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30.03.11 Vitalic (red, Tower, Nella, Crag Hack) def Mar (blue, Castle, Valeska, Gunnarsson) 8mm6a, 237
I want to tell you about a battle that took place the other day. About the confrontation between two barbarians, the legendary Crag Hack and the younger Gunnarsson. So, in detail.
Valeska arrived with 2 squads of archers. Seeing a native town on the edge of the map, she decided to lead it. Looking into the tavern, she found like-minded people. Thus, Mullich was enlisted into the ranks. After him, Gunnarsson showed up in the tavern, who talked about his glorious campaigns and how he knows how to handle a ballista. In Valeska's opinion, he most resembled "daddy." :smile19: Messengers were sent to all corners to collect gold and resources. On the first day, a dwelling of swordsmen was spotted, who gladly entered service. Near the castle, a crypt was taken; the archers dealt with all the undead.
And then on day 2, Valeska enters the tavern again for reinforcements, looks closely and can't believe her eyes. O.o Sitting at the table is a legendary necromancer, about whom legends are told. They say that under his leadership, skeletons destroy everything in their path. It was… Galthran.:smile03:
At Valya's proposals to lead the army and go under the blue banner, Gosha started snorting and spitting. Like, he has a dislike for angels.
Then scouts report that the nearest town is the green town, the town of the dead - Necropolis. :smile34: And then Valya and Gosha make a deal as follows: Gosha helps defeat the reds, for which he will receive the town of the dead. And so the legendary necromancer appeared in the blue army. The course is set for the greens. Breaking through monsters, Gosha masters necromancy even better, and skeletons begin to rise by the dozens. Scouts reveal 2 Griffin Conservatories on their territory; they managed to peek into one – 150-200 griffins. :smile08: Then Valeska learns from scouts that Crag Hack himself is fighting for the reds.:rolleyes: But she took the news with her head held high, because she was calm about her army. The necromancer's superiority was obvious. Smashing the monsters blocking the passage, Gosha runs around the vicinity, and then notices 4 houses standing by the road. Impossible!!! :smile03: They are peasant dwellings. Gosha offers them to join the ranks of the troops, in return promising to make them worthy warriors (what kind of warriors, he, of course, kept quiet about).:smile08: So, it's already day 6 of the journey. The blue troops entered the land of the dead. Gosha transfers the troops to Cuthbert, and he tries to reach Necropolis. At the end of the turn, an enemy hero, Vidomina, is encountered on the path, who ultimately attacks Gosha. Gosha retreats from the battlefield and goes to the tavern, hoping to come out again after capturing Necropolis. But then something irreparable happens! Vidomina also knocks out Mullich, who also goes to the tavern. Valeska goes there. Where is Gosha?! :smile21: She asks everyone. Where is he..? Only Mullich and Edric with a full set of troops are visible in the tavern. Valeska hires Mullich, then Edric, then Grindan, but Gosha is still not there.:smile35: Horses were stalled in the citadel at the castle.
In the 2nd week of the journey, Necropolis is captured empty; all the necromancers, having killed the monsters, fled to the neighboring land. "Serves you right, vile undead! Flee from the army of saints!" – Gunnarsson yells after them.:smile17: Mullich: "This is a treasure zone, and a native one at that!" "Yeah, what kind of treasure zone is it without Gosha?!" – says Valeska. The pace of the game dropped, chains didn't connect. They wandered like this until the end of the 2nd week on the land of the dead. Mullich manages to pick up a shield +3 from a crowd of gr. gargoyles. The troops are transferred to Valeska, and she takes a minimal stack of medusas.
In the 3rd week, Cuthbert takes the mini conservatory. Then the troops are transferred to Gunnarsson, and he runs to capture the native strong conservatory.:smile19: Meanwhile, Tamika, who leads the necromancer army, breaks through the guard and captures her capital. Gunnarsson, killing archers on the way, picks up a ring +1/1 and a mini crypt. Having reinforced himself with the weekly growth, he climbs in, and it has 4 with an upgraded stack. They devour Gunya alive.:smile16: Valya sends a messenger to Hack asking to give young Gunya another chance. And so Gunya starts again. While Valeska turned away, Gunya, reinforced with pikemen, 60 soldiers, persistently climbs again…, yeah, the pikemen fell in the first round, and then the rest. Valya is already on her knees before Hack,:smile41: begging… Hack: Holy crap!:smile51: Are you two messing with me?! In short, the negotiations were successful and Gunya, looking back, runs past the cherished conservatory, heading to the neighboring one. The neighboring one turned out to be mini. So, now the army has 2 angels, 8 champions, 45 archers. They are joined by 35 crusaders and 60 pikemen. And Gunya goes to the strong conservatory. After a long battle, the conservatory fell.:smile13: "Already 6 angels!" – Gunya shouts to Valya. On the 6th day of week 3, Gretchin takes the troops and runs to capture the monastery dwelling, the passage to which is guarded by storm elementals. After breaking through the monsters and taking the monks into service, Gretchin also picked up an axe +2. On the 7th day of week 3, Valeska admires the town where 6 warriors and a citadel have been built.
