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Posts from Which castle can’t be taken by a Necropolis on day 111?

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15 years ago
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Given: * The starting hero arrives with one stack of troops. * The second and third heroes from the tavern have an average number of troops (the 3rd hero is a Necromancer). Required: * On map 111, take the maximum number of Necropolises. Assumption: * The Necropolis is not built on Necropolis territory. Question: * Which castle, under any circumstances, cannot take such a Necropolis?
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15 years ago
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This is a rather vague question. In SoD, many wouldn't take it. It also depends on whether the 2nd level in the Castle has been built. In WT, any Castle will take it (obviously not on Necropolis land)
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15 years ago
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- The factor of external hiding spots located near the castle has not yet been eliminated.

But since you're asking, under certain circumstances and with given limitations, it's possible to get a maximum of 111 skeletons when playing as each of the factions.
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15 years ago
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I'd like to see how Necropolis and Inferno would handle it, and also how Sylvan would fare if it hasn't built its second-level structure.
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15 years ago
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Sorry, I forgot to mention that no one has built the second level and nothing can be taken at the respawn—no caches, no artifacts, and no leveling up the hero.
Version - SoD or VT- it doesn't matter. If VT, then leave only one stack for the main hero.
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15 years ago
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If you take 1 stack from the folder and 2 stacks from the main hero + put 2nd level on 111, then the army composition will be approximately as follows:

Castle
10-20 + 10-20 + 14 = 34-54 spears
0 + 4-7 + 9 = 13-16 bows

Rampart
12-24 + 12-24 + 14 = 38-62 centaurs
0 + 3-5 + 8 = 11-13 dwarves

Tower
30-40 + 30-40 + 16 = 76-96 gremlins
0 + 3-5 + 9 = 12-14 gargoyles

Inferno
15-25 + 15-25 + 15 = 45-65 imps
0 + 4-7 + 8 = 12-15 horrors

Necropolis
20-30 + 20-30 + 12 = 52-72 skeletons
0 + 4-6 + 8 = 12-14 zombies

Dungeon
30-40 + 30-40 + 14 = 74-94 troglodytes
0 + 4-6 + 8 = 12-14 harpies

Barbarian
15-25 + 15-25 + 15 = 45-65 orcs
0 + 5-7 + 9 = 14-16 wolves

Swamp
10-20 + 10-20 + 12 = 32-52 gnolls
0 + 4-7 + 9 = 13-16 basilisks

Fortress
15-25 + 15-25 + 20 = 50-70 pixies
0 + 3-5 + 6 = 9-11 air elementals

Further, it's just my opinion.

At first glance, I think only Tower (assuming a mandatory 2nd level building) and Inferno won't be able to handle it. The rest, I think, will be able to. However, I would upgrade spears, centaurs, gremlins, and troglodytes instead of the 2nd level. These four will have quite good attack stacks. Fortress takes it easily if you don't expose the pixies, and Swamp will also manage on its own territory. Necropolis, I think, will have a hard time due to its slow army. Barbarians are weak, but they might manage. But in general, all this needs to be tested, otherwise it turns out that 6 out of 9 will definitely take it, who knows :) I'll test it in the evening.
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15 years ago
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Tested Castle, took an average of 44 pokemon; instead of level 2, I upgraded them, Crypt on the grass (after all, on 111 it's more often on the grass than Castle :))

Turis lvl 1 1+38+1+1+1+1+1.




10 halberdiers remain. Didn't take any archers with me.

Next, Kirya lvl 1 50 cap kents 1+44+1+1+1+1+1. Didn't take dwarves.



21 cavalry remain.
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15 years ago
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Tower will be taken easily. Even without gargoyles.
But Castle... who upgrades spearmen on level 111? That's a loss of tempo.
The goal of this task is to show what troops and heroes are needed to attack dungeons. Usually, in online games, you don't know what kind of dungeon it is (maxed or not), and therefore no one will upgrade spearmen.
I'm glad that at least Sir RiMpel2 will gain some new knowledge... about the Tower ;)

Regarding the swamp, it's equal to the Castle. If you have a tactic for taking a Castle, it's not much different from the swamp.
Rampart - it's very unexpected that you're building dwarves on level 111...
as well as harpies in the Dungeon.
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15 years ago
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Captain
Tower will take it easily. Even if there are no gargoyles.
But Castle... who upgrades spearmen to level 111? This is a loss of tempo.
The goal of this task is to show what troops and heroes are needed to go into the dungeons. Usually, in online games, you don't know what kind of dungeon it is (maximum level or not), and therefore no one will upgrade spearmen.
I'm glad that at least Sir RiMpel2 will gain some new knowledge... about the Tower ;)

Regarding the swamp, it is equal to Castle. If you have a tactic for taking it with Castle, it is not different from the swamp.
Ramp - it's very unexpected that you are building dwarves to level 111...
as well as harpies in the dungeon.

:)
I just had a moment of weakness at level 2. Naturally, I don't build dwarves and harpies.

And in general, everything written above is purely for the fact that it is possible to take it. But, for example, having 40 simple spearmen and 10 simple archers at the start, it is not necessary to go into the dungeon 2 steps from the castle. And yet, having, say, fifty spearmen, I would rather upgrade them than upgrade 12 archers. Tempo is not measured by just one battle ;)
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15 years ago
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Rampart
Enova, level 1, 54 centaurs, and 7 elves.
Losses: 10 centaurs.
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In reply to Captain
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15 years ago
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Someone was developing a tactic for taking a Crypt with un-upgraded Goblins under a Tower. Here's an idea, practice it!
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15 years ago
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Dirty_Player
Someone was developing a tactic for taking a Crypt behind a Tower using un-upgraded Goblins for some kind of fix. Here's an idea, practice it :)
I've seen something like this online. I played with one foreigner in a 2v2 match – he didn't upgrade his Goblins, and I thought he was a noob... but he turned out to be a super-pro.
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15 years ago
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Captain
I've seen something like that online. I played with a foreigner in a 2v2 match – he didn't upgrade his Gremlins, and I thought he was a noob... but he turned out to be a super pro.
What explanation did he give for not upgrading? In 95% of cases, it's not rational.
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15 years ago
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There’s a well-known game by Maretti on this topic – he demonstrated quite an interesting strategy even without upgrading the Gremlins. Although, if you remember the famous “Gremlin rush” – of course, in 95% of cases, it’s better to upgrade them:)))
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15 years ago
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Dirty_Player
What was his explanation for the lack of an upgrade? In 95% of cases, it's not rational.
He didn't explain; I figured it out myself – he's hoarding high-level troops and has a Castle to finish by the end of the week.

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