellings for an upgrade.
By 133 6 Blacks are ready :smile47: I hit GO with 16 Gold.
134 I run along the road, pass by the Red's passage and see a Dragon, I'm a couple moves short of the Dragon Utopia :( Well, on the next turn both Utopias are taken right under my nose :smile21: ...
FB parameters are 3 times higher, no contest! :smile04:
Thanks for the game!
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