Week 4 started with Gunnarsson's shout: "Stop screwing around!" The reds are already approaching (Serena, a red scout, was spotted on the neighboring territory). Valeska blesses Gunnarsson, and he, reinforced with the weekly growth, runs towards the Dragon Utopia.:smile14: After 3 days of travel, Gunnarsson runs into the Dragon Utopia on week 3, day 3. After taking the Dragon Utopia, Gunya can't stop admiring himself – 15,9,5,6 having a red orb, and a golden bow, and also got boots for fast movement on land. Valeska gives the order to use the money earned to build a temple in the heavens, one unlike any the world has seen! Because they need to recruit angels. And the masters set about building the 8th Wonder of the World.:smile41: Then Gunya takes a hive for 8 wyverns. And heads towards capturing Necropolis. 250 peasants can't wait to be turned into warriors, as Gosha promised.
In the 2nd month of the glorious campaign, the army of saints already flaunted 376 skeletons.:smile19: Gunya moves towards a native treasury, where besides the swordsman dwelling, a celestial temple of angels is also visible.:smile36:
As a result of further advancement through the sands, a conservatory for 3 angels and a celestial temple were taken. "Oh, these feathered ones!" – Gunya complains, "Do I also have to climb to the heavens for them?! It's too early for me to go there!":cool: And Valeska admires the capital, where angels are already flying around the castle.
On day 212, Crag Hack captures Necropolis. And possessing flight, he flies over the mountains towards the blue capital. Gunnarsson, meanwhile, took all the troops to the nearest treasury in search of fortune.
But unfortunately, Crag Hack's superiority proved indisputable, and Gunnarsson's troops fell in an unequal battle. :smile45: :smile34:
Thanks to Vitalik for the game.
On the first day I bought Crag, on the knowledge stone they give logistics! The next three days, to the detriment of combat operations, I hide him, running off-road near home, we'll make up for it later. Near the castle, off-road, there's an external dwelling of nagas and a couple of days' travel away, an external dwelling of genies. The respawn is large, and I got to the swamp opponent only on day 116; from the overview I see that he's already running around with wyverns and cows, quite a builder! I send the army back, I need to recapture the naga dwelling. I only manage to do this in the second week; off-road, I cultivate a couple of Dwarf Cottages, a naga bank. The swamp opponent bought the weekly growth, runs around, scares my gatherers. On the snowy expanses, his swamp troops sink into the snow, but mine on skis, oh how fast they run! I managed to take a tree for 6 wyverns, a conservatory for two angels. I beat the swamp mage in the field and on day 127 took his castle with built levels 1-6 (all the gremlins died in the battle; in total, the swamp thinned me out by 150 caps). At home, I built a castle with giants. In the third week, I reached Inferno; my Nella got killed on the way, and she had already gotten logistics, oh, I feel sorry for the blue-skinned girl. I broke through the opponent, taking the castle with efreet. In the fourth week, I found a Dragon Utopia; I must say, the map is very poor in them; I only found this one during the whole game, while the opponent seemed to find two. In the Dragon Utopia, they gave me wings, a book of fire and air. I flew around some more treasuries, freed many heroes, ate a pandora's box, but little use, nothing useful. I decided to fly to the opponent, took his Necropolis from him; from the overview, I saw an external dwelling of angels in a treasury; his scout hero was about to buy a ready-made angel and take it into the darkness. Crag, quick hop-skip-jump, and the dwelling + angel are ours; then I fell a little short of the opponent's capital (I was torn between a teleport and data from expert view of air). Crag, having captured all the opponent's towns, controlled the approaches to them; with wings, logistics, and after a stable, he quickly caught up with the opponent, but I made a mistake and the game dragged on for another week. Titans arrived from home; with all my might, I attacked Gunnarsson, hoping to cover many troops with expert berserk on the first turn. But the opponent, thanks to many speed artifacts, moves first, speeds up; even his skeletons end up with 12 speed. Crag is hit; expert armor helps him endure; finally, the turn reaches Crag, and then level 26 deadly strike + parameters make themselves felt; in a couple of rounds, I cut down the main stacks.
Thanks for the game.