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Posts from Mafia 27. The problem of Bovblob residents

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15 years ago
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but right now, everything seems to be happening in parallel.
That's why I write posts in advance, because towards the end of the game, I start to lose focus and motivation.
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15 years ago
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Taco made me happy as the Vegetable when he didn't give in to Mona's persuasion and didn't go to heal him despite the request. I was afraid that if the player as the Vegetable didn't think about the request and simply decided to fulfill it, the Non-Detective would be lost (there's no point in healing the General - Mona would definitely have been exposed then, and the Clown will kill the General anyway. The Clown's victims are not healed by the Vegetable).
Again, thanks to someone's suggestion, Sky made the rules for the town more complicated at the beginning of the game, so I didn't reread the rules over and over again, and therefore I didn't know that the Clown also breaks through healing. Or was this feature there from the beginning? If so, then I completely messed up and asked stupidly, but fortunately, the Vegetable perfectly knew the nuances of his role, and therefore didn't go to heal me.

But I have to disagree that the modkill of the Clown made the game. It would have just been one more mafia member, maybe I would have been lucky, or maybe not. The modkill of the Clown calmed me down, that's what it brought. In fact, I didn't really play, I just parasitized. Perhaps in terms of usefulness, this was my worst game, and it can only be compared to the Vegtham gut game, when I was also a blocker. I didn't look for clues; Gil kindly found them all for us; I didn't go out at night - I was exposed and constantly translated, and the mafia didn't really lose anything from having to translate me instead of someone else, since the other Non-Detectives in the town don't deserve much attention, except for the Hatter, but the Hatter was killed, and in general, he doesn't go out very often and not very consistently; I wanted to execute Kostyan as early as the second night.
I performed exactly two functions - I served as a mannequin for the drawing and a faceless voter during the day. That's all. What's the point of the Clown's death?
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15 years ago
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To be honest, I was surprised to win the city game... I thought there was no chance (when I was killed for the second time) - it was all leading up to that.

Overall, I really wanted to play... But I wasn't given the opportunity either the first or second time.

The first role (Wanderer) was a real dream! I love playing as investigators the most. But it wasn't meant to be. And the second time, Ney (the hat-wearer) openly exposed me when she explained in detail in the newspaper what she was doing. This allowed the mafia to easily identify the peaceful roles without any questions or stress... I immediately got upset and realized that I probably wouldn't be able to play after all :(

Overall, I really liked the setting and the descriptions. The newspapers are a 5+! I don't think Ar deserved a modkill - because he didn't reveal his role, he hinted - and that could have been a lie. I think everything was done correctly...

Well, and the city won. =)
In reply to Happy Life
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15 years ago
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Thanks to everyone for the game! :) City with Victory! :smile49:
Morning
when I was almost immediately designated as the general in the first night, and the Mafia didn't have enough wit or confidence to kill me, one of the strongest roles in the city.
At that time, we wanted to make the second kill with the Acrobats. And then the Clown modkilled, and there was no one left to kill you (after all, you need to bypass 75% protection).
Gil4

Mafia, respond, did you try to kill me with the Acrobats on the third and fourth nights with the second kill? I'm curious! :D
Yes! We tried ;)
Third - I am against replacing players with those who have already left.
I am also against such a replacement.
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15 years ago
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Town victory! ^_______^. Still, no matter how you look at it, I'm primarily a good undead hatmaker, and only then an evil monkey ;)

I think the town won by chance and only thanks to luck, which is extremely disappointing. The mafia team seemed strong, but they made a terrible mistake when they killed Elephant instead of Arandor, because this ruined his role, which was clearly not in the villains' favor. And what did she do to upset you so much that you cut out her kidney?) And then they started giving themselves away terribly, starting with Gamayun, continuing with Registrar, and ending with Lizard.
It's funny, at first I quickly understood the mafia nature of Lizard, I was even going to visit him after Hermi, but they didn't let me, because they killed him, then I started to think that he was just a clueless fool, but before his execution, I finally realized that he was an evil Illusionist (and then Dariel was replaced, and my mafia suspicions were confirmed!).
In general, Gurich's modkill, in my opinion, was fatal for the mafia, because they already had to spend their block/investigation on Morny, instead of blocking Hermi (because it was he who was exposing them all).

I didn't like the inactivity of some players. Seriously, why sign up if you don't want to play? I can understand those who had unforeseen circumstances that prevented them from playing, but still...
The replacements, in my opinion, were not very necessary here, because they didn't bring any benefit to anyone. But in general, I think that if a player needs to be replaced, it should be someone who died early and is not a member of the mafia, or someone who didn't play at all. Although, my replacement didn't affect anything at all, because I already knew that my second team was doomed :).

Thanks to everyone for the game ^_____^.

P.S.: sorry for the giveaway, Takail :o

Added 5 minutes ago
Yes, my luck, which exposed Hostor, and the successful move of the unicorns in the second night, played a huge role in the execution of the most dangerous maniac. And in general, I think that you, Hossi, got too carried away and eliminated Ling, I think it would have been more fun.

I just don't understand what the mafia was guided by when they killed me? Did you really figure out my role? :O How?! O_o.

By the way, GM, why did you make so many mistakes? >_<. First, it's not good that the acrobats move before the maniac. Second, changes to the rules after the game has started. Third, the general's role was revealed in the newspaper. There was something else, but I'm too lazy to remember.
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15 years ago
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I told you to reread all the NDs...
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15 years ago
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I want to share my perspective on the game from our, the Mafia's, side in this post.
First, I want to talk about the team composition. Despite all due respect to the participants... we essentially had two types of Mafia members: those who revealed themselves during the game and those who remained silent, which became one of the reasons for our failure. Of course, it's our collective fault that we didn't work together effectively, but based on the behavior in the early stages of the game, I would confidently say that Ver and Thorium were Mafia members... but fortunately, Thorium was cleared by a general's block. Also, as you know, Gur's modkill was unacceptable in our game situation. We were planning a kind of "red rush" when the town would no longer be able to execute anyone, and we were essentially one step away from that, but unfortunately... Moreover, the game didn't really have a specific plan beyond that, because we understood that as the number of town members decreased, the roles would become much clearer due to the strong set of roles in the town. So, I want to say that the town's victory in the given situation was inevitable and no more. It can't be said that the town played well because they didn't figure out who the Mafia were at first, until clear checks started appearing and we began to reveal ourselves, which is what we eventually resorted to. But what upset me the most was Arandor's rule violation, but I didn't insist on a modkill. However, this became the key to the town's victory, because by revealing his stats and role, the players gained someone they could completely trust, and that's why everyone followed Ar - he said to execute Kostyan, so we executed him, regardless of the fact that he was a town member. In short, it seemed like a not-so-brutal rule violation, but in the end, it played a decisive role. Therefore, I think we need to tighten control over the rules, and Ar should receive a serious warning and a modkill if there is even the slightest hint of it in the future.
It's difficult for me to single out who played well in this situation, but for the town, I would like to note Gil4, who did a good job with the analysis and successfully hid from us. From the Mafia, I want to thank Registr for his help with the night kill and his decent game. And of course, Nebo, thank you for the setting.

Now, about the night kills:
1) In the first night, our choice was somewhat unsuccessful, but we still managed to eliminate the pink hitman, Flandri.

2) Many wondered why we killed Slonysh on the second night. Of course, we made a mistake, but I'll explain why that decision was made. The key clue for the puppeteer was the "olive pits," and I still don't understand how they relate to Hostor, but Slonysh's signature contained an entire article about scrubs using olive pits, which is quite a coincidence, right?
But, in fact, no one understood the clue about me until the end of the game - neither that the consonant letters were "silent," nor that the alphabet came to us from the Balkans.
And in general, it seems that this was the most effective game in terms of executions, considering that the town didn't execute a single Mafia or Maniac based on clues o_O

3) As far as I remember, we organized a Mafia chat this night, and we had a great time talking :) To be honest, I didn't notice that Hostor revealed Ling in his spring hormonal surge, and we just went to kill him, choosing from 4 players who could be the Jester. But, of course, it would have been better to translate him to the night kill.

Then came Ar's role reveal and the unsuccessful execution of Kostyan, which forced us to reveal ourselves. And from that point on, the best option for us was to eliminate Ar, but the town trusted him because of the rule violation, and it was also exacerbated by the fact that those who were already suspected were also being eliminated, and as a result, Ar was cleared. We should have acted differently, but that was our mistake.

There's no point in continuing, because it all came down to finding specific roles from a limited number of players, and the odds were not in our favor, so, unfortunately, we had no choice.

Well, thank you all for the game.
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15 years ago
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They were all after Arom.
They would have killed him that night, and no one would have been fooled again.
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15 years ago
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the city didn't execute a single mafia member based on the evidence o_O
Verwolka .
In reply to Нэйко
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15 years ago
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Neira Drake

I just don't understand what motivated the mafia to kill me? Did you guys somehow figure out my role? :O How?! O_o.
We thought your role was just a drawing.

I didn't expect you to be the Hatter. The notes on the first and second days from the Hatter were written in the masculine gender, so I didn't even consider you as a candidate for the role of the Hatter.

P.S.
The setting is just amazing! ;)
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15 years ago
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The notes from the first and second day, written by the hatmaker, were in the masculine gender, so I didn't even consider your candidacy for the role of hatmaker.
Good joke.
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15 years ago
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They would have killed him that night, and no one would have suspected anything.
Stop dodging the issue and have the decency to admit your violation. It wasn't in our best interest to kill anyone with so many players checking and blocking.
Werewolf.
But ultimately, they were executed more based on their behavior, or am I wrong?
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15 years ago
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We started with the clues, the Turkic bird from the legend, and something else. Later, the behavior confirmed it.
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15 years ago
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Okay, I agree, the clue played some role. However, throughout the game, no one really paid attention to them as a whole; they tried to build some Barbarians, but it was unsuccessful. It would be interesting to see their log deciphered.
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15 years ago
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Yes, and the same goes for me. Some of them are still quite a challenge.

